cowcow Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -14, D:1) a +0 robe (11, -24, D:1) a +0 whip a stone (21, -28, D:1) a +0 hand axe (23, -26, D:1) a +0 robe (25, -7, D:1) a +0 plate armour (27, -18, D:1) a +0 club (29, -23, D:1) a +0 hand axe (49, -21, D:1) a +2 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (4, 14, D:2) a +0 hammer (8, 6, D:2) 4 boomerangs (14, -13, D:2) a +0 club a +0 sling (15, -8, D:2) a +0 club (15, -6, D:2) a +0 war axe (18, 21, D:2) a frilled lizard skeleton (21, 6, D:2) a +0 scale mail (22, 22, D:2) a +0 ring mail (26, 5, D:2) a +0 club (29, -2, D:2) a +0 club a +1 dagger of protection (29, -1, D:2) a +0 club (31, -2, D:2) a +0 club a +0 short sword a +0 animal skin (32, -31, D:2) a +0 short sword 2 stones (34, 2, D:2) a serpent talisman (34, 27, D:2) an adder corpse (skeletalised by now) (35, -16, D:2) a +0 club (35, -14, D:2) 4 stones a +1 dagger of freezing a +0 club a +0 dagger (35, -13, D:2) a +0 dagger (36, -10, D:2) a +0 club a +0 dagger a +0 club a +0 dagger (48, -8, D:2) a +0 chain mail (56, 3, D:2) a +0 robe