Dungeon Crawl Stone Soup version 0.31-a0-360-gb3e1d13 (webtiles) character file. Game seed: 10579802380314192048 179 cowcow the Conjurer (level 5, -6/42 HPs) Began as a Naga Conjurer on July 26, 2023. Mangled by Terence ... wielding a +2 trident of venom (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (1078 turns). cowcow the Conjurer (Naga Conjurer) Turns: 1078, Time: 00:02:00 Health: -6/42 AC: 2 Str: 13 XL: 5 Next: 59% Magic: 0/8 EV: 10 Int: 20 God: Gold: 107 SH: 0 Dex: 12 Spells: 6/9 levels left rFire x . . h - +4 dagger "Ritunih" {freeze, rPois rF- Str+3 Dex+3} rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slow A: AC +1, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons g - a +0 short sword h - the +4 dagger "Ritunih" (weapon) {freeze, rPois rF- Str+3 Dex+3} (You found it on level 2 of the Dungeon) Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rPois: It protects you from poison. Armour a - a +0 robe (worn) Scrolls e - a scroll of torment {unknown} Potions c - a potion of curing {unknown} d - a potion of heal wounds {unknown} f - a potion of ambrosia {unknown} Skills: + Level 0.2 Short Blades + Level 1.9 Dodging + Level 3.9 Stealth + Level 2.5 Spellcasting + Level 6.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History You finish channelling your searing ray. Sigmund closely misses you. You have got your breath back. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * Magic courses through your body. Sigmund closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is severely wounded. The searing ray hits Terence! Terence is moderately wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * The searing ray hits Sigmund. Sigmund is almost dead. The searing ray hits Terence. Terence is heavily wounded. The searing ray hits Sigmund. You kill Sigmund! The searing ray hits Terence. Terence is heavily wounded. Your Conjurations skill gained 2 levels and is now at level 6! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 9, Int 18, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your skin feels tougher. You have reached level 4! You feel stronger. You have reached level 5! The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you from afar with a +2 trident of venom! You die... ## #.##### #.# #.....# #.# #.###.# #.# #...#.# #.# #.#.#.# #.# #.....# #.### ###.### #...# #.# ###.# #.# #@# #.# #.# #.# #@# #.# #.# #.# #.# ##.# #.# #..# #.# #.## #.# #.# You could see Terence. Vanquished Creatures Sigmund (D:2) A bat (D:2) 3 endoplasms 2 goblins (D:2) A hobgoblin (D:1) 2 kobolds A quokka (D:1) 2 ball pythons (D:2) 3 frilled lizards (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cowcow the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 172 | D:1 | Found a faded altar of an unknown god. 611 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 778 | D:1 | Learned a level 2 spell: Searing Ray 1024 | D:2 | Identified the +4 dagger "Ritunih" {freeze, rPois rF- Str+3 | Dex+3} 1065 | D:2 | Noticed Sigmund 1066 | D:2 | Noticed Terence 1077 | D:2 | Killed Sigmund 1078 | D:2 | Reached skill level 6 in Conjurations 1078 | D:2 | Reached XP level 3. HP: 3/28 MP: 1/6 1078 | D:2 | Reached XP level 4. HP: 4/36 MP: 1/7 1078 | D:2 | Reached XP level 5. HP: 4/42 MP: 1/8 1078 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_huge, layout_loops_ring, dreamdust_ecumenical_altar_angels_and_demons D:2: layout_loops_ring, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.0 Short Blades | | 0.2 Dodging | | 1.9 Stealth | | 3.9 Spellcasting | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 5 | || 5 Cast: Magic Dart | 12 | || 12 Searing Ray | 8 | || 8 Ability: Spit Poison | 2 | || 2 Use: Potion | 1 | || 1 Armour: Robe | 1 | || 1 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1345 | 1324 | 21 | 0 | 1221 | 2 | 672.5 | Dungeon | 1345 | 1324 | 21 | 0 | 1221 | 2 | 672.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1023 daAuts D:2: 321 daAuts