cowcow Level 1 of the Dungeon (6, 11, D:1) a +0 leather armour (16, -13, D:1) a +0 club (17, 17, D:1) a +0 robe (24, -10, D:1) a +0 ring mail (24, 14, D:1) 6 stones (30, 3, D:1) a +0 dagger (32, -3, D:1) a +2 spear of venom (33, 31, D:1) a +0 chain mail (37, 37, D:1) a +0 leather armour (39, 3, D:1) 7 stones Level 2 of the Dungeon [Shop] Evus's General Store the +1 mace of Ovuum {protect, *Corrode rPois Str+9 SInv} (410 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+9). rPois: It protects you from poison. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. 6 stones (6 gold) a +0 ring mail (44 gold) a book of Cantrips (132 gold) the +6 plate armour of Transparent Wonder {rF+ rCorr Slay-6} (583 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. 3 stones (3 gold) 2 potions of mutation (176 gold) a scroll of magic mapping (82 gold) a +0 leather armour (22 gold) (2, -5, D:2) a +0 robe (13, 13, D:2) a +0 short sword (13, 28, D:2) 5 javelins (22, 4, D:2) 3 stones (23, 19, D:2) a +0 short sword (23, 28, D:2) a +0 ring mail (32, 14, D:2) a +0 club a +0 dagger a +0 dagger (32, 15, D:2) a +0 whip 5 stones a +0 leather armour a +0 dagger (39, 26, D:2) a +0 club (45, 14, D:2) a +1 short sword of venom (52, 27, D:2) a +2 dagger of electrocution Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, 11, D:3) 4 stones (2, -7, D:3) a +0 club (6, 34, D:3) 4 stones (11, 30, D:3) a +0 dagger (16, 2, D:3) a +0 robe a +0 dagger a +0 flail (18, 25, D:3) a +0 long sword (25, 11, D:3) a +0 trident (26, -3, D:3) a +0 club (32, 15, D:3) a +0 flail (33, 24, D:3) a +0 club (40, 19, D:3) 9 stones (42, 15, D:3) a +0 scale mail (43, 10, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) the +7 spear of Wumerch {vamp, Drain Str+3 Dex+7} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+3). Dex: It affects your dexterity (+7). Drain: It drains your maximum health when unequipped. (3, -10, D:4) a +0 spear (6, 2, D:4) a +0 pair of gloves (9, -14, D:4) a +0 dagger (16, 17, D:4) a +0 dagger (17, 16, D:4) a +0 battleaxe (19, -12, D:4) a +0 falchion (27, -1, D:4) a +0 chain mail (30, 1, D:4) an adder corpse (skeletalised by now) (30, 9, D:4) a +0 quarterstaff (43, -15, D:4) a ball python corpse (skeletalised by now) (43, -2, D:4) a +0 mace (46, -15, D:4) a +0 short sword 5 poisoned darts (51, -15, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 2 boomerangs (6, -4, D:5) a +0 hand axe (30, -34, D:5) a +0 short sword