cowcow Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 26, D:1) a +0 ring mail (2, 34, D:1) a +0 club 3 stones (6, -1, D:1) a +0 club (11, 1, D:1) a +0 whip of venom 2 stones (21, 22, D:1) a +0 war axe (25, 4, D:1) a +2 vorpal mace (25, 27, D:1) 4 stones (39, 37, D:1) 6 stones (41, 15, D:1) a +0 mace (49, 9, D:1) 6 stones Level 2 of the Dungeon (2, 3, D:2) a +0 club (6, 11, D:2) a +0 dagger (13, 5, D:2) 4 stones (14, 6, D:2) 5 stones (26, 23, D:2) a +0 club (31, 24, D:2) 3 stones (36, -14, D:2) a +0 whip (37, -7, D:2) a +0 leather armour (41, 17, D:2) a +0 sling (43, 9, D:2) a +0 dagger (45, -11, D:2) a +0 club (51, 1, D:2) 5 stones Level 3 of the Dungeon [Shop] Jodyha Malen's Antique Weapon Shoppe a +2 antimagic quarterstaff (456 gold) a +0 rapier (76 gold) a +0 quarterstaff (76 gold) a +0 quarterstaff (76 gold) a +0 club (19 gold) the +6 Majin-Bo {vamp, MP+6 Int+6} (1409 gold) It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). a +0 whip (47 gold) a +2 vorpal war axe (326 gold) a +1 dagger of holy wrath (201 gold) a +0 whip (47 gold) (0, 0, D:3) a +0 hand axe (2, 10, D:3) a +0 dagger (14, 10, D:3) a +0 chain mail a +0 club (15, 11, D:3) a +2 spear of freezing (20, 23, D:3) a +0 war axe a +0 leather armour (28, 6, D:3) a +0 whip (31, 2, D:3) a +0 whip a +0 leather armour (35, 46, D:3) a +0 mace (39, 47, D:3) a +0 club (42, 15, D:3) a +0 mace a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 scale mail (14, -19, D:4) a staff of conjuration (24, 9, D:4) a +0 hand axe (25, -22, D:4) a +0 barding (26, 10, D:4) a +0 dagger a +0 leather armour (27, 24, D:4) a +0 spear (28, 1, D:4) a +0 hand axe (29, 14, D:4) a +0 club (30, 1, D:4) a +0 leather armour a +0 flail (33, 10, D:4) a +0 mace (33, 11, D:4) a +0 leather armour a +0 falchion (34, 6, D:4) a +0 leather armour a +0 dagger (34, 12, D:4) 6 silver boomerangs a +0 leather armour a +0 dagger (38, 11, D:4) a +0 whip (39, 14, D:4) a +0 ring mail a +0 mace (45, 20, D:4) a +0 chain mail (47, -3, D:4) the +3 quarterstaff of Pofeuc {vorpal, Fly Str+4 Dex+7 Stlth-} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Dex: It affects your dexterity (+7). Fly: It grants you flight. Stlth: It makes you less stealthy. Level 5 of the Dungeon (3, 38, D:5) a +0 war axe (4, 2, D:5) a +0 robe (11, 37, D:5) a +0 plate armour (15, -15, D:5) a +0 buckler (16, -12, D:5) 3 poisoned darts (31, 2, D:5) a +1 pair of gloves (35, 21, D:5) a +0 scale mail (40, 16, D:5) a +0 giant spiked club (44, 33, D:5) a +0 club (44, 34, D:5) a +0 whip (44, 35, D:5) a +0 whip (44, 36, D:5) a +0 trident (48, -10, D:5) 5 stones (50, -12, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) a +2 pair of boots (12, 4, D:6) a +0 pair of boots (30, -9, D:6) 4 gold pieces (32, -12, D:6) a scroll of teleportation (32, 4, D:6) 11 gold pieces (33, -14, D:6) a scroll of identify (38, -14, D:6) a scroll of teleportation (39, 10, D:6) a potion of haste (49, -2, D:6) 5 gold pieces the Ecumenical Temple