coranthis Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 2, D:1) a +0 dagger (3, 3, D:1) 3 stones (4, 9, D:1) a +0 club 5 stones (5, 9, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (5, 22, D:1) a +0 buckler (7, -2, D:1) a frilled lizard corpse (skeletalised by now) (11, 35, D:1) a +0 vampiric dagger a goblin skeleton (11, 36, D:1) a hobgoblin skeleton (13, 15, D:1) a +0 dagger a goblin skeleton (19, 34, D:1) a +0 dagger (24, 31, D:1) a rat skeleton a rat skeleton (24, 32, D:1) a rat skeleton (31, 21, D:1) a hobgoblin skeleton (35, 23, D:1) a bat skeleton (35, 27, D:1) a staff of alchemy (38, 38, D:1) a ball python skeleton (40, 21, D:1) a +0 robe (43, 5, D:1) a +0 dagger (46, 40, D:1) 6 stones (48, 16, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, 1, D:2) a frilled lizard corpse (skeletalised by now) (2, -10, D:2) a +0 falchion a +0 ring mail the human corpse of Terence (skeletalised by now) (3, 0, D:2) 2 poisoned darts (11, -25, D:2) a +0 leather armour (14, -2, D:2) a +0 dagger a goblin skeleton (15, -1, D:2) a +0 ring mail a +0 club a goblin skeleton (16, -22, D:2) a +0 hand axe (16, 2, D:2) 4 darts of disjunction (27, -14, D:2) a +0 dagger a goblin skeleton (28, -14, D:2) a scarf of harm a +0 leather armour a hobgoblin skeleton (29, -14, D:2) a +0 club a +0 dagger (29, -13, D:2) a hobgoblin skeleton (31, -13, D:2) a +0 club a goblin skeleton (37, 8, D:2) a +0 short sword 2 stones a kobold skeleton (40, -14, D:2) a rat corpse (skeletalised by now) (47, -2, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Sawywket's Antique Armour Shoppe a +0 cloak of willpower (218 gold) a +0 leather armour (38 gold) the +0 robe of the Lair of Beasts {Harm rC+ Int+6} (522 gold) Harm: It increases damage dealt and taken. rC+: It protects you from cold. Int+6: It affects your intelligence (+6). a +0 robe (17 gold) a +0 plate armour (342 gold) a +0 scale mail (76 gold) a +2 ring mail of fire resistance (399 gold) a +0 ring mail (76 gold) a +2 pair of gloves (313 gold) (0, 0, D:3) a rat skeleton (1, -26, D:3) a +0 war axe (1, 0, D:3) an adder skeleton (2, -37, D:3) the +2 helmet "Juofulok" {rElec rN++ Will+ Int-4} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). a +0 animal skin a +0 dagger a +0 club 3 stones a +0 whip a +0 dagger a +0 club a +0 club the hobgoblin corpse of Robin (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (5, -18, D:3) 2 flux baubles (16, -19, D:3) a rat skeleton (20, -1, D:3) a +0 leather armour (21, -6, D:3) a +0 spear (21, 0, D:3) an orc skeleton (21, 1, D:3) a +0 hand axe a +0 hand axe a +0 club a +0 hand axe an orc skeleton an orc skeleton (22, -21, D:3) a +0 scale mail 4 stones a +0 dagger a hobgoblin skeleton a kobold skeleton (22, 4, D:3) a +0 whip an orc skeleton (29, 2, D:3) a +0 war axe (32, -17, D:3) a +0 robe a +0 dagger an orc skeleton (33, -18, D:3) a +0 scale mail a +0 war axe a +0 short sword a +0 mace an orc skeleton (37, -3, D:3) a +0 club (44, 24, D:3) a +0 halberd (45, 24, D:3) a +0 club a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (46, 24, D:3) a +0 club a gnoll corpse (skeletalised by now) (49, 20, D:3) a +0 flail a +0 leather armour Level 4 of the Dungeon (15, 6, D:4) a +0 whip a +0 dagger a +0 scale mail a +0 club a +0 leather armour a +0 club a +0 whip a +0 war axe a +0 club a +0 dagger a +0 robe an orc skeleton (16, 6, D:4) a +0 robe a +0 dagger an orc skeleton (20, -4, D:4) a +0 ring mail (20, 21, D:4) a +0 dagger (23, 8, D:4) a +0 dagger (24, 3, D:4) a +0 club a goblin skeleton (24, 4, D:4) a +0 spear (30, 8, D:4) a stone a +0 short sword a kobold skeleton (32, -2, D:4) a stone a +0 short sword a kobold skeleton (35, -1, D:4) a +0 helmet (35, 29, D:4) 2 stones (38, -5, D:4) a +0 plate armour (39, 0, D:4) a +0 mace (40, 11, D:4) 6 poisoned darts a +0 dagger (44, 27, D:4) 2 atropa-tipped darts (45, 40, D:4) a +0 whip a gnoll skeleton (45, 41, D:4) a +0 club a gnoll corpse (skeletalised by now) (46, 26, D:4) a +0 dagger (46, 41, D:4) an iguana skeleton (47, 39, D:4) a black bear skeleton (50, 34, D:4) a +0 leather armour a +0 short sword a +0 ring mail a +0 falchion a +0 falchion a +0 dagger an orc skeleton (51, 15, D:4) a +0 giant spiked club a +0 dagger a kobold skeleton an ogre skeleton (53, 27, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) an adder corpse (1, 7, D:5) a +0 spear (6, -9, D:5) a potion of attraction (7, -4, D:5) a +1 trident (still there?) a +0 robe (still there?) (8, -2, D:5) a +2 hand axe a +0 robe (21, -6, D:5) a potion of lignification (26, -21, D:5) 13 gold pieces (30, -11, D:5) a scroll of enchant armour