cowcow Level 1 of the Dungeon (0, 0, D:1) a stone (7, -7, D:1) a +0 robe (11, -8, D:1) a +0 short sword 5 stones (14, 8, D:1) a +0 whip (16, 5, D:1) a +0 chain mail (22, -20, D:1) a +0 whip (24, 9, D:1) a +0 leather armour (33, 2, D:1) a +0 hand axe (34, -17, D:1) 6 stones (35, -2, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (15, -28, D:2) 6 stones (26, -52, D:2) a ring of see invisible (29, 1, D:2) a +0 mace (47, -16, D:2) a +0 robe (55, -22, D:2) 5 stones (69, -17, D:2) a +0 club Level 3 of the Dungeon (2, -30, D:3) 4 poisoned darts (2, -27, D:3) a +0 flail (2, -26, D:3) a +0 mace a +0 hand axe a +0 leather armour (5, -29, D:3) a +0 club (16, -46, D:3) a +0 plate armour (16, -43, D:3) a +2 long sword of electrocution (21, -19, D:3) a +0 flail (22, -5, D:3) 3 stones (27, 0, D:3) a +2 short sword of protection 3 poisoned darts (32, -13, D:3) a +0 dagger a +0 sling (33, -47, D:3) a +0 short sword 2 stones (33, -44, D:3) a +0 club (35, -47, D:3) a +0 club a +2 war axe of flaming (36, -47, D:3) a +0 hand axe a +0 leather armour a +0 dagger (45, 3, D:3) a +0 dagger 2 boomerangs a +0 leather armour a +0 flail a +0 leather armour (46, 3, D:3) a +0 short sword 3 boomerangs a +0 ring mail a +0 whip a +0 dagger a +0 robe (47, 3, D:3) a +0 dagger (53, -37, D:3) 6 stones Level 4 of the Dungeon (0, 16, D:4) a +0 war axe (3, -1, D:4) a +2 short sword of freezing (13, 24, D:4) a +0 dagger 4 stones (31, 36, D:4) a +0 leather armour (41, -9, D:4) a +0 club 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip 5 curare-tipped darts (1, 6, D:5) 7 stones (2, -4, D:5) a +0 whip (2, -3, D:5) a +0 halberd a staff of death (5, -10, D:5) a +0 club (7, 0, D:5) a +0 long sword (15, -12, D:5) a +0 short sword (15, -9, D:5) a +0 sling (16, 15, D:5) a +0 ring mail (16, 19, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a +0 war axe a +0 chain mail (1, 0, D:6) a +0 club (2, -14, D:6) a +0 leather armour (3, 0, D:6) a +0 club (5, 0, D:6) a +1 flail of protection a +0 ring mail (9, -2, D:6) a +0 dagger a +0 robe (16, 5, D:6) a +1 dire flail of holy wrath a +0 leather armour (27, 5, D:6) the +4 sling of Overwhelming Force {freeze, Dex+4} Dex: It affects your dexterity (+4). (28, 3, D:6) 4 stones (30, 4, D:6) a +0 dagger (36, 19, D:6) a +0 war axe (45, -7, D:6) a +0 plate armour (57, -17, D:6) a +0 club (59, -30, D:6) a +0 flail (60, -28, D:6) 2 boomerangs Level 7 of the Dungeon [Shop] Byuwnust's Antique Weapon Emporium a +0 flail (98 gold) a +0 orcbow (98 gold) a +0 flail (98 gold) a +0 war axe (98 gold) a +0 quarterstaff (112 gold) a +4 great mace of protection (834 gold) a +0 arbalest (126 gold) (0, 0, D:7) 6 stones (9, 13, D:7) a +0 flail a +0 club (9, 16, D:7) a +2 war axe of flaming (10, 15, D:7) a +0 spear a +0 leather armour (11, 15, D:7) a +0 spear a +0 whip a +0 leather armour (12, 14, D:7) a +0 halberd (12, 15, D:7) a +0 spear (13, 16, D:7) a +0 orcbow (14, 10, D:7) a +0 giant club a +0 giant club a +1 whip of flaming a +0 scale mail (16, 10, D:7) a +0 hand axe a +0 robe (17, 10, D:7) a +0 short sword (25, 9, D:7) a +0 spear (27, -4, D:7) a +0 falchion (33, 27, D:7) a +0 club (33, 30, D:7) a +0 rapier (38, 1, D:7) a +0 mace (46, -2, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Tept's General Store a +0 hand axe (39 gold) a +0 war axe (45 gold) a scroll of teleportation (39 gold) 4 poisoned darts (31 gold) a scroll of identify (26 gold) 2 potions of attraction (78 gold) a +0 trident (45 gold) 3 curare-tipped darts (46 gold) a wand of polymorph (8) (145 gold) (0, 0, D:8) a +0 club a +0 spear (0, 1, D:8) a +0 club a +3 leather armour a +0 club a +0 club (2, -23, D:8) a +0 club (3, -20, D:8) a +0 short sword a +0 mace a +0 dagger (3, -19, D:8) a +0 hand axe (18, 0, D:8) a +0 falchion (26, -30, D:8) a +0 hand axe a +0 scale mail (35, -34, D:8) a +0 chain mail (49, -15, D:8) a +0 dagger 7 poisoned darts (49, -5, D:8) a +0 whip (52, -3, D:8) a +0 mace (55, -11, D:8) a +0 halberd (56, -11, D:8) a +0 long sword a +0 halberd a +0 halberd (57, -11, D:8) a +2 spear of flaming a +0 ring mail a +0 spear Level 9 of the Dungeon (6, -4, D:9) a +2 pair of boots of flying (unseen) (7, -5, D:9) a +0 chain mail (7, -4, D:9) a +0 pair of gloves (7, -3, D:9) a wand of paralysis (4) (9, -4, D:9) a +0 leather armour (13, -2, D:9) a +0 flail (15, -25, D:9) 2 stones a +0 dagger (16, 3, D:9) a +0 spear a +0 flail (16, 4, D:9) a +0 spear (16, 5, D:9) a +0 trident a +0 ring mail (17, -23, D:9) a +0 short sword (18, -22, D:9) a stone a +0 whip (18, -21, D:9) 4 stones a +0 club (18, -18, D:9) a +0 leather armour (19, -21, D:9) a +0 leather armour a +0 dagger a +0 leather armour a +0 club a +0 flail (20, -21, D:9) a stone a +0 club (20, -20, D:9) a +0 robe a +0 dagger (29, 3, D:9) 4 stones (37, -28, D:9) a +0 dagger (38, -11, D:9) 4 stones (39, -14, D:9) a +0 dagger a +0 robe (40, -29, D:9) a +0 dagger (41, -29, D:9) a +0 hand axe (42, -14, D:9) a +0 hat (43, -30, D:9) a staff of death (47, -31, D:9) a +0 scale mail (51, -18, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +1 scimitar of flaming a +0 robe (11, 15, D:10) a +0 sling (20, 9, D:10) a +0 plate armour (25, 4, D:10) a +0 hand axe (25, 26, D:10) a +0 chain mail (26, 4, D:10) a +0 dagger a +0 robe (26, 31, D:10) a +0 great mace a +0 giant spiked club (27, 4, D:10) a +0 mace a +0 leather armour (28, 4, D:10) a +0 dagger a +0 dagger a +0 ring mail (35, 5, D:10) a +0 leather armour (37, 17, D:10) a +0 trident (38, 9, D:10) a +0 flail (39, 26, D:10) a +0 dagger a +0 robe (41, 31, D:10) a +0 dagger a +0 robe (43, 23, D:10) a +0 demon whip of venom (51, 31, D:10) a +0 club a +0 ring mail Level 11 of the Dungeon [Shop] Wiubasew's Antique Weapon Shoppe a +2 antimagic glaive (1165 gold) a +2 quarterstaff of speed (888 gold) the +4 battleaxe of the Unseen Realm {protect, rF+++ Str+2 Int+5 Dex-2} (2971 gold) Str: It affects your strength (+2). Int: It affects your intelligence (+5). Dex: It affects your dexterity (-2). rF: It renders you almost immune to fire. a +1 heavy trident (492 gold) the +6 orcbow of Xom's Grace {freeze, rElec rF+ rC+ Will-} (2223 gold) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. Will: It decreases your willpower. the +5 short sword of Garityir {flame, rC+ Str+3} (1875 gold) Str: It affects your strength (+3). rC: It protects you from cold. a +1 mace of holy wrath (458 gold) a +0 whip of electrocution (303 gold) a +1 flail of protection (414 gold) [Shop] Zomam's Antique Armour Shop +2 fire dragon scales (2592 gold) +0 fire dragon scales (2160 gold) a +1 plate armour of positive energy (1152 gold) the +8 plate armour of Valour {Will+ Str+8} (3326 gold) Str: It affects your strength (+8). Will: It increases your willpower. the +1 robe of the Shore {Str+4} (759 gold) Str: It affects your strength (+4). the +0 plate armour of Rafof {rPois rN+ Will+} (1584 gold) rPois: It protects you from poison. rN: It protects you from negative energy. Will: It increases your willpower. a +4 chain mail of cold resistance (1134 gold) a +0 plate armour of positive energy (972 gold) the +0 ring mail of the Vacuum {Harm +Inv Dex+3} (874 gold) Dex: It affects your dexterity (+3). +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. the +2 robe of Infinity {Harm rC+} (889 gold) rC: It protects you from cold. Harm: It increases damage dealt and taken. (0, 0, D:11) a +0 giant spiked club a +0 giant club (8, -2, D:11) a +0 quarterstaff (9, 26, D:11) a +0 falchion (9, 33, D:11) a +0 leather armour (10, 37, D:11) 8 stones (11, 40, D:11) a +0 rapier (12, 50, D:11) a +0 club (21, 45, D:11) a +0 ring mail (22, 45, D:11) a +0 giant club a +0 giant club (34, 35, D:11) a +0 giant club a +0 giant club (42, 17, D:11) a +0 dagger a +0 robe a +5 short sword of venom 2 stones a +0 short sword (42, 18, D:11) a +0 whip a +0 dagger 2 stones (49, 32, D:11) a +0 scale mail (54, 1, D:11) an amulet of reflection (55, 19, D:11) a +0 dagger (62, 39, D:11) a +0 rapier Level 12 of the Dungeon [Shop] Yjaqa's Book Shoppe a book of Misfortune (468 gold) a book of Party Tricks (208 gold) a book of Conjurations (260 gold) a book of the Senses (416 gold) a book of Alchemy (364 gold) a book of Beasts (494 gold) (0, 0, D:12) a stone (19, 6, D:12) a +0 dagger a +2 robe a +0 giant club a +3 dire flail (22, 7, D:12) a +0 mace (25, -28, D:12) 2 stones (26, -22, D:12) a +0 giant spiked club a +0 giant spiked club (29, -17, D:12) a +0 ring mail (36, 14, D:12) a +0 dagger a +0 robe (37, -16, D:12) a +0 whip (37, -9, D:12) a +8 chain mail of ponderousness (38, 19, D:12) a +2 robe of cold resistance the +7 mace of the Bouncing Nights {flame, Drain rN+++ Will- Dex+8} Dex: It affects your dexterity (+8). rN: It renders you almost immune to negative energy. Drain: It drains your maximum health when unequipped. Will: It decreases your willpower. a +0 robe (40, -21, D:12) a +0 hand axe a +0 plate armour (40, -16, D:12) a +0 hand axe a +0 leather armour (41, -21, D:12) a +0 scimitar a +0 plate armour (41, -20, D:12) a +0 giant club a +0 glaive 5 stones a +0 chain mail (41, -19, D:12) a +0 flail 5 stones a +0 scale mail a +0 halberd a +0 orcbow a +0 chain mail (41, 10, D:12) 3 large rocks (42, -19, D:12) a +0 halberd 3 stones a +0 plate armour (43, -19, D:12) a +0 falchion (43, -13, D:12) a staff of poison (44, -19, D:12) a +0 falchion a +0 chain mail (45, -9, D:12) the +1 battleaxe of Fate {heavy, Fly rF+ rN+ Will+ Int-2} Int: It affects your intelligence (-2). rF: It protects you from fire. rN: It protects you from negative energy. Fly: It grants you flight. Will: It increases your willpower. (50, -12, D:12) a +1 rapier of flaming a +0 orcbow a +0 dagger a +0 robe (50, 1, D:12) a +0 arbalest (51, -21, D:12) a +1 pair of boots (51, -11, D:12) a +0 broad axe 8 stones a +0 chain mail a +0 short sword a +0 leather armour (51, -10, D:12) a +1 orcbow of flaming (51, 0, D:12) a +0 arbalest (53, -13, D:12) a +0 morningstar (54, -3, D:12) a staff of poison a +0 arbalest (59, -8, D:12) a +0 leather armour (61, -29, D:12) a +0 plate armour Level 13 of the Dungeon (0, 0, D:13) a +0 falchion (1, 5, D:13) a +0 long sword a +0 leather armour a +2 buckler (2, 5, D:13) a +0 glaive a +0 leather armour (3, 6, D:13) a +0 rapier (12, -24, D:13) a +0 club (26, -9, D:13) a +0 short sword (27, -15, D:13) 5 large rocks (30, -14, D:13) a +0 dagger (36, -12, D:13) a +0 flail a +0 leather armour (36, -11, D:13) a +0 dagger a +0 robe a +0 orcbow (36, -5, D:13) 4 stones (40, 21, D:13) a book of Conjurations (46, -3, D:13) a +0 great mace (48, -6, D:13) 4 large rocks (59, -27, D:13) a +0 long sword (59, 7, D:13) a +0 spear Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail (5, -7, D:14) 2 scrolls of immolation a scroll of noise (5, 7, D:14) 5 gold pieces a +0 broad axe a +0 robe (8, -15, D:14) a +0 sling a +0 orcbow 5 stones (9, -15, D:14) a +5 rapier of distortion a +0 robe (10, -23, D:14) a phial of floods (15, 7, D:14) a +0 halberd (18, -12, D:14) a +0 club (29, -22, D:14) 5 stones Level 1 of the Orcish Mines [Shop] Taddax's Firing Range a +0 orcbow (38 gold) a +0 shortbow (33 gold) 4 poisoned darts (26 gold) 3 large rocks (49 gold) a +0 orcbow (38 gold) 2 boomerangs (44 gold) 5 poisoned darts (33 gold) a +0 sling (16 gold) [Shop] Reugut's General Store 4 stones (5 gold) a +0 halberd (56 gold) 9 stones (12 gold) a potion of curing (42 gold) a ring of see invisible (210 gold) a potion of resistance (140 gold) (1, 4, Orc:1) a +0 flail a +0 ring mail (2, 5, Orc:1) a +0 mace (3, 4, Orc:1) a +0 great mace a +0 plate armour (3, 5, Orc:1) a +0 flail 3 boomerangs a +0 plate armour (3, 6, Orc:1) a +0 great mace a +0 plate armour (3, 7, Orc:1) a +0 hand axe a +0 chain mail (4, 8, Orc:1) a +0 hand axe (4, 9, Orc:1) a +0 war axe a +0 chain mail (4, 10, Orc:1) a +0 dagger a +0 ring mail (5, 11, Orc:1) a +0 hand axe a +0 leather armour a +0 club (5, 18, Orc:1) a +0 chain mail (6, 9, Orc:1) a +0 trident a +0 plate armour (6, 11, Orc:1) a +0 war axe a +0 leather armour a +0 hand axe (6, 12, Orc:1) a +0 war axe 3 boomerangs a +0 chain mail (7, 2, Orc:1) a +0 giant club a +0 giant club (7, 12, Orc:1) a +0 halberd a +0 plate armour (8, -2, Orc:1) a +0 club a +0 leather armour (8, 0, Orc:1) a +0 dagger a +0 robe a +0 club a +0 chain mail (8, 1, Orc:1) a +0 long sword a +0 plate armour (8, 2, Orc:1) a +0 short sword (8, 22, Orc:1) a +0 whip (9, -3, Orc:1) a +0 trident a +0 ring mail (9, 0, Orc:1) a +0 flail (9, 1, Orc:1) a +0 dagger a +0 robe (9, 2, Orc:1) a +0 mace a +0 plate armour (9, 18, Orc:1) a +0 chain mail (17, -15, Orc:1) a +0 dagger a +0 robe a +0 club (18, -14, Orc:1) a +0 flail a +0 ring mail (19, -14, Orc:1) a +0 club (34, 0, Orc:1) a stone (34, 1, Orc:1) a stone a stone (37, 2, Orc:1) a stone (38, 0, Orc:1) an atropa-tipped dart (39, 0, Orc:1) a stone (50, -13, Orc:1) a +0 dire flail a +0 giant club Level 2 of the Orcish Mines [Shop] Pylyllyn's Jewellery Emporium a ring of poison resistance (260 gold) a ring of ice (325 gold) a ring of see invisible (195 gold) the amulet of Ducresuph {RegenMP rC++} (708 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. rC: It greatly protects you from cold. an amulet of the acrobat (390 gold) a ring of magical power (260 gold) a +5 ring of evasion (468 gold) a ring of resist corrosion (260 gold) an amulet of reflection (390 gold) [Shop] Vistit's Weapon Emporium the +5 spear of Xubitil {flame, rElec rC+ Int+3} (692 gold) Int: It affects your intelligence (+3). rC: It protects you from cold. rElec: It insulates you from electricity. a +2 war axe (186 gold) 7 stones (8 gold) the +2 great sword "Puuriwk" {drain, *Rage rElec rPois} (453 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 halberd (48 gold) a +0 trident (42 gold) 2 silver javelins (216 gold) 3 boomerangs of dispersal (216 gold) [Shop] Yrush's Assorted Antiques a +3 short sword (500 gold) a potion of brilliance (100 gold) a +0 long sword (87 gold) a wand of paralysis (6) (360 gold) a +0 robe (17 gold) a +0 chain mail (112 gold) a potion of mutation (200 gold) [Shop] Juveunue's Jewellery Boutique a ring of resist corrosion (240 gold) an amulet of regeneration (360 gold) a ring of fire (300 gold) a ring of positive energy (240 gold) a ring of willpower (300 gold) a +6 ring of strength (432 gold) a +6 ring of strength (432 gold) an amulet of magic regeneration (360 gold) a ring of flight (210 gold) (0, 0, Orc:2) a +2 mace of draining a +0 chain mail (1, 0, Orc:2) a +0 club a +0 leather armour a +0 dagger a +0 robe (2, 2, Orc:2) a +0 hand axe 2 boomerangs (2, 4, Orc:2) a +0 club a +0 scale mail (3, 2, Orc:2) a +0 giant club (5, -33, Orc:2) a +0 giant club (7, -12, Orc:2) a +0 scimitar a +0 chain mail (8, -11, Orc:2) a +0 short sword (8, -8, Orc:2) a +0 halberd a +0 orcbow a +0 plate armour (9, -7, Orc:2) a +0 battleaxe a +0 chain mail (10, -16, Orc:2) a +0 battleaxe (11, -21, Orc:2) a +0 trident (11, -20, Orc:2) a +0 ring mail a +0 trident (12, -22, Orc:2) a +0 scale mail a +3 hand axe (12, -21, Orc:2) a +0 war axe (12, -20, Orc:2) a +0 leather armour a +0 dagger (13, -22, Orc:2) a +0 plate armour a +0 dire flail (13, -20, Orc:2) a +0 plate armour a +0 mace (13, -18, Orc:2) a +2 battleaxe a +0 chain mail (13, -17, Orc:2) a +0 dire flail a +0 plate armour (13, -6, Orc:2) a +0 scimitar a +0 plate armour (15, -17, Orc:2) a +0 scimitar (16, -5, Orc:2) a +0 battleaxe a +0 chain mail (17, -5, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +1 whip of freezing a +0 leather armour (18, -14, Orc:2) a +0 dagger a +0 robe (18, -11, Orc:2) a +0 dagger a +0 robe (18, -5, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (19, -14, Orc:2) a +2 dagger of venom a +0 robe (19, -12, Orc:2) a +0 dire flail a +0 chain mail (19, -11, Orc:2) a +0 battleaxe a +0 plate armour a +0 halberd a +0 chain mail (19, -5, Orc:2) a +0 mace a +2 scale mail of cold resistance (19, -4, Orc:2) a +0 dagger a +0 robe (20, -13, Orc:2) a +0 whip (20, -12, Orc:2) a +0 club (23, -26, Orc:2) a +0 giant spiked club (24, -25, Orc:2) a +0 short sword (25, -26, Orc:2) a +0 robe a +0 dagger (25, -25, Orc:2) a +0 club (26, -26, Orc:2) a +0 chain mail a +0 scimitar (32, 6, Orc:2) a +0 flail (32, 7, Orc:2) a +0 dagger (32, 8, Orc:2) a +0 orcbow a +0 long sword a +0 chain mail (36, -27, Orc:2) a +0 chain mail 2 boomerangs a +0 halberd (36, -26, Orc:2) a +0 ring mail a +0 dagger (37, -26, Orc:2) a +0 dagger (38, -26, Orc:2) a +0 club (40, -32, Orc:2) a +0 giant club (45, -17, Orc:2) a +0 leather armour a +0 hand axe (45, -8, Orc:2) a +0 leather armour a +0 hand axe (45, -7, Orc:2) a +0 chain mail a +0 dire flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (4, 21, Lair:1) a +0 ring mail (30, 23, Lair:1) a +0 quarterstaff (31, 19, Lair:1) a +0 ring mail (63, 18, Lair:1) a +0 hand axe (73, 0, Lair:1) 9 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (4, 45, Lair:2) 4 stones (6, 44, Lair:2) 2 stones (8, 39, Lair:2) a +0 mace (14, 30, Lair:2) a +0 leather armour (22, 11, Lair:2) a +0 trident (26, 13, Lair:2) a +0 scale mail (38, 7, Lair:2) 4 javelins a +0 scale mail (42, 21, Lair:2) a +0 whip (51, 41, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (8, -8, Lair:3) a +0 quarterstaff (11, -28, Lair:3) a +0 helmet (14, -11, Lair:3) a +0 chain mail (23, -20, Lair:3) 3 stones (34, -13, Lair:3) a manual of Unarmed Combat (34, -12, Lair:3) the +1 falchion of Trauma {pain, Int+3 Dex+2} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). (unseen) (35, -14, Lair:3) 10 gold pieces (35, -11, Lair:3) 12 gold pieces (36, -13, Lair:3) a ring of fire (36, -2, Lair:3) a +0 ring mail (40, -32, Lair:3) 4 stones (42, -19, Lair:3) 2 poisoned darts (46, -9, Lair:3) a +2 pair of gloves (50, -55, Lair:3) 5 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 9 stones (2, 4, Lair:4) a +0 quarterstaff (7, 2, Lair:4) 4 stones (7, 3, Lair:4) 6 stones (9, 3, Lair:4) 7 stones (13, -19, Lair:4) 37 gold pieces (14, -19, Lair:4) a +4 trident of protection (unseen) (16, 31, Lair:4) 3 stones (20, 16, Lair:4) a +0 hand axe (22, 29, Lair:4) 4 poisoned darts (24, -26, Lair:4) a +0 whip (25, 21, Lair:4) 3 stones (27, -20, Lair:4) a +0 robe (27, 23, Lair:4) a +0 quarterstaff 5 boomerangs of dispersal (28, 24, Lair:4) a +0 scimitar (31, 25, Lair:4) 5 stones (32, 8, Lair:4) a lightning rod (4/4) (46, -9, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (7, -2, Lair:5) 6 javelins (8, -2, Lair:5) 5 stones (10, 0, Lair:5) a +0 longbow (11, 2, Lair:5) a +0 scimitar (26, -34, Lair:5) 5 stones (40, -3, Lair:5) a +2 rapier of protection (52, -19, Lair:5) a +0 cloak