comradetweed Level 1 of the Dungeon (4, -11, D:1) a hobgoblin skeleton (4, 9, D:1) an orb of guile (5, 6, D:1) a hobgoblin skeleton (7, 16, D:1) a +0 ring mail (7, 19, D:1) a +0 club (8, -7, D:1) a +0 whip a kobold skeleton (8, 31, D:1) a +0 dagger of draining a +0 club a goblin corpse (skeletalised by now) (8, 33, D:1) a ball python corpse (skeletalised by now) (8, 35, D:1) a +2 dagger of electrocution a goblin corpse (skeletalised by now) (9, 32, D:1) a +0 dagger a +0 scale mail a +0 spear a +0 dagger 4 stones a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (10, -7, D:1) a ball python skeleton (10, 35, D:1) a +6 ring of intelligence (11, -11, D:1) a +0 short sword (12, 6, D:1) a +0 tower shield (12, 32, D:1) a +0 club (15, 34, D:1) a +0 robe (17, 37, D:1) 5 javelins (18, 18, D:1) a +0 spear (21, 2, D:1) a +0 dagger (23, 5, D:1) a +0 dagger 2 stones a kobold skeleton (24, 2, D:1) a +0 club (28, 19, D:1) a +0 helmet (33, 20, D:1) 6 stones (37, 15, D:1) 6 javelins (43, 0, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear (7, -7, D:2) a +0 club (18, -5, D:2) a bat corpse (skeletalised by now) (18, 13, D:2) an inkwell talisman (20, 15, D:2) a jackal skeleton (20, 16, D:2) a ball python skeleton (24, 15, D:2) a jackal skeleton (25, 18, D:2) a bat skeleton (26, -12, D:2) a ball python corpse (skeletalised by now) (36, -1, D:2) a +0 club 2 stones (45, -8, D:2) a ball python corpse (skeletalised by now) (47, 27, D:2) a +0 club (55, -8, D:2) a +0 great sword (55, 27, D:2) an adder skeleton (59, -15, D:2) a frilled lizard corpse (skeletalised by now) (61, 15, D:2) a frilled lizard skeleton (64, 19, D:2) a +0 dagger (65, 32, D:2) a +0 longbow (67, 2, D:2) a bat skeleton (71, 28, D:2) a +0 short sword a stone Level 3 of the Dungeon (1, 3, D:3) a +0 hammer (6, 16, D:3) an adder skeleton (7, 15, D:3) a +5 mace of holy wrath a +0 scale mail (9, 21, D:3) the +1 robe of Zin's Favour {rC+ Will- rCorr SInv} rC+: It protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (19, 3, D:3) a ball python skeleton (19, 5, D:3) a +0 club (20, 4, D:3) a +0 dagger a +0 leather armour (22, -17, D:3) a +0 robe (24, -19, D:3) a hobgoblin corpse (skeletalised by now) (24, -18, D:3) a +0 club 4 stones (26, -13, D:3) the +0 scale mail of the Depths {rF+ Regen+} rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (33, -13, D:3) a +0 club a +0 club an orc skeleton (33, -11, D:3) a +0 mace an orc skeleton (33, -10, D:3) a +0 dagger an orc skeleton (42, 4, D:3) the +5 hand axe "Mezeet" {sunder, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (42, 8, D:3) a bat corpse (skeletalised by now) (42, 9, D:3) an amulet of wildshape (44, 10, D:3) a +0 dagger (46, -7, D:3) a +6 ring of intelligence (46, 5, D:3) a +0 dagger (46, 18, D:3) a +0 scythe a +0 robe (54, -5, D:3) a +0 mace Level 4 of the Dungeon (40, -13, D:4) a +0 club a +0 scale mail a goblin corpse (44, -12, D:4) a +0 short sword a kobold corpse an adder corpse (47, 3, D:4) a hobgoblin corpse (48, -10, D:4) a +0 chain mail