collaery Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -31, D:1) a +0 short sword a +0 club (9, -27, D:1) a staff of fire (13, -25, D:1) a +0 whip (26, -14, D:1) a +0 dagger (30, -6, D:1) a +0 club a +0 club a +0 whip (31, -9, D:1) a +0 whip (35, -26, D:1) a +0 dagger (36, -6, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -3, D:2) a +0 spear (1, 5, D:2) a +0 dagger of draining (4, 1, D:2) a +0 dagger (4, 2, D:2) a +0 animal skin a +0 dagger a +0 short sword (4, 3, D:2) a +0 dagger a +0 animal skin a +0 dagger (5, 3, D:2) a +0 hand axe a +0 dagger a +0 robe a +0 club a +0 club (7, 6, D:2) a +0 robe (9, 10, D:2) a +0 dagger (16, 20, D:2) a +0 robe (25, -7, D:2) a +0 hand axe (34, 0, D:2) a staff of cold (39, 21, D:2) a +0 plate armour (40, -1, D:2) a +0 short sword a +0 robe (46, 7, D:2) a +0 whip (49, 23, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Hedireed's Jewellery Emporium the ring "Tivue" {rN+ Will+} (434 gold) [ring of willpower] rN: It protects you from negative energy. Will: It increases your willpower. an amulet of regeneration (360 gold) a ring of ice (300 gold) the amulet "Mamaixuz" {RegenMP rF+} (528 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. rF: It protects you from fire. an amulet of the acrobat (360 gold) a +6 ring of strength (432 gold) a ring of protection from cold (300 gold) a +6 ring of intelligence (432 gold) a ring of wizardry (360 gold) an amulet of the acrobat (360 gold) (0, 0, D:3) a +0 falchion (8, 1, D:3) a +0 helmet (11, 22, D:3) a +0 war axe (13, 22, D:3) a +0 dagger (13, 23, D:3) a +0 dagger (14, 16, D:3) a +0 spear (15, 23, D:3) a +0 robe a +0 dagger (16, -8, D:3) a +0 whip (18, -2, D:3) a ring of magical power a +0 ring mail (18, 16, D:3) a +0 robe (19, -3, D:3) a +0 mace a +0 scale mail a +0 robe a +0 dagger (19, -2, D:3) a +2 heavy halberd a +0 robe (33, 33, D:3) a +0 club (35, -7, D:3) a +0 leather armour (37, -7, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 robe (0, 8, D:4) a +0 quarterstaff (1, 0, D:4) a +2 dagger of flaming (4, -6, D:4) a +0 whip (5, 0, D:4) a +0 scythe a staff of earth a +0 robe (11, 15, D:4) a +0 dagger of venom (12, 15, D:4) a +0 club a +0 sling (15, -23, D:4) a +0 club (17, 10, D:4) a +0 dagger (18, 13, D:4) a +0 dagger a +0 sling (19, -1, D:4) a +0 short sword (19, 3, D:4) a +0 club (20, -19, D:4) a staff of poison (21, -3, D:4) a +1 short sword of electrocution (22, 9, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 spear (1, -1, D:5) a +0 spear (1, 9, D:5) a +0 short sword (7, 11, D:5) a +0 shortbow (11, 17, D:5) a +0 dagger a +0 club a +0 leather armour a +0 hand axe a +0 leather armour (13, -8, D:5) a +0 leather armour (16, 20, D:5) a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 leather armour (16, 27, D:5) a +0 hand axe (27, 39, D:5) a +0 dagger a +0 robe (28, 35, D:5) a +0 dagger a +0 robe (29, 31, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (30, 30, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (30, 32, D:5) a +0 dagger a +0 robe (34, 0, D:5) a +0 giant club (38, 7, D:5) a +0 dagger a +0 scale mail a +0 dagger (41, 7, D:5) a +0 mace (42, -2, D:5) a +0 giant spiked club Level 6 of the Dungeon (3, 5, D:6) a +0 hand axe a +0 flail (28, 1, D:6) a +0 leather armour (34, 8, D:6) a +0 mace (35, 9, D:6) a +0 hand axe (36, 2, D:6) a +0 hand axe (36, 3, D:6) a +0 hand axe a +0 ring mail (36, 4, D:6) a +0 trident a +0 ring mail (36, 7, D:6) a +0 flail a +0 club (36, 8, D:6) a +0 short sword (38, -39, D:6) a +0 short sword a +0 leather armour Level 7 of the Dungeon (6, 4, D:7) a +0 rapier (9, -10, D:7) a +0 mace (13, 16, D:7) 14 gold pieces (18, 6, D:7) a +0 ring mail (22, -10, D:7) a +0 mace a +0 robe (34, 3, D:7) a +0 spear a +0 spear a +0 spear a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (35, -1, D:7) a +0 spear (35, 3, D:7) a +0 spear (42, 1, D:7) a +0 whip a bailey (0, 0, Bailey) a +0 halberd a +0 halberd an ogre corpse an ogre corpse (0, 4, Bailey) a +0 glaive an ogre corpse (1, 0, Bailey) a +0 halberd an ogre corpse (2, 0, Bailey) a +0 halberd an ogre corpse