Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 5586583571354195768 82 coranthis the Conjurer (level 4, -4/19 (24) HPs) Began as a Deep Elf Conjurer on June 20, 2025. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:07:18 (2077 turns). coranthis the Conjurer (Deep Elf Conjurer) Turns: 2077, Time: 00:07:19 HP: -4/19 (24) AC: 6 Str: 4 XL: 4 Next: 21% MP: 5/10 EV: 12 Int: 25 God: Gold: 120 SH: 0 Dex: 15 Spells: 6/9 levels left rFire + . . k - staff of cold rCold + + + (no offhand) rNeg . . . a - +1 robe rPois . c - +2 helmet of Divine Intervention {rF+ rC+++ Dex+2 Slay-2} rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: heavily drained A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons g - a +0 dagger of protection Missiles i - 2 throwing nets Armour a - a +1 robe (worn) c - the +2 helmet of Divine Intervention (worn) {rF+ rC+++ Dex+2 Slay-2} (You acquired it on level 1 of the Dungeon) rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Dex+2: It affects your dexterity (+2). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). Magical Staves k - a staff of cold (weapon) Scrolls f - a scroll of identify j - 2 scrolls of enchant armour Potions b - a potion of magic d - a potion of resistance h - 4 potions of brilliance m - a potion of lignification {unknown} Baubles e - 3 flux baubles Skills: + Level 3.9 Dodging + Level 3.0 Stealth - Level 3.0 Spellcasting * Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 26% 3d7 10% 3 Summon Ice Beast Ice/Summ 5% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger and wearing a +0 scale mail (82% to hit) You focus your ray upon the orc priest. The searing ray misses the orc priest. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc priest hits you with a +0 dagger. The searing ray hits the orc priest but does no damage. The orc priest calls down the wrath of Beogh upon you. You barely resist. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest closely misses you. The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest closely misses you. Something hits you. You feel drained. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you but does no damage. You resist. The orc priest hits you with a +0 dagger. Something hits you. You feel drained. The orc priest barely misses you. The orc priest misses you. Something hits you. You feel drained. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. Something hits you. You feel drained. Deactivating autopickup; reactivate with Ctrl-A. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) The orc priest attacks as it pursues you! The orc priest closely misses you. The orc priest hits you with a +0 dagger. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ##.####...........#...... #...##...........#...... ###..+.................. ####.............##### #..[..........# # ##.....#......# # ###>.##......# # #######o###......# # #....@..# ######## ##.###### #.# ########## #.### #........## #.#.# #.######.#. #.#.# #.# #.#. #.#.# #.# #... #...#######.# #### ###.........# You could see an orc priest. Vanquished Creatures An orc wizard (D:4) An adder (D:3) A dart slug (D:3) 2 ribbon worms 6 orcs 3 endoplasms (D:3) 8 hobgoblins 2 jackals (D:1) 5 ball pythons A bat (D:1) A frilled lizard (D:1) 5 goblins 2 kobolds (D:1) 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | coranthis the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | Found a broken altar of Ashenzari. 214 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 794 | D:1 | Identified a scroll of acquirement 794 | D:1 | Acquired the +2 helmet of Divine Intervention {rF+ rC+++ | Dex+2 Slay-2} 1359 | D:3 | Reached XP level 3. HP: 19/19 MP: 7/9 1372 | D:3 | Learned a level 2 spell: Searing Ray 1483 | D:3 | Reached skill level 5 in Conjurations 2014 | D:4 | Reached XP level 4. HP: 23/24 MP: 3/10 2077 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_ring, grunt_decor_cap D:2: layout_rooms D:3: layout_basic D:4: layout_rooms, elyvilon_altar_3, mainiacjoe_ossuary_entry_find_the_door, kennysheep_generic_room_13 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.9 Conjurations | 5 | 5.4 Stealth | 3 | 3.0 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | || 5 Cast: Magic Dart | 83 | 8 || 91 Searing Ray | | 1 || 1 Use: Scroll | 9 | || 9 Armour: Robe | 8 | 9 || 17 Dodge: Dodged | 9 | 6 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2076 | 1946 | 130 | 40 | 1631 | 4 | 519.0 | Dungeon | 2076 | 1946 | 130 | 40 | 1631 | 4 | 519.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 847 daAuts D:3: 799 daAuts D:2: 402 daAuts D:4: 27 daAuts