Dungeon Crawl Stone Soup version 0.32-a0-314-g526f7d4 (webtiles) character file. Game seed: 3433237243071972602 111 cowcow the Conjurer (level 4, -1/30 HPs) Began as a Demonspawn Conjurer on Feb 15, 2024. Killed from afar by Sigmund (7 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:46 (2076 turns). cowcow the Conjurer (Demonspawn Conjurer) Turns: 2076, Time: 00:03:47 Health: -1/30 AC: 5 Str: 7 XL: 4 Next: 62% Magic: 4/7 EV: 12 Int: 21 God: Gold: 61 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . g - +0 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . c - +1 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused A: rugged brown scales 1, demonic guardian 1, powered by death 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons g - a +0 mace (weapon) Missiles k - a throwing net Armour a - a +0 robe (worn) c - a +1 pair of boots (worn) Scrolls j - a scroll of butterflies {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} e - 4 potions of curing {unknown} f - a potion of berserk rage {unknown} h - 2 potions of haste {unknown} i - 2 potions of degeneration {unknown} l - a potion of heal wounds {unknown} Skills: + Level 0.2 Fighting + Level 0.2 Maces & Flails + Level 2.1 Dodging + Level 2.3 Stealth + Level 2.4 Spellcasting + Level 5.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 22% 2 Call Imp Summ 4% N/A 22% 2 Frozen Ramparts Ice 4% 1d1 38% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Leda's Liquefaction Alch/Erth 1% N/A 80% 4 Petrify Alch/Erth 2% N/A 80% 4 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) A weak demonic guardian rushes to your aid. You regenerate a little health from kills. Message History You barely miss Sigmund. Sigmund is severely wounded. Your quasit bites Sigmund but does no damage. Your quasit claws Sigmund but does no damage. x2 Your quasit closely misses Sigmund. Your quasit misses Sigmund. Your quasit claws Sigmund but does no damage. Sigmund hits your quasit with a +0 scythe of protection. You closely miss Sigmund. Sigmund is severely wounded. Your quasit bites Sigmund but does no damage. Your quasit closely misses Sigmund. Your quasit claws Sigmund but does no damage. Your quasit barely misses Sigmund. Your quasit claws Sigmund but does no damage. x2 Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. You hit something. Your quasit closely misses something. x3 Something hits you but does no damage. Your quasit bites something but does no damage. Your quasit misses something. Your quasit claws something but does no damage. Unknown command. You closely miss something. Your quasit disappears in a puff of smoke! Something hits you. You barely miss something. You hear some strange, mumbled words. You are confused. Unknown command. You're too confused to move! Something hits you! * * * LOW HITPOINT WARNING * * * A demonic guardian appears! Unknown command. Unknown command. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... #.# #...## #(# ####...##. #.# #.........### # #.# ...........# .###.## ........#.##.##...## ##...##.#.#. #.....## #..........####...### ###..{@###............. #...5....#...#####.#### #.#.#.##.##.## #.# # #....##.# ##'## ###..##.# ##...## # #..##.# ##.....## .#.###..##.###.......# ...........##......... #####.......+......... You could see a friendly shadow imp (summoned). Vanquished Creatures Terence (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 4 ball pythons 6 bats 3 endoplasms (D:1) A giant cockroach (D:2) 5 goblins 4 hobgoblins (D:1) 9 jackals (D:1) A quokka (D:1) 3 frilled lizards (D:1) 2 kobolds A rat (D:2) 43 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cowcow the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 96 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 96 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 164 | D:1 | Learned a level 2 spell: Searing Ray 421 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 421 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 583 | D:1 | Reached skill level 5 in Conjurations 889 | D:1 | Found Qexzer's Weapon Shoppe. 1192 | D:2 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 1192 | D:2 | Reached XP level 4. HP: 24/30 MP: 7/7 1237 | D:2 | Noticed Terence 1251 | D:2 | Killed Terence 2055 | D:2 | Noticed Sigmund 2076 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, serial_shops, shop D:2: layout_loops_corners, kennysheep_generic_room_12, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.3 Stealth | 2 | 2.3 Dodging | 2 | 2.1 Fighting | | 0.2 Maces & Flails | | 0.2 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 26 | || 26 Punch | 1 | || 1 Mace | 22 | 22 || 44 Cast: Magic Dart | 7 | || 7 Searing Ray | 22 | 12 || 34 Armour: Robe | 42 | 13 || 55 Dodge: Dodged | 44 | 12 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2092 | 2079 | 13 | 0 | 1681 | 2 | 1046.0 | Dungeon | 2092 | 2079 | 13 | 0 | 1681 | 2 | 1046.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1185 daAuts D:2: 906 daAuts