comradetweed Level 1 of the Dungeon [Shop] Geilirisu's Antique Weapon Shoppe a +0 war axe (63 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1422 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. It cannot be enchanted further. the +1 falchion "Jugoidd" {antimagic, Fly rN+ Int+4} (642 gold) Fly: It grants you flight. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +2 spear of flaming (313 gold) a +0 dagger (36 gold) a +0 dagger (36 gold) a +0 mace (54 gold) a +1 glaive of protection (342 gold) (0, 13, D:1) a rat corpse (skeletalised by now) (3, 30, D:1) a ball python corpse (skeletalised by now) (4, 41, D:1) a rat skeleton (13, 0, D:1) a +0 spear (13, 35, D:1) a +0 club (16, -8, D:1) a +0 sling (16, -6, D:1) a +0 mace (18, 16, D:1) a +0 sling (26, 9, D:1) a rat corpse (skeletalised by now) (26, 11, D:1) a +0 dagger (26, 21, D:1) a frilled lizard corpse (skeletalised by now) (34, 0, D:1) a quokka corpse (skeletalised by now) (40, 8, D:1) a +0 dagger (43, 41, D:1) a bat skeleton (45, 23, D:1) a +0 club (49, 4, D:1) a quokka skeleton (54, 26, D:1) 3 flux baubles (64, 19, D:1) a bat skeleton Level 2 of the Dungeon [Shop] Sozis's Distillery a potion of mutation (104 gold) a potion of curing (39 gold) a potion of heal wounds (unknown) (104 gold) 2 potions of lignification (78 gold) a potion of curing (39 gold) a potion of resistance (130 gold) a potion of lignification (39 gold) a potion of curing (39 gold) a potion of invisibility (104 gold) (6, -25, D:2) a +0 ring mail (7, -14, D:2) a +0 whip a jackal corpse (skeletalised by now) (8, -12, D:2) a +0 dagger (12, -25, D:2) a +0 dagger (14, -15, D:2) a +0 dagger (14, 2, D:2) a +0 robe (22, -28, D:2) a rat corpse (skeletalised by now) (23, -6, D:2) a +0 whip (35, -33, D:2) a +0 dagger a kobold skeleton (36, 8, D:2) a +0 quarterstaff (43, 8, D:2) a ball python corpse (skeletalised by now) (59, -17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a hobgoblin skeleton (1, 13, D:3) a +0 sling (7, 20, D:3) a +0 heavy sling a +0 dagger (8, -5, D:3) a +0 sling a +0 club a goblin skeleton (9, -4, D:3) a hobgoblin skeleton (10, -5, D:3) a +0 dagger (11, 8, D:3) an adder corpse (skeletalised by now) (12, 0, D:3) a rat skeleton (12, 9, D:3) 5 poisoned darts (16, 0, D:3) a rat skeleton (20, 9, D:3) a bat corpse (skeletalised by now) (39, 16, D:3) a rat corpse (skeletalised by now) (40, 9, D:3) a +0 ring mail (43, -10, D:3) a +0 club a goblin corpse (skeletalised by now) (51, 17, D:3) the +6 scale mail of the Earth {Command, rF+ rN+ Str+3 Dex-2} rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. Level 4 of the Dungeon [Shop] Xoiz's Assorted Antiques a box of beasts (1000 gold) a Gell's gravitambourine (2/2) (1000 gold) a +0 plate armour (450 gold) a tin of tremorstones (2/2) (1000 gold) a scroll of identify (50 gold) the +9 glaive "Woluu" {entangle, rPois} (1655 gold) rPois: It protects you from poison. It cannot be enchanted further. a scroll of silence (237 gold) (0, 0, D:4) a +0 hand axe (0, 10, D:4) a +0 club (0, 17, D:4) a +0 short sword (0, 23, D:4) a +0 club (8, 27, D:4) an adder corpse (skeletalised by now) (9, 6, D:4) a +0 club a +0 sling (9, 28, D:4) a +0 robe (16, 16, D:4) a parchment of Flame Wave (22, 13, D:4) an adder corpse (skeletalised by now) (26, 20, D:4) an iguana corpse (skeletalised by now) (37, 38, D:4) a +0 club (38, 22, D:4) a +0 dagger an orc skeleton (40, -12, D:4) a quokka corpse (skeletalised by now) (40, 23, D:4) a +0 hand axe a boomerang a +0 leather armour an orc skeleton (40, 24, D:4) a +2 scale mail of poison resistance a +0 dagger (41, 21, D:4) a quill talisman (41, 27, D:4) the +1 spear of the Arena {flame, rC+ rN+ Will+ rCorr} rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (45, 9, D:4) a +0 robe (46, 2, D:4) a ball python corpse (skeletalised by now) (48, 0, D:4) an adder corpse (skeletalised by now) (50, 29, D:4) a +0 leather armour (52, -7, D:4) a +0 spear (59, 36, D:4) a +0 club (62, 8, D:4) a +0 leather armour Level 5 of the Dungeon (4, 27, D:5) a hound corpse (skeletalised by now) (9, -7, D:5) a +0 scale mail (10, 8, D:5) 2 curare-tipped darts (12, -5, D:5) a +0 leather armour (16, 8, D:5) a +0 spear (29, 16, D:5) a +0 spear (29, 19, D:5) a +0 club (30, 9, D:5) a +0 hand axe (30, 26, D:5) 5 large rocks (32, 13, D:5) a jackal skeleton (45, 8, D:5) a +0 mace (46, 18, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Rairogush's Antique Weapon Shop a +0 dagger (46 gold) a +0 rapier of draining (273 gold) a +0 broad axe (207 gold) a +2 partisan of protection (469 gold) a +0 hand axe (69 gold) a +0 hand axe (69 gold) a +0 spear (69 gold) the +7 shortbow "Tuyvvu" {chaos, ^Contam rElec rF+} (1283 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. a +4 falchion of electrocution (678 gold) the +3 dagger of the Bruised Priests {flame, +Blink Str+2 Int+2 Dex-5} (701 gold) +Blink: It lets you blink. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. [Shop] Xeigutt's Weapon Shoppe 5 large rocks (112 gold) a +0 falchion of holy wrath (111 gold) a +0 glaive (150 gold) the +8 battleaxe "Nunem" {sunder, rF+} (960 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 sling of freezing (70 gold) a +0 rapier (82 gold) 4 poisoned darts (36 gold) a +5 great mace of protection (585 gold) [Shop] Ziekh's Assorted Antiques a +0 whip (55 gold) the inkwell talisman "Serchaec" {Harm} (440 gold) [inkwell talisman] Harm: It increases damage dealt and taken. a +0 leather armour (44 gold) a potion of resistance (220 gold) the ring of Yllec {rElec rN+ Int+2} (840 gold) [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). a +0 chain mail (132 gold) a +0 whip (55 gold) [Shop] Woll's Antique Weapon Shop a +3 long sword of protection (720 gold) a +0 spear (102 gold) a +1 lajatang of venom (850 gold) a +2 scimitar of valour (612 gold) a +1 orcbow of draining (482 gold) the +3 hand axe of the Eight Mystics {sunder, Will+ rCorr Int+2} (1373 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +2 shortbow of freezing (591 gold) a +0 hand axe (102 gold) a +2 morningstar of protection (652 gold) a +1 heavy broad axe (788 gold) a +0 spear (102 gold) [Shop] Vereiviet's Antique Weapon Shop a +0 rapier (126 gold) a +4 dire flail of holy wrath (713 gold) a +0 trident (80 gold) a +0 spear (69 gold) a +0 great mace (230 gold) a +0 great sword (230 gold) a +0 trident (80 gold) a +0 orcbow of flaming (211 gold) (3, 29, D:6) a +0 club (4, 28, D:6) a +0 ring mail a +0 dagger a +0 leather armour a +0 short sword (12, -15, D:6) a scroll of noise (20, 21, D:6) a +0 giant club (21, 9, D:6) a +0 ring mail (24, -15, D:6) a +2 trident of flaming an orc skeleton (24, -13, D:6) a +0 ring mail a +0 mace (24, -12, D:6) a +0 chain mail a +0 short sword a +0 ring mail a +0 hand axe an orc skeleton an orc skeleton (29, 4, D:6) a large rock (33, 0, D:6) a large rock (36, -6, D:6) a +0 rapier (41, -10, D:6) a scroll of noise (41, 6, D:6) a hound corpse (skeletalised by now) (54, 23, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 sling (1, 4, D:7) an inkwell talisman (5, -24, D:7) a staff of necromancy (8, 11, D:7) a +0 whip an orc corpse (skeletalised by now) (16, -13, D:7) a +0 club a +0 falchion an orc skeleton (16, -12, D:7) a +0 mace a +0 robe a +0 dagger an orc skeleton (16, 21, D:7) an orb of mesmerism (18, -13, D:7) a +0 robe (18, 14, D:7) a +0 pair of gloves (25, 10, D:7) a +0 chain mail (33, -15, D:7) a +1 heavy partisan (35, -3, D:7) a +0 leather armour a +0 short sword an orc skeleton (43, -22, D:7) a wyvern skeleton (48, -21, D:7) a +5 war axe a +0 robe (49, -21, D:7) a +1 falchion of freezing a +0 robe (51, -20, D:7) a +0 robe a +2 dagger of freezing (51, -19, D:7) a +0 robe a +2 dagger a +0 robe a +2 battleaxe of electrocution (52, -9, D:7) a +0 short sword (53, -12, D:7) a +0 plate armour a +0 halberd (53, -9, D:7) a +0 dagger an orc skeleton (53, -8, D:7) a +0 leather armour a +0 trident an orc skeleton (53, 3, D:7) 2 potions of moonshine Level 8 of the Dungeon (0, 0, D:8) a +0 flail an orc skeleton (0, 2, D:8) a +0 flail an orc skeleton (4, -15, D:8) a +0 robe a +0 dagger an orc skeleton (5, -15, D:8) 3 boomerangs a +0 flail (5, -13, D:8) a +0 mace (6, -16, D:8) a +0 club (9, -13, D:8) a +0 scale mail (10, -1, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, 0, D:8) a +0 dagger a +0 robe (11, 1, D:8) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (11, 4, D:8) a +0 spear (14, -4, D:8) a +0 giant spiked club a +0 giant club (21, 0, D:8) a +0 war axe (21, 10, D:8) a +0 trident (40, 11, D:8) a +0 dagger a +0 robe a +0 whip (41, 12, D:8) an acid dragon skeleton (41, 13, D:8) a +2 dagger of pain a +0 robe (47, -18, D:8) a +0 leather armour a +0 whip (49, -9, D:8) a wyvern skeleton (53, -3, D:8) a yak corpse (skeletalised by now) (54, 0, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (58, -15, D:8) a +0 glaive a +0 plate armour (60, -12, D:8) a +0 mace an orc skeleton Level 9 of the Dungeon [Shop] Nedepnuu's Distillery a potion of curing (45 gold) a potion of curing (45 gold) a potion of might (60 gold) a potion of curing (45 gold) a potion of might (60 gold) a potion of berserk rage (75 gold) (0, 0, D:9) a +0 spear (2, -1, D:9) a +0 leather armour (4, -1, D:9) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (4, 2, D:9) a +2 hand axe of electrocution a +0 whip a +0 flail an orc corpse (skeletalised by now) (5, 1, D:9) a +0 falchion (5, 2, D:9) a +0 short sword a +0 short sword a +0 chain mail a +0 mace a +0 leather armour a +2 vampiric hand axe (5, 3, D:9) a +0 hand axe a +0 dagger a +0 leather armour a +0 club a +0 short sword a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +0 short sword a +0 flail a +0 club a +0 leather armour a +0 club a +0 flail a +0 whip a +0 chain mail a +0 club a +0 chain mail a +0 club a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, 45, D:9) 2 poisoned darts (6, 0, D:9) a +0 whip (6, 1, D:9) a +0 whip an orc corpse (skeletalised by now) (6, 2, D:9) a +0 flail a +0 ring mail (18, 32, D:9) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (20, 12, D:9) a +0 dagger (23, 34, D:9) a parchment of Sphinx Sisters (27, 40, D:9) a +0 giant spiked club a +0 giant spiked club a yak corpse (skeletalised by now) (28, 40, D:9) 2 atropa-tipped darts (30, 36, D:9) a +0 short sword a +0 robe a +0 dagger a +0 robe a +5 great sword a +0 robe a +2 war axe a +0 robe a +2 long sword of freezing an orc corpse (skeletalised by now) (30, 37, D:9) a +0 robe a +5 battleaxe a +0 robe a +4 short sword (31, 1, D:9) a +0 shortbow (31, 9, D:9) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (31, 33, D:9) a +0 glaive (32, 9, D:9) a +0 flail an orc corpse (skeletalised by now) (32, 15, D:9) a bullfrog skeleton (33, 30, D:9) a +0 robe (34, 10, D:9) a +0 club (35, 0, D:9) a scroll of noise (46, 29, D:9) a +3 mace of freezing a +0 robe (46, 30, D:9) a +0 great sword of valour a +0 robe (47, 7, D:9) a yak skeleton a yak skeleton a yak skeleton (47, 8, D:9) a yak skeleton (47, 30, D:9) a +2 halberd a +0 robe (47, 31, D:9) a +0 halberd a +0 robe (49, 32, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (5, 10, D:10) a +0 giant club a +0 giant club a two-headed ogre skeleton (6, 15, D:10) the +3 flail of Ash {venom, rPois rC+++ Will- Str-3} rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. Str-3: It affects your strength (-3). It cannot be enchanted further. (20, 35, D:10) a +0 quarterstaff (21, -9, D:10) a howler monkey skeleton (23, 39, D:10) a +0 ring mail (32, 31, D:10) a black bear skeleton (32, 32, D:10) a black bear skeleton (32, 37, D:10) a black bear skeleton (33, 14, D:10) a +0 giant club a +0 dire flail (34, 37, D:10) a black bear skeleton (35, 35, D:10) a hive talisman (36, 15, D:10) a +0 rapier (36, 35, D:10) a black bear skeleton (37, -13, D:10) a +0 sling (38, 31, D:10) a black bear skeleton (43, -11, D:10) a +0 giant club a +0 giant club (47, -7, D:10) a +0 troll leather armour a troll corpse (skeletalised by now) (53, -14, D:10) a +0 shortbow a centaur corpse (skeletalised by now) (56, -5, D:10) a +1 falchion of valour Level 11 of the Dungeon (7, 5, D:11) 17 gold pieces (8, 11, D:11) 2 javelins (9, 16, D:11) the +2 war axe of the Changing Sybil {venom, ^Contam rC++ Dex+3} ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (13, 10, D:11) a +2 robe of fire resistance a +2 dagger of draining a wand of polymorph (5) (16, 16, D:11) a potion of lignification