cowcow Level 1 of the Dungeon (3, 15, D:1) 6 stones (17, 7, D:1) a +0 sling (22, -6, D:1) 5 stones (25, -11, D:1) a +0 club (25, -7, D:1) a +0 dagger a stone (32, -16, D:1) 6 stones (32, 11, D:1) a +0 leather armour (37, -8, D:1) a +0 leather armour (40, -22, D:1) 4 poisoned darts (40, 16, D:1) a +0 club 2 stones (41, -8, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -14, D:2) a +0 barding (15, -3, D:2) 9 stones (16, -2, D:2) a +0 dagger (21, 11, D:2) a -1 sling (26, 9, D:2) 5 stones (27, 24, D:2) 5 stones (30, 5, D:2) a +0 short sword (34, 28, D:2) 4 stones Level 3 of the Dungeon (2, -2, D:3) a +0 ring mail (3, -4, D:3) a +0 scale mail (4, 9, D:3) a +0 club (4, 11, D:3) a +0 short sword (6, -4, D:3) 5 javelins (12, 18, D:3) a +0 robe (18, 19, D:3) 5 poisoned darts (22, -16, D:3) a book of Frost (44, 10, D:3) a +0 sling (49, -1, D:3) 6 poisoned darts (54, -17, D:3) a +0 trident (55, -14, D:3) a +0 flail Level 4 of the Dungeon (8, -21, D:4) a +0 plate armour (27, 12, D:4) a +0 flail (31, 25, D:4) a +0 flail a +0 club (33, 12, D:4) a +0 longbow a +0 flail a +0 leather armour (34, 25, D:4) a +0 flail (35, 12, D:4) a +0 halberd a +0 leather armour (39, 26, D:4) a +0 dagger (50, 21, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, 2, D:5) the +5 sling of the Wolf {heavy, rC- Will++ rCorr Dex+2} Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (18, -7, D:5) a +0 hand axe (21, -23, D:5) a +0 spear (21, 6, D:5) a +0 rapier a +2 leather armour of positive energy (28, 0, D:5) a +0 trident 2 silver boomerangs a +0 robe (28, 1, D:5) a +0 club a +0 chain mail (30, -2, D:5) 3 poisoned darts (36, -31, D:5) a +0 short sword of distortion (39, -11, D:5) a +0 chain mail (40, -11, D:5) a +0 quarterstaff (42, -12, D:5) a +0 robe (43, -19, D:5) a +0 hand axe a +0 leather armour (48, -6, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 flail (6, -1, D:6) 2 stones (6, 1, D:6) a +0 robe (14, -14, D:6) a +1 whip of electrocution a +0 robe a gnoll corpse (skeletalised by now) (15, -14, D:6) a +0 halberd a +0 spear a gnoll skeleton (17, -14, D:6) a +0 spear a +0 club a gnoll corpse (skeletalised by now) (20, -16, D:6) a +0 club a +0 trident a +0 ring mail a +0 buckler of protection (21, -16, D:6) a +0 club a gnoll corpse (22, -16, D:6) a +0 club a gnoll corpse