Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 140450519964110341 2 conscience1121 the Conjurer (level 1, 0/7 HPs) Began as a Felid Conjurer on Aug 6, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (63 turns). conscience1121 the Conjurer (Felid Conjurer) Turns: 63, Time: 00:01:00 Health: 0/7 AC: 1 Str: 3 XL: 1 Next: 25% Magic: 1/4 EV: 17 Int: 25 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn a - +6 ring of intelligence MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Jewellery a - a +6 ring of intelligence (left paw) Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 3.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Dazzling Flash Conj/Hex 22% N/A 16% 3 Fulminant Prism Conj/Hex 5% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The magic dart hits the dart slug but does no damage. The dart slug is heavily wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! A jackal comes into view. 2 jackals and a rat come into view. The jackal barks! x2; You hear an angry hiss. You closely miss the jackal. The jackal barks! The dart slug launches a dart at you. The slug dart misses you. The jackal bites you. A bat comes into view. You scratch the jackal but do no damage. The jackal bites you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The bat barely misses you. The bat closely misses you. The bat misses you. You completely miss the bat. The bat misses you. You scratch the bat. You kill the bat! The jackal bites you. * * * LOW HITPOINT WARNING * * * You open the door. The jackal bites you. You die... #..♣♣.♣♣..## #.# ♣.........♣ #h# ♣.♣.≈≈≈.♣.♣ #h# ♣..≈≈8≈≈..♣ #.# ♣(♣.≈≈≈.♣.♣######.###### ♣.........♣#h..h......... #..♣♣.♣♣..##h############ #..♣♣P