comradetweed Level 1 of the Dungeon (6, 31, D:1) a +0 dagger (11, -4, D:1) a frilled lizard corpse (skeletalised by now) (14, 16, D:1) a +0 dagger (18, 18, D:1) a staff of cold (24, 24, D:1) a +0 dagger 3 stones a kobold skeleton (31, -14, D:1) a +0 short sword 3 stones (34, -3, D:1) a +0 rapier (35, 43, D:1) a +0 dagger a kobold corpse (skeletalised by now) (36, 30, D:1) a bat skeleton (39, 9, D:1) a +0 leather armour (40, 29, D:1) a +0 dagger (43, 6, D:1) a ball python skeleton (45, 12, D:1) a +0 dagger Level 2 of the Dungeon (9, -2, D:2) a +0 short sword (14, 2, D:2) a +0 mace (17, -20, D:2) a ball python corpse (skeletalised by now) (20, 9, D:2) a +0 club (22, 23, D:2) a rat skeleton (23, 1, D:2) a +1 mace of protection (25, 24, D:2) 2 flux baubles (26, 3, D:2) a hobgoblin corpse (skeletalised by now) (29, 10, D:2) a bat corpse (skeletalised by now) (30, 29, D:2) a +0 pair of gloves (36, 21, D:2) a bat corpse (skeletalised by now) (38, 5, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (46, 10, D:2) a +0 dagger (47, 10, D:2) a quokka skeleton (58, 26, D:2) the +0 whip "Nyvviutt" {flame, Will+ Dex+4} Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) an orb of energy (1, -46, D:3) a ring of magical power (7, -20, D:3) 2 boomerangs (8, -3, D:3) an adder skeleton (12, -39, D:3) a jackal skeleton (12, -16, D:3) a +0 dagger a goblin skeleton (28, -22, D:3) 6 atropa-tipped darts (29, -14, D:3) a +0 dagger (29, -9, D:3) a +2 scythe of protection a +2 robe of cold resistance the human corpse of Sigmund (skeletalised by now) (30, -26, D:3) a +0 short sword a kobold corpse (skeletalised by now) (32, -37, D:3) a frilled lizard corpse (skeletalised by now) (33, -39, D:3) a bat corpse (skeletalised by now) (33, -22, D:3) a +0 mace (33, -10, D:3) a +0 scale mail (34, -38, D:3) a bat corpse (skeletalised by now) (36, -22, D:3) a +0 hand axe (40, -28, D:3) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (41, -28, D:3) a +0 hand axe (41, -13, D:3) a +0 leather armour (45, -36, D:3) a +0 leather armour (45, -10, D:3) a +0 trident Level 4 of the Dungeon [Shop] Benitin's Distillery a potion of enlightenment (55 gold) a potion of attraction (unknown) (33 gold) a potion of invisibility (unknown) (88 gold) a potion of resistance (unknown) (110 gold) a potion of mutation (unknown) (88 gold) 2 potions of might (88 gold) a potion of haste (110 gold) [Shop] Cadud's Antique Armour Emporium a +0 leather armour (36 gold) a +0 leather armour (36 gold) a +1 pair of gloves of strength (297 gold) a +0 ring mail (72 gold) a +0 robe of cold resistance (142 gold) a +0 leather armour (36 gold) a +0 robe (16 gold) the +2 ring mail of Jeorham {Rampage rN+} (453 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. It cannot be enchanted further. [Shop] Busioso's Magic Scroll Shop a scroll of identify (24 gold) a scroll of butterflies (unknown) (114 gold) a scroll of amnesia (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of amnesia (48 gold) a scroll of amnesia (48 gold) a scroll of blinking (114 gold) a scroll of poison (unknown) (48 gold) [Shop] Qoimpoth's Jewellery Shoppe a +6 ring of strength (unknown) (432 gold) a ring of magical power (240 gold) a ring of protection from cold (unknown) (300 gold) an amulet of reflection (unknown) (360 gold) an amulet of the acrobat (unknown) (360 gold) an amulet of guardian spirit (unknown) (360 gold) a ring of see invisible (unknown) (180 gold) (0, 0, D:4) 4 gold pieces (2, -27, D:4) an adder skeleton (10, -9, D:4) a +0 ring mail (11, -2, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (12, -7, D:4) a ball python skeleton (12, -2, D:4) a +0 flail (13, -10, D:4) a +0 flail a +0 flail a +0 club a gnoll skeleton a gnoll skeleton a gnoll skeleton (13, -9, D:4) a +0 spear a gnoll skeleton (13, -4, D:4) a +0 ring mail a +0 spear (14, -2, D:4) a +0 pair of gloves a +0 scale mail (20, -27, D:4) a +2 dagger of draining a goblin corpse (skeletalised by now) (24, -31, D:4) a black bear corpse (skeletalised by now) (29, -27, D:4) an orb of pyromania (33, -6, D:4) a +0 dagger a goblin skeleton (35, -10, D:4) a +0 whip (43, 6, D:4) a +0 hand axe (50, 10, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon (2, 9, D:5) a +0 ring mail (3, -5, D:5) a hound skeleton (7, 1, D:5) a sanguine talisman (10, 41, D:5) an iguana corpse (skeletalised by now) (11, 41, D:5) an orb of pyromania (18, 14, D:5) 3 poisoned darts (18, 38, D:5) a +0 flail a +0 leather armour a +0 falchion a +0 leather armour a +0 dagger a +0 robe an orc skeleton an orc skeleton (21, -14, D:5) an adder corpse (skeletalised by now) (55, -13, D:5) a +0 spear a gnoll corpse (skeletalised by now) (55, -6, D:5) a +0 short sword an orc skeleton (55, -1, D:5) a +0 robe a +0 dagger (55, 0, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, -3, D:6) 2 poisoned darts