cowcow Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (25, -17, D:1) a +0 short sword (38, 6, D:1) 4 stones (38, 18, D:1) a +0 hand axe (39, -1, D:1) a +0 club (40, -30, D:1) a +0 dagger (49, -22, D:1) a +0 chain mail (50, -2, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 7 stones (4, 7, D:2) a +0 short sword (10, -1, D:2) a +0 tower shield (13, 10, D:2) a ring of see invisible (21, 1, D:2) a +2 dagger of freezing (22, 18, D:2) a +0 dagger (38, 16, D:2) a +0 dagger (46, -19, D:2) a +0 dagger (56, 17, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 12, D:3) a +0 robe (0, 18, D:3) a +0 short sword (12, 3, D:3) a +0 club the +1 ring mail of the Good {Fly rElec Regen+ Int-3} Int: It affects your intelligence (-3). rElec: It insulates you from electricity. Fly: It grants you flight. Regen: It increases your rate of health regeneration. (21, 19, D:3) a +0 club (25, 29, D:3) 7 stones (50, 31, D:3) a +0 spear (52, 44, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a potion of resistance (6, -5, D:4) an adder corpse (6, 1, D:4) a Young Poisoner's Handbook (31, -1, D:4) a +0 dagger (33, 2, D:4) an adder corpse (34, 3, D:4) a +0 robe