Dungeon Crawl Stone Soup version 0.31-a0-277-g31ea1f6 (webtiles) character file. Game seed: 7312184265954541170 61 cowcow the Conjurer (level 3, -3/27 HPs) Began as a Draconian Conjurer on July 15, 2023. Slain by Terence ... wielding a +1 antimagic falchion (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:13 (2056 turns). cowcow the Conjurer (Draconian Conjurer) Turns: 2056, Time: 00:03:13 Health: -3/27 AC: 5 Str: 9 XL: 3 Next: 83% Magic: 0/6 EV: 12 Int: 20 God: Gold: 47 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Talismans e - a blade talisman Scrolls b - a scroll of poison {unknown} d - 2 scrolls of amnesia {unknown} f - a scroll of enchant weapon {unknown} g - a scroll of fog {unknown} h - a scroll of summoning {unknown} i - a scroll of revelation {unknown} Potions a - a potion of magic c - 3 potions of curing {unknown} Skills: + Level 0.7 Fighting + Level 1.8 Dodging + Level 1.9 Stealth + Level 0.3 Unarmed Combat + Level 2.5 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You tail-slap Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +1 antimagic falchion. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +1 antimagic falchion. You barely miss Terence. Terence is heavily wounded. Terence closely misses you. You closely miss Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence. Your tail-slap misses Terence. Terence is heavily wounded. Terence misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence closely misses you. You barely miss Terence. You tail-slap Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +1 antimagic falchion! You feel your power leaking away. You hit Terence. Your tail-slap misses Terence. Terence is severely wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is severely wounded. Terence closely misses you. You closely miss Terence. Terence is severely wounded. Terence hits you with a +1 antimagic falchion. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +1 antimagic falchion. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is severely wounded. Terence hits you with a +1 antimagic falchion! You die... ###.#♣♣♣~P~~≈.~P #...♣♣~~~≈~≈~.~P #...♣♣~P≈~≈≈≈.~~ #...P~~~~≈≈≈~.~~ #....~~~P~≈≈~.~~~♣♣♣ #...>.~~~~~P~.~~PP~~ #......~~~~~≈.~~~~~~ #..@@...~P~~≈.~P~~~~ #####.###♣~P........ #.# ♣..~~~P~~ ######.#### .#♣♣~~P #.........# ♣♣♣♣ ######.........# ##♣PP #.†................ ..... #.####.........#... #.... #.######################## You could see Terence. Vanquished Creatures 2 adders (D:2) A worm (D:2) 5 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 5 goblins (D:1) 5 hobgoblins 4 kobolds 3 quokkas 5 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 37 creatures vanquished. Vanquished Creatures (others) A goblin (D:1) 1 creature vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cowcow the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 323 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 898 | D:1 | Learned a level 2 spell: Searing Ray 1127 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/6 2028 | D:2 | Noticed Terence 2056 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_corners, lemuel_flame_loot_1 D:2: layout_rooms, basic_altar, serial_bayou, serial_bayou_pond_a, serial_bayou_ford_a, serial_bayou_lake_a, serial_bayou_lagoon_b, columned_hall_lemuel, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 60 Tailslap || 7 Cast: Magic Dart || 40 Searing Ray || 11 Armour: Skin || 21 Dodge: Dodged || 47 Form: || 1 Blade || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2069 | 2053 | 16 | 0 | 1770 | 2 | 1034.5 | Dungeon | 2069 | 2053 | 16 | 0 | 1770 | 2 | 1034.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1640 daAuts D:2: 428 daAuts