Dungeon Crawl Stone Soup version 0.31-a0-198-g2ad674f (webtiles) character file. Game seed: 14722917260612228447 14 cowcow the Conjurer (level 2, -1/19 HPs) Began as a Demonspawn Conjurer on June 25, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:40 (599 turns). cowcow the Conjurer (Demonspawn Conjurer) Turns: 599, Time: 00:01:41 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 27% Magic: 2/5 EV: 12 Int: 19 God: Gold: 38 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a +6 ring of intelligence Scrolls d - 2 scrolls of teleportation {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic c - 2 potions of invisibility {unknown} e - a potion of curing {unknown} h - a potion of brilliance {unknown} Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 0.1 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History Nothing appears to happen. You miscast Searing Ray. Nothing appears to happen. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. The endoplasm quivers. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You barely miss the endoplasm. The endoplasm hits you. You hit the endoplasm. The endoplasm is moderately wounded. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... #.# .#..§≈§ ###.# #.#.... ....# ##..... .)#.# .#....... ....## .#...###.## .....######## #### ...#.##.... #............ ..# #..#..†.... .##.#.####### #J# #.#........ ...#....# #@# #.......... ....#...### #.# #####........ .#..#.....## #.# #...........[ .....#.....# #.# #.###........ ..#..#...#.#####.# ##.####.##.... #.#...#..........###.......###... # ..#.#..............#.#......... ...#..#..##########.....######## ......#..# #.#.#.# You could see an endoplasm. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cowcow the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 325 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 325 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 328 | D:1 | Learned a level 2 spell: Searing Ray 599 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_b, hangedman_decor_peaks_small Action || total ---------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 13 Searing Ray || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 598 | 598 | 0 | 34 | 462 | 1 | 598.0 | Dungeon | 598 | 598 | 0 | 34 | 462 | 1 | 598.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 598 daAuts