cowcow Level 1 of the Dungeon (0, 0, D:1) 6 stones (1, 8, D:1) a rat corpse (skeletalised by now) (3, -20, D:1) a rat corpse (skeletalised by now) (4, -25, D:1) 5 darts of dispersal (4, -14, D:1) 5 poisoned darts (5, -20, D:1) a +0 club (8, -21, D:1) a +0 trident (9, -13, D:1) a bat skeleton (11, 16, D:1) a flux talisman (12, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (17, -11, D:1) a +0 spear (24, 17, D:1) a +0 club (25, -9, D:1) a +0 dagger (33, 3, D:1) a +0 spear (34, -14, D:1) a +0 club a goblin skeleton (34, -5, D:1) a rat corpse (skeletalised by now) (40, 10, D:1) a bat corpse (skeletalised by now) (43, 17, D:1) a ring of see invisible (43, 19, D:1) a +0 club a kobold corpse (skeletalised by now) (45, -22, D:1) a +0 robe (48, 1, D:1) a staff of fire (53, -11, D:1) a hobgoblin skeleton (55, -8, D:1) a +0 plate armour (57, -28, D:1) a +0 sling (57, -27, D:1) a +0 short sword a kobold corpse (skeletalised by now) (62, -12, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -5, D:2) a +0 short sword a stone (4, -13, D:2) a bat skeleton (5, -13, D:2) a quokka skeleton (7, -2, D:2) a ribbon worm corpse (11, 10, D:2) a scroll of identify (13, 0, D:2) a scroll of blinking (13, 9, D:2) 16 gold pieces