comradetweed Level 1 of the Dungeon (0, 0, D:1) a +0 whip a quokka corpse (skeletalised by now) (0, 4, D:1) a +1 hand axe of freezing (3, -5, D:1) a frilled lizard skeleton (9, -11, D:1) a +0 sling (10, 1, D:1) a +0 scale mail (13, 18, D:1) a rat skeleton (15, -8, D:1) a bat skeleton (16, -15, D:1) a +0 dagger (16, 30, D:1) a +0 club (23, -3, D:1) a +0 dagger (23, 6, D:1) a frilled lizard skeleton (25, 10, D:1) a +0 dagger (31, -3, D:1) a frilled lizard skeleton (32, 13, D:1) a +0 sling (45, -14, D:1) a +0 dagger (46, -14, D:1) a +0 club a kobold skeleton (54, 7, D:1) a jackal corpse (skeletalised by now) (54, 10, D:1) a jackal skeleton (58, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (62, 18, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (9, -18, D:2) a hobgoblin skeleton (10, -35, D:2) a +0 short sword (11, -26, D:2) a +0 spear (27, -3, D:2) a quokka corpse (skeletalised by now) (29, -30, D:2) a +0 sling (31, -35, D:2) a +0 dagger a kobold skeleton (42, -38, D:2) a +0 dagger of pain a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Uhyg's Armour Shoppe a +2 leather armour of positive energy (208 gold) a +1 plate armour of willpower (390 gold) a +0 robe (11 gold) a +2 leather armour of cold resistance (247 gold) a +2 chain mail of fire resistance (299 gold) the +10 scale mail of the Necropolis {Dex+4} (902 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 ring mail (52 gold) a +0 chain mail (78 gold) a +0 chain mail (78 gold) a +0 scale mail (52 gold) a +0 helmet (58 gold) a scarf of invisibility (156 gold) [Shop] Gizosan's Antique Weapon Shop a +2 spear (315 gold) a +0 spear (63 gold) a +4 broad axe of freezing (802 gold) a +3 heavy quarterstaff (546 gold) a +0 scimitar (126 gold) a +0 dagger (42 gold) a +0 mace (63 gold) a +2 long sword of draining (384 gold) [Shop] Nikosmim's Weapon Shop a +0 spear (33 gold) the +5 mace "Tupomax" {elec, Str+4 Int+2} (573 gold) Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a throwing net (33 gold) a +0 club (5 gold) a +1 morningstar of draining (195 gold) a +2 great sword of draining (330 gold) a +0 whip (27 gold) a +0 spear (33 gold) a +0 rapier (60 gold) a +0 quarterstaff (55 gold) 3 poisoned darts (19 gold) the +8 sling "Xaedian" {drain, rC+ Dex+2} (669 gold) rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. [Shop] Ybber's Jewellery Shop a ring of flight (unknown) (227 gold) a ring of flight (unknown) (227 gold) a ring of flight (unknown) (227 gold) a ring of positive energy (unknown) (260 gold) a ring of magical power (unknown) (260 gold) a ring of protection from cold (unknown) (325 gold) (21, 9, D:3) a +0 mace (26, 7, D:3) a hobgoblin skeleton (29, -5, D:3) a bat skeleton (31, 2, D:3) a +0 hand axe (32, -10, D:3) a bat skeleton (33, -28, D:3) a rat skeleton (37, -28, D:3) a +0 falchion a +0 leather armour a +0 hand axe a +0 falchion 3 boomerangs a rat skeleton an orc skeleton an orc skeleton (51, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (55, -29, D:3) a +0 short sword Level 4 of the Dungeon (4, -4, D:4) a +0 whip (5, -4, D:4) a +0 spear a +0 whip a gnoll corpse (skeletalised by now)