cowcow Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (8, -2, D:1) a +0 short sword (8, 31, D:1) a rat corpse (skeletalised by now) (13, 6, D:1) a +0 club a +0 dagger (16, -3, D:1) a quokka corpse (skeletalised by now) (21, 30, D:1) 9 stones (22, -11, D:1) a quokka skeleton (25, 3, D:1) a +0 club 4 stones a kobold skeleton (31, 13, D:1) a +0 dagger (36, 16, D:1) a +0 leather armour (37, 1, D:1) a +0 ring mail (37, 28, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Erigiz's Jewellery Boutique an amulet of magic regeneration (330 gold) a +5 ring of evasion (unknown) (396 gold) an amulet of the acrobat (unknown) (330 gold) an amulet of the acrobat (unknown) (330 gold) an amulet of guardian spirit (330 gold) an amulet of guardian spirit (330 gold) an amulet of the acrobat (unknown) (330 gold) (5, -16, D:2) a quokka corpse (skeletalised by now) (6, 9, D:2) a rat skeleton (12, -2, D:2) 5 stones (12, 0, D:2) a +0 leather armour (17, -37, D:2) 5 stones (24, 6, D:2) a stone (28, -3, D:2) 6 boomerangs (29, -25, D:2) a bat skeleton (29, 11, D:2) a +0 spear a gnoll skeleton (30, -3, D:2) a rat corpse (skeletalised by now) (30, 11, D:2) a +0 whip a +0 whip (31, -13, D:2) 4 stones (36, 6, D:2) a beast talisman (50, -4, D:2) a rat corpse (skeletalised by now) (52, 4, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (55, 4, D:2) a +0 club (55, 5, D:2) a rat corpse (skeletalised by now) (62, 9, D:2) 5 stones (67, -30, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (8, 9, D:3) a ball python corpse (skeletalised by now) (9, -7, D:3) a +0 dagger a +4 hand axe a +0 club a +3 leather armour (11, -7, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, 0, D:3) a +0 ring mail (15, 9, D:3) a +0 club (17, -2, D:3) an adder corpse (skeletalised by now) (18, -14, D:3) a +0 arbalest (22, -1, D:3) a +0 short sword a +0 scale mail a +0 whip a +0 dagger of draining a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, 10, D:3) a +0 whip (23, 10, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (25, 10, D:3) a +0 flail a gnoll corpse (skeletalised by now) (25, 17, D:3) the +4 rapier "Yrrid" {freeze, Dex+5} Dex+5: It affects your dexterity (+5). (25, 25, D:3) a +0 ring mail (29, -5, D:3) a +0 flail a +0 scale mail (35, 8, D:3) a +0 club a +0 dagger a +0 ring mail a +0 war axe a +0 short sword an orc skeleton (37, -1, D:3) a +0 club (37, 38, D:3) 9 stones (44, -2, D:3) a +0 hand axe (44, 14, D:3) a +0 broad axe (48, -1, D:3) a +0 leather armour (55, 17, D:3) 3 poisoned darts (57, 28, D:3) 4 stones Level 4 of the Dungeon [Shop] Geoloun's Armour Shoppe a +0 ring mail (40 gold) a +0 plate armour (230 gold) a +0 leather armour (20 gold) a scarf of shadows (120 gold) a +0 robe (7 gold) a +0 pair of gloves of hurling (115 gold) a +2 leather armour of cold resistance (190 gold) a +0 ring mail (40 gold) (0, 0, D:4) a +0 mace a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (0, 2, D:4) a +0 dagger a +0 robe (0, 43, D:4) a +0 short sword 3 poisoned darts (1, 2, D:4) a +0 flail an orc corpse (skeletalised by now) (4, 48, D:4) 7 stones (5, 2, D:4) an adder corpse (skeletalised by now) (9, 0, D:4) a +0 ring mail (10, 39, D:4) 6 stones (12, 9, D:4) a +0 dagger a goblin skeleton (12, 39, D:4) a +1 whip of flaming a +0 robe (14, 50, D:4) a ball python skeleton (15, 28, D:4) the +0 robe of Quiet Fog {*Corrode Str+2 Dex+3} *Corrode: It may corrode you when you take damage. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). (20, 46, D:4) a +2 dagger of venom 5 stones a kobold corpse (skeletalised by now) (21, 19, D:4) a +1 ring mail of positive energy a +0 hand axe an orc skeleton (25, 43, D:4) an adder corpse (skeletalised by now) (27, 13, D:4) a +0 leather armour a +0 club an orc skeleton (29, 52, D:4) 3 stones (35, 26, D:4) 2 stones (38, 44, D:4) 7 stones Level 5 of the Dungeon (0, 0, D:5) 8 stones (0, 21, D:5) a +0 scale mail (6, 1, D:5) a +0 ring mail (13, 43, D:5) 4 large rocks Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +1 leather armour of poison resistance a +0 dagger a +0 robe (0, 1, D:6) a +0 dagger a +0 robe a +0 whip a +0 trident (2, 9, D:6) 6 poisoned darts (6, -11, D:6) 8 stones (6, -2, D:6) 2 poisoned darts (10, 27, D:6) a +0 club a +0 whip a +0 leather armour a +0 whip a +0 robe a +0 giant spiked club (11, 27, D:6) a +0 halberd (12, 20, D:6) a +0 whip (12, 27, D:6) a +0 flail (13, -1, D:6) a +0 dagger a +0 ring mail (13, 16, D:6) a +0 short sword (13, 27, D:6) a +0 halberd a +0 flail (14, -1, D:6) a +0 dagger a +0 robe (14, 0, D:6) a +0 short sword (14, 26, D:6) a +0 spear a +0 spear (15, -9, D:6) a +0 whip (15, -5, D:6) a +0 club (17, 28, D:6) a +0 flail (22, 27, D:6) a +0 giant club (34, 23, D:6) the +0 leather armour of the Tomato {rF- Dex+3} rF-: It makes you vulnerable to fire. Dex+3: It affects your dexterity (+3). (35, 10, D:6) a +0 whip (35, 11, D:6) a +0 spear (36, -17, D:6) 8 stones (36, 11, D:6) a +0 halberd a +0 robe a +0 whip (36, 14, D:6) 4 stones (37, 11, D:6) a +0 club a +0 club Level 7 of the Dungeon [Shop] Geggar's Antique Weapon Shop a +0 vampiric short sword (319 gold) a +0 quarterstaff (116 gold) a +0 quarterstaff (116 gold) a +0 orcbow (101 gold) a +0 sling (43 gold) a +2 morningstar of holy wrath (556 gold) a +2 hand cannon of flaming (530 gold) [Shop] Hoscha Kop's Magic Scroll Boutique a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a scroll of fog (56 gold) a scroll of enchant weapon (105 gold) a scroll of torment (unknown) (133 gold) [Shop] Jaboff's Antique Armour Emporium a +0 ring mail (120 gold) a +0 robe of willpower (231 gold) the scarf "Mirid" {repulsion, rN+ Str+3} (825 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). a +0 scale mail (120 gold) a +1 plate armour of willpower (1050 gold) a +0 buckler (135 gold) a +0 plate armour (690 gold) a +0 plate armour (690 gold) a +0 robe (21 gold) a +0 chain mail (135 gold) a +0 scale mail (120 gold) [Shop] Hajim's Jewellery Boutique an amulet of guardian spirit (420 gold) a +5 ring of evasion (unknown) (504 gold) an amulet of faith (560 gold) an amulet of the acrobat (unknown) (420 gold) a ring of magical power (280 gold) an amulet of guardian spirit (420 gold) an amulet of reflection (420 gold) an amulet of reflection (420 gold) [Shop] Imuet's Armour Shoppe a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +2 helmet of intelligence (301 gold) a +0 leather armour (28 gold) a +0 pair of gloves (63 gold) the +4 scale mail "Yfaonig" {rF+ Regen+} (532 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. a +0 buckler (63 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 pair of gloves (63 gold) (0, 0, D:7) a +0 dagger a stone a +0 leather armour (1, 0, D:7) a +0 dagger 7 poisoned darts (1, 1, D:7) a +0 whip a stone (20, 0, D:7) a +0 hand axe (22, 11, D:7) a +0 robe (22, 12, D:7) a +0 robe a +0 long sword (25, -1, D:7) a +0 helmet (33, -3, D:7) 2 stones a +0 dagger (34, -4, D:7) a +0 short sword a +0 dagger a +0 giant club (35, -4, D:7) a +0 robe a +0 trident 9 stones a +0 short sword a +2 short sword of protection (36, -4, D:7) 2 stones a +0 dagger (37, 28, D:7) a +0 robe a +2 falchion of freezing (38, 23, D:7) a +0 hand axe (39, 23, D:7) a +0 robe a +0 spear (40, -6, D:7) a +0 orcbow (42, -1, D:7) a +0 club (42, 1, D:7) 4 poisoned darts a +0 whip (43, 0, D:7) a +0 whip (44, -10, D:7) a +0 leather armour (44, 19, D:7) a +0 halberd (45, 18, D:7) a +0 spear (46, 9, D:7) a +0 short sword (46, 10, D:7) a +0 orcbow (46, 19, D:7) a +0 spear (48, 7, D:7) a +0 trident of holy wrath a +0 ring mail (48, 8, D:7) a +0 short sword 2 stones (49, 7, D:7) a +0 halberd (59, 8, D:7) a +0 flail (59, 9, D:7) a +0 flail (62, 9, D:7) a +0 club a +0 robe (63, 8, D:7) a +0 whip a +0 robe a +0 falchion a +0 leather armour (64, 7, D:7) a +0 short sword 5 stones a +0 spear (64, 8, D:7) a +0 dagger a +0 club 6 stones a +0 dagger 8 poisoned darts (64, 15, D:7) a +0 club (64, 17, D:7) a +0 whip a +0 robe (64, 18, D:7) a +0 dagger 7 poisoned darts (64, 20, D:7) a +0 halberd a +0 spear a +0 ring mail a +0 kite shield (65, 18, D:7) a +0 whip a +0 leather armour Level 8 of the Dungeon [Shop] Beqietz's Assorted Antiques a +3 long sword of protection (763 gold) an amulet of guardian spirit (1080 gold) a scroll of poison (144 gold) a scroll of poison (144 gold) a wand of charming (4) (345 gold) [Shop] Zizudwoe's Weapon Shoppe 4 stones (7 gold) a +1 antimagic quarterstaff (342 gold) 6 stones (10 gold) the +2 Maxwell's thermic engine {flame, freeze, rev} (792 gold) a +6 hand axe of draining (673 gold) the +1 mace of Eternity {venom, rElec Str+4 Stlth+} (608 gold) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. the +8 falchion "Adalel" {pain, rC+ Dex+3 SInv} (1296 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. 4 stones (7 gold) a +3 halberd of freezing (435 gold) [Shop] Tiradgha's Antique Weapon Emporium a +0 lajatang of speed (1504 gold) the +3 dire flail "Arbiter" {freeze, *Corrode +Blink rElec Stlth-} (1158 gold) *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. a +2 long sword of draining (585 gold) the +10 long sword "Hiveerr" {venom, rPois Int+2} (2227 gold) rPois: It protects you from poison. Int+2: It affects your intelligence (+2). a +2 flail of draining (585 gold) a +3 morningstar of freezing (774 gold) a +1 whip of draining (368 gold) a +5 flail of venom (998 gold) a +1 heavy morningstar (454 gold) [Shop] Apnuih's Book Boutique a book of Necromancy (234 gold) Maxwell's Memoranda (546 gold) an Everburning Encyclopedia (494 gold) a book of Duality (598 gold) My Sojourn through Swampland (312 gold) a book of Blood (416 gold) (2, -1, D:8) a +0 leather armour 3 boomerangs a +0 mace (3, -1, D:8) 6 stones a +0 robe a +0 hand axe (3, 0, D:8) a +0 robe a +0 dagger (10, 29, D:8) 2 poisoned darts (17, -10, D:8) a +0 chain mail a +0 arbalest a +0 hand axe (17, 25, D:8) a +0 mace (18, 22, D:8) a +0 morningstar (18, 23, D:8) a +0 leather armour a +0 club a +0 robe a +0 dagger (18, 25, D:8) a +0 giant club a +0 dire flail (19, 12, D:8) a +0 short sword (23, 4, D:8) a staff of conjuration (23, 15, D:8) a +0 scale mail a +2 spear of venom (24, 37, D:8) a +0 leather armour a +0 club (25, -19, D:8) a +0 club (25, -17, D:8) a +0 hand axe a +0 chain mail a +0 dire flail (25, -16, D:8) a +0 club (25, -7, D:8) a +0 club (30, 19, D:8) a +1 robe of willpower a +0 dagger a +0 ring mail a +0 flail (31, 19, D:8) a +0 ring mail a +0 club (33, 29, D:8) a +0 orcbow (34, -7, D:8) a +0 leather armour (34, 9, D:8) a +0 shortbow (34, 10, D:8) 4 poisoned darts a +0 dagger a +0 robe a +1 battleaxe of electrocution (37, 1, D:8) a +0 dagger the +8 plate armour "Nyagulyw" {Str+3 Dex+2 Stlth+} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (37, 29, D:8) a +0 club (38, 1, D:8) 5 large rocks (39, -4, D:8) a +0 flail a +0 ring mail (39, 1, D:8) a book of the Fortress (39, 2, D:8) 5 large rocks (40, 0, D:8) the staff of Inconvenience {Conj Summ Fire} [staff of conjuration] Conj: It increases the power of your Conjurations spells. Summ: It increases the power of your Summonings spells. Fire: It increases the power of your Fire spells. (40, 2, D:8) a staff of alchemy (41, -1, D:8) a +4 plate armour of fire resistance (41, 0, D:8) a +2 robe of willpower (42, -1, D:8) a phial of floods 2 scrolls of noise a potion of lignification (42, 1, D:8) the +5 ring mail of Lecae {rElec rN+ Str+4 Dex-3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). (42, 12, D:8) a +0 spear (45, -5, D:8) a +0 club (46, -5, D:8) a +0 club a +0 leather armour (46, -3, D:8) a +0 dagger a +0 ring mail (46, -2, D:8) a +0 dagger a +0 robe a +1 vampiric halberd a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 spear (4, -9, D:9) an amulet of guardian spirit (6, -3, D:9) a +0 hand axe (12, 10, D:9) an amulet of guardian spirit a +0 short sword a +0 flail a +0 leather armour a boomerang a +0 war axe a +0 leather armour a +0 flail (16, 16, D:9) an amulet of reflection (27, -2, D:9) a +0 chain mail (39, 14, D:9) 5 stones (41, -11, D:9) a +0 club (43, 13, D:9) a +0 robe a +0 halberd (45, 8, D:9) a +0 robe a +0 spear (46, 8, D:9) a +0 robe a +0 spear Level 10 of the Dungeon (0, 0, D:10) a +0 orcbow (14, 5, D:10) a +0 war axe of flaming +1 acid dragon scales (20, 6, D:10) a +0 dagger of electrocution a +0 robe a +0 scimitar a +0 plate armour a +0 dagger of flaming (21, 6, D:10) a +0 flail a +0 ring mail a +0 short sword a +0 ring mail (21, 7, D:10) a +0 mace (25, 8, D:10) an orb of energy (27, 6, D:10) a +0 giant club a +0 giant club (35, 12, D:10) 6 stones (39, 14, D:10) a +0 plate armour (46, 28, D:10) a +0 ring mail (46, 38, D:10) a +0 robe a +0 falchion (48, 38, D:10) a +0 robe a +0 great sword (51, 41, D:10) a +4 great sword a +0 robe Level 11 of the Dungeon [Shop] Soll's Jewellery Shop a +5 ring of evasion (unknown) (540 gold) an amulet of the acrobat (unknown) (450 gold) a +5 ring of evasion (unknown) (540 gold) an amulet of magic regeneration (450 gold) an amulet of reflection (450 gold) an amulet of guardian spirit (450 gold) an amulet of guardian spirit (450 gold) an amulet of faith (600 gold) an amulet of faith (600 gold) an amulet of regeneration (450 gold) [Shop] Niom's Antique Weapon Shoppe a +3 scimitar of draining (508 gold) a +0 heavy war axe (174 gold) the +2 long sword "Lofyesif" {freeze, *Corrode Will+ Int+3 Dex+4} (798 gold) *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). the +6 triple sword "Xuetoag" {venom, Dex+6} (1293 gold) Dex+6: It affects your dexterity (+6). a +2 quarterstaff of draining (403 gold) the +11 Singing Sword {sonic wave} (2100 gold) the +5 short sword of the Bouncing Beasts {pain, *Noise +Blink rF+++ MP+8} (1990 gold) *Noise: It may make a loud noise when swung. +Blink: It lets you blink. rF+++: It renders you almost immune to fire. MP+8: It affects your magic capacity (+8). a +2 sling of draining (308 gold) a +3 battleaxe of draining (602 gold) (0, 0, D:11) a +0 war axe a boomerang a +0 chain mail (1, -16, D:11) 4 stones (1, -13, D:11) 5 stones (1, -1, D:11) a +0 hand axe a +0 leather armour (1, 0, D:11) a +0 hand axe (6, -28, D:11) a +1 flail of draining (10, -3, D:11) a +0 flail (10, -1, D:11) a +0 scale mail a +0 spear (11, -3, D:11) a +0 club (11, -1, D:11) a +0 spear (12, -2, D:11) a +0 halberd (12, -1, D:11) a +0 antimagic spear (13, -29, D:11) a +0 scale mail (30, -34, D:11) a stone (43, -2, D:11) 3 stones (50, -38, D:11) a +0 dagger a +0 robe a +0 short sword a +0 short sword a +0 ring mail (51, -38, D:11) a +0 dire flail a +0 plate armour a +0 flail a +0 ring mail (52, -38, D:11) a +0 dagger a +0 robe (55, -40, D:11) 3 poisoned darts (56, -23, D:11) a +0 whip a +0 leather armour (56, -22, D:11) a +0 short sword (57, -22, D:11) a +0 glaive a +0 plate armour (57, -21, D:11) a +1 dagger of venom a +0 robe Level 12 of the Dungeon [Shop] Rohaaxe's Book Emporium a manual of Necromancy (960 gold) a book of Debilitation (264 gold) a book of the Senses (480 gold) a book of Blood (384 gold) the Unrestrained Analects (528 gold) a book of Spatial Translocations (216 gold) a book of Movement (384 gold) Sif Muna's Incunable of Spectral Cogs (552 gold) Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Borgnjor's Revivification Necromancy 8 c - Infestation Necromancy 8 (0, 0, D:12) a +0 dagger (0, 1, D:12) a +0 cloak of willpower (0, 3, D:12) a +0 plate armour (8, -11, D:12) the +0 robe of Curiosity {Harm rC- rN+ Int+3} Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (8, 20, D:12) 6 large rocks (15, 8, D:12) a +1 helmet (18, 13, D:12) a +0 giant club a +0 giant club (20, 13, D:12) a +0 dagger a +0 robe (21, 9, D:12) 3 large rocks (22, -7, D:12) a +3 longbow of flaming a +0 barding of cold resistance (22, 13, D:12) a +0 long sword (23, 13, D:12) a +0 long sword an amulet of guardian spirit (25, -10, D:12) a +0 mace (28, 12, D:12) a +0 dire flail a +0 giant club (28, 13, D:12) a +0 robe a +0 dagger (31, 7, D:12) a +0 morningstar (33, 8, D:12) a +0 shortbow (37, -9, D:12) a +0 short sword (51, -10, D:12) a +0 broad axe Level 13 of the Dungeon (0, 19, D:13) a +0 robe (1, 31, D:13) a +0 great sword a +0 ring mail (2, 2, D:13) the +3 dagger of Cruel Justice {venom, rC- Will+ Dex+3 Stlth+} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (5, -9, D:13) a +0 long sword (6, 1, D:13) a +0 sling (14, 19, D:13) a +0 buckler (14, 27, D:13) a +0 dagger (15, -5, D:13) a +0 chain mail (25, -7, D:13) a +0 ring mail (26, -2, D:13) a +0 shortbow (37, -11, D:13) 2 large rocks (38, 0, D:13) a +0 orcbow of freezing (45, 20, D:13) a +1 flail of holy wrath a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (51, -11, D:13) an amulet of reflection Level 14 of the Dungeon (0, 0, D:14) a human corpse (skeletalised by now) (1, 3, D:14) a human corpse (skeletalised by now) (2, 2, D:14) a human corpse (skeletalised by now) (2, 4, D:14) a human corpse (skeletalised by now) (4, 12, D:14) a +0 leather armour (4, 28, D:14) a +0 chain mail (5, 19, D:14) 4 large rocks (14, 24, D:14) 8 stones (18, 30, D:14) 5 stones (20, 7, D:14) a +0 chain mail (26, 10, D:14) a +0 ring mail (43, 16, D:14) a staff of death (44, 51, D:14) a +0 club (45, 50, D:14) a +0 dagger of venom a +0 robe a +0 hand axe a +0 ring mail (55, 25, D:14) a +0 mace Level 15 of the Dungeon [Shop] Qouxt's Distillery a potion of enlightenment (60 gold) 2 potions of mutation (192 gold) a potion of attraction (36 gold) a potion of mutation (96 gold) a potion of haste (120 gold) a potion of might (48 gold) a potion of brilliance (48 gold) a potion of mutation (96 gold) (6, -4, D:15) a +0 robe (11, 11, D:15) a +0 ring mail a +0 chain mail (14, 9, D:15) a +0 pair of gloves (22, 26, D:15) a +0 halberd a +0 robe (23, 26, D:15) a +0 great mace a +0 giant club (23, 27, D:15) a +0 giant club a +0 giant club a +0 heavy quarterstaff a +0 robe (24, 27, D:15) a +0 giant club a +0 giant club a +0 giant spiked club 6 large rocks (25, 30, D:15) a +0 halberd (28, 31, D:15) a +0 robe (31, -5, D:15) a +0 buckler (31, -4, D:15) a +0 long sword a +0 arbalest a +0 leather armour (41, 16, D:15) a +2 halberd of flaming a +0 chain mail (41, 17, D:15) a +0 dagger a +0 robe (41, 20, D:15) a +0 leather armour (54, 40, D:15) a +0 leather armour (58, 19, D:15) a +0 club (60, 30, D:15) a +0 dire flail a +1 dire flail of draining (61, 30, D:15) a +0 dagger a +0 robe a +0 dagger a +0 robe (62, 30, D:15) a +0 orcbow the Ecumenical Temple Level 1 of the Orcish Mines (3, 7, Orc:1) a +0 dagger a +0 robe (4, -13, Orc:1) a +0 halberd a +0 chain mail a +0 whip (4, 7, Orc:1) a +0 dagger a +0 robe (5, -12, Orc:1) a +0 flail (12, -10, Orc:1) a dwarf corpse (skeletalised by now) (13, -16, Orc:1) a dwarf corpse (skeletalised by now) (13, -10, Orc:1) a dwarf corpse (skeletalised by now) (14, -16, Orc:1) a dwarf corpse (skeletalised by now) (14, -15, Orc:1) a dwarf corpse (skeletalised by now) (16, -10, Orc:1) a dwarf corpse (skeletalised by now) (17, -10, Orc:1) a dwarf corpse (skeletalised by now) (42, 12, Orc:1) a +0 plate armour a +0 dire flail (42, 13, Orc:1) a +0 flail a +0 robe a +0 dagger a +0 chain mail a +0 halberd (43, 12, Orc:1) a +0 ring mail a +0 mace (43, 13, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (43, 14, Orc:1) a +0 dagger (43, 15, Orc:1) a +0 leather armour a +1 whip of draining (43, 17, Orc:1) a +0 giant spiked club (44, 14, Orc:1) a +0 chain mail of poison resistance a +0 long sword Level 2 of the Orcish Mines [Shop] Ymaakh's General Store a scroll of identify (24 gold) a scroll of blinking (90 gold) a +0 shortbow (36 gold) a +0 scale mail (48 gold) a potion of ambrosia (96 gold) a +0 pair of gloves (54 gold) a There-And-Back Book (432 gold) 5 atropa-tipped darts (54 gold) [Shop] Zietim's General Store a wand of quicksilver (4) (218 gold) a +2 leather armour of cold resistance (247 gold) a +2 dagger of flaming (202 gold) a +1 heavy battleaxe (243 gold) a staff of air (unknown) (325 gold) an amulet of regeneration (390 gold) [Shop] Tirock's Antique Weapon Boutique a +0 sling (37 gold) a +0 halberd (100 gold) a +6 hand axe of distortion (987 gold) a +0 whip (62 gold) a +2 mace of protection (390 gold) a +3 vampiric demon blade (1550 gold) a +0 spear (75 gold) [Shop] Waokulye's Antique Armour Shop the +2 scale mail "Wul Wyel" {rElec Dex+4 Stlth+} (784 gold) rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. a +0 plate armour (460 gold) the +5 ring mail of Xom's Hope {+Inv rC++} (1210 gold) +Inv: It lets you turn invisible. rC++: It greatly protects you from cold. a +0 ring mail (80 gold) a +0 plate armour (460 gold) a +0 kite shield (90 gold) a +0 scale mail (80 gold) a +0 leather armour (40 gold) [Shop] Jorumuc's Book Shop Sif Muna's Octavo of Volcanic Metalworking (560 gold) Spells Type Level a - Summon Seismosaurus Egg Summoning/Earth 4 b - Forge Phalanx Beetle Forgecraft 6 c - Spellspark Servitor Conjuration/Forgecraft 7 a manual of Fire Magic (1120 gold) a book of Movement (448 gold) a book of Storms (364 gold) a book of the Tundra (420 gold) a book of Beasts (644 gold) a book of the Senses (560 gold) the Cyclopedia of Combative Maleficia (532 gold) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Sigil of Binding Hexes 3 c - Inner Flame Hexes/Fire 3 d - Conjure Ball Lightning Conjuration/Air 6 a Compendium of Siegecraft (728 gold) a Grand Grimoire (476 gold) (0, 0, Orc:2) a +0 robe a +0 dagger (2, -19, Orc:2) a +0 club a +0 trident (2, -18, Orc:2) a +0 chain mail a +0 long sword (3, -17, Orc:2) a +0 mace (4, 19, Orc:2) a +3 plate armour of poison resistance a +1 vampiric war axe a +0 leather armour a +0 dire flail (5, -2, Orc:2) a +0 plate armour a boomerang a +0 flail (5, -1, Orc:2) a +0 leather armour a +0 broad axe (5, 20, Orc:2) a +0 chain mail a +0 war axe (6, -2, Orc:2) a +0 chain mail a +0 flail (6, 20, Orc:2) a +0 arbalest (15, 5, Orc:2) a +0 chain mail 2 boomerangs a +0 short sword (16, 5, Orc:2) a +0 plate armour a +0 battleaxe (16, 6, Orc:2) a +0 robe a +0 dagger a +0 club (17, 8, Orc:2) a +0 giant club (18, 4, Orc:2) a +0 hand axe (18, 6, Orc:2) a +0 chain mail a +0 mace (19, 4, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (19, 6, Orc:2) a +0 leather armour a +0 flail a +0 plate armour a +0 war axe (20, 3, Orc:2) a +0 halberd a boomerang a +0 plate armour (20, 4, Orc:2) a +0 dagger a +0 ring mail (20, 5, Orc:2) a +0 dagger a +0 robe a +0 orcbow a +0 hand axe a +0 orcbow a +0 plate armour a +0 giant club (21, 4, Orc:2) a +4 mace of venom (23, 3, Orc:2) a +0 long sword a +0 plate armour (24, 3, Orc:2) a +0 battleaxe (24, 4, Orc:2) a +0 giant spiked club (28, -3, Orc:2) a +0 scimitar a +0 chain mail (29, 1, Orc:2) a +0 mace a +0 plate armour (41, 5, Orc:2) a +0 dagger a +0 robe (42, 6, Orc:2) a +0 dire flail a +0 chain mail (45, 25, Orc:2) 6 large rocks Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword (5, 0, Elf:1) a +0 dagger (7, 8, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (10, -1, Elf:1) a +0 long sword (10, 12, Elf:1) a +1 long sword of protection a +0 leather armour (11, -7, Elf:1) a +0 long sword (11, 0, Elf:1) a +1 antimagic rapier (12, -8, Elf:1) a +0 rapier (14, 8, Elf:1) a +0 dagger (15, 8, Elf:1) a +0 long sword (16, 8, Elf:1) a +0 long sword a +0 leather armour (18, 9, Elf:1) a +0 rapier a +0 leather armour (22, 5, Elf:1) a +0 dagger a +0 chain mail (22, 8, Elf:1) a +0 long sword (23, 9, Elf:1) a +0 short sword (24, -20, Elf:1) a +0 short sword (24, 6, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (28, -22, Elf:1) a +0 scale mail (28, -18, Elf:1) 5 poisoned darts (30, -22, Elf:1) a +0 dagger a +0 leather armour (31, -29, Elf:1) 6 gold pieces (31, -28, Elf:1) 5 gold pieces (32, -29, Elf:1) 9 gold pieces (32, -20, Elf:1) a +0 orcbow (32, -13, Elf:1) a +0 short sword (33, -29, Elf:1) 5 gold pieces (33, -18, Elf:1) 3 stones (34, -29, Elf:1) 43 gold pieces (still there?) the Annotations on the Traveller (still there?) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Passage of Golubria Translocation 4 c - Summon Forest Summoning/Translocation 5 d - Manifold Assault Translocation 7 (34, -27, Elf:1) 19 gold pieces (35, -4, Elf:1) an amulet of magic regeneration (35, 22, Elf:1) a +2 short sword of protection (36, -19, Elf:1) a +0 long sword a +0 leather armour (47, -5, Elf:1) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (1, -31, Lair:1) a +0 quarterstaff a +0 sling a +0 leather armour (25, -3, Lair:1) a +0 rapier (30, -2, Lair:1) 6 stones (31, -40, Lair:1) a +4 scimitar of flaming (34, -4, Lair:1) a +0 flail (42, -22, Lair:1) a +0 cloak (52, -46, Lair:1) a +0 ring mail of fire resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) 3 stones (7, -7, Lair:2) a +0 trident (9, -51, Lair:2) the +2 scale mail of Jeimp {rC+ rCorr Str+6 Dex-2} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). (15, -48, Lair:2) a +0 war axe (16, -57, Lair:2) a +0 kite shield an amulet of guardian spirit a +0 helmet a +0 leather armour (29, -38, Lair:2) a +0 ring mail (31, -39, Lair:2) a +0 robe (33, -11, Lair:2) 5 poisoned darts (39, -15, Lair:2) a +0 ring mail (64, -46, Lair:2) a +0 scimitar Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 boomerangs (6, 34, Lair:3) a +0 ring mail (15, 8, Lair:3) 5 poisoned darts (24, 27, Lair:3) a +0 sling (28, 7, Lair:3) a +0 ring mail (34, 5, Lair:3) a +0 chain mail (36, 9, Lair:3) a +0 rapier (42, -6, Lair:3) a +0 hand axe (42, 16, Lair:3) a +0 spear (52, 2, Lair:3) a +0 sling (58, 22, Lair:3) the +2 scale mail of Zuntar {rN+++ Will+ Int-4 Dex+2} rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). Level 4 of the Lair of Beasts (0, 0, Lair:4) a scarf of shadows (1, 26, Lair:4) a +0 war axe (5, 33, Lair:4) 5 stones (23, 20, Lair:4) an amulet of reflection (24, 13, Lair:4) a +0 club (24, 21, Lair:4) 5 stones (25, 16, Lair:4) 4 stones (26, 22, Lair:4) a +0 leather armour a +0 hand axe (29, -11, Lair:4) a +0 war axe a +0 robe (29, 18, Lair:4) a +0 plate armour (29, 19, Lair:4) a stone (30, 13, Lair:4) an amulet of faith (31, 20, Lair:4) a +0 long sword (43, 25, Lair:4) 5 poisoned darts (46, 35, Lair:4) a +0 ring mail (57, 9, Lair:4) 27 gold pieces (58, 8, Lair:4) 12 gold pieces (58, 9, Lair:4) 15 gold pieces (59, 7, Lair:4) 8 gold pieces (60, -10, Lair:4) a +0 rapier (60, 7, Lair:4) 17 gold pieces (60, 8, Lair:4) 18 gold pieces (60, 38, Lair:4) an amulet of reflection (61, 40, Lair:4) a +0 hand axe a +0 robe Level 5 of the Lair of Beasts (19, -12, Lair:5) 6 potions of degeneration an amulet of faith a scroll of immolation (20, -13, Lair:5) a +0 helmet (23, -10, Lair:5) 2 stones (46, -12, Lair:5) a +0 spear (46, 0, Lair:5) a +0 scimitar (50, -20, Lair:5) an amulet of regeneration Level 1 of the Shoals (0, 0, Shoals:1) a +0 war axe (3, 25, Shoals:1) a +0 spear a +3 sling (4, 21, Shoals:1) a +0 club a +0 sling (4, 24, Shoals:1) a +0 quarterstaff a +0 sling (5, 20, Shoals:1) a +0 spear a +0 sling (14, 43, Shoals:1) a +6 ring of intelligence an amulet of regeneration an amulet of magic regeneration a +2 antimagic partisan a +0 flail (18, 9, Shoals:1) a +0 robe (19, 23, Shoals:1) a +0 robe (27, 30, Shoals:1) a +1 pair of gloves (29, 34, Shoals:1) a +0 halberd a +0 robe a +0 trident (30, 34, Shoals:1) 2 boomerangs a +0 trident a +0 spear (35, 18, Shoals:1) a +0 robe (39, 39, Shoals:1) a +0 trident (51, 26, Shoals:1) a +0 trident a boomerang (53, 0, Shoals:1) the +4 glaive "Nerhear" {flame, rPois rN+ rCorr} rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Level 2 of the Shoals (0, 0, Shoals:2) a +0 orcbow (3, -29, Shoals:2) a +0 leather armour (5, -10, Shoals:2) a +0 trident (7, 10, Shoals:2) a +0 robe (14, -25, Shoals:2) a +0 shortbow (21, 13, Shoals:2) a +0 club a +0 sling (22, -19, Shoals:2) a +0 chain mail (25, 12, Shoals:2) a +0 spear (26, 10, Shoals:2) a +0 quarterstaff a +0 sling (26, 11, Shoals:2) a +0 quarterstaff a +0 sling a +0 heavy quarterstaff a +0 sling (29, 9, Shoals:2) a +0 trident of venom (30, 15, Shoals:2) a scroll of identify (30, 16, Shoals:2) 5 stones (31, 4, Shoals:2) a +0 leather armour (31, 15, Shoals:2) a potion of heal wounds (32, 15, Shoals:2) a potion of experience (32, 16, Shoals:2) a +2 robe (unseen) (33, 13, Shoals:2) 4 stones (37, 1, Shoals:2) a +4 spear a +0 sling a +0 club a +0 longbow (38, 0, Shoals:2) a +0 spear (39, 0, Shoals:2) a +0 spear a +0 sling (49, -21, Shoals:2) a +0 trident (51, -20, Shoals:2) 4 large rocks Level 3 of the Shoals (0, 0, Shoals:3) a +0 spear a +0 longbow (12, 7, Shoals:3) a +0 rapier (20, -11, Shoals:3) a +0 trident (22, -4, Shoals:3) 4 stones (27, -6, Shoals:3) a +0 spear (29, -22, Shoals:3) 2 potions of might (29, -21, Shoals:3) a scroll of summoning (36, 10, Shoals:3) a +0 trident (37, 0, Shoals:3) a +0 ring mail (40, -10, Shoals:3) a +0 quarterstaff a +0 sling (41, -7, Shoals:3) a +0 trident (42, -11, Shoals:3) a +0 spear a +0 sling (42, -7, Shoals:3) 8 large rocks (43, -12, Shoals:3) a +0 spear a +0 longbow (43, -11, Shoals:3) a +0 spear a +0 sling (43, -7, Shoals:3) 4 large rocks a +0 spear (45, -10, Shoals:3) a +0 club a +0 sling (47, -2, Shoals:3) a +0 robe a +0 rapier Level 4 of the Shoals [Shop] Otuniex's CLEARANCE SALE! a +0 robe (4 gold) a potion of lignification (18 gold) a scroll of revelation (45 gold) a scroll of identify (12 gold) (0, 0, Shoals:4) a +0 trident 3 boomerangs (2, -34, Shoals:4) a +5 great mace of protection (2, -31, Shoals:4) a +1 antimagic trident a +0 robe (3, 0, Shoals:4) the +7 scimitar "Imaoxt" {flame, Str+2 Dex+3} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). (6, -34, Shoals:4) 2 stones (7, -19, Shoals:4) a +0 falchion (10, -28, Shoals:4) a +0 trident of flaming (12, -27, Shoals:4) a +0 trident a boomerang (15, -30, Shoals:4) 2 boomerangs a +0 trident (16, -28, Shoals:4) a +1 robe of cold resistance a +0 trident (20, -27, Shoals:4) a staff of fire (31, -31, Shoals:4) a +0 trident (32, -35, Shoals:4) a +0 trident (32, -33, Shoals:4) a staff of earth (32, -30, Shoals:4) a +0 trident a +0 hand axe (32, 2, Shoals:4) a +0 spear (33, -37, Shoals:4) a +3 leather armour of fire resistance (33, -28, Shoals:4) a +0 trident (35, 2, Shoals:4) a +2 trident of venom a +0 leather armour (35, 3, Shoals:4) a +0 trident (36, -21, Shoals:4) a +0 trident 3 boomerangs (36, 3, Shoals:4) a +0 trident (40, -5, Shoals:4) 3 stones (45, -19, Shoals:4) a +0 rapier a +0 robe a +0 rapier a +0 robe (45, -18, Shoals:4) a +0 spear a +0 trident a boomerang a +1 trident of flaming a +0 robe a +3 trident of venom a +0 robe a +0 spear a +0 leather armour a +0 vampiric spear a +0 leather armour (48, -29, Shoals:4) the +3 sling of Action {chaos, rF++ Str-5 Int+4} rF++: It greatly protects you from fire. Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). (48, -24, Shoals:4) a +0 trident (52, -28, Shoals:4) a +0 trident a +0 sling a +0 quarterstaff (52, -27, Shoals:4) a +0 spear a +0 sling (53, -27, Shoals:4) a +0 longbow a +0 quarterstaff (53, 2, Shoals:4) a +0 trident 2 boomerangs (53, 3, Shoals:4) a +0 spear (54, -27, Shoals:4) a +0 sling a +0 spear Level 1 of the Spider Nest (0, 0, Spider:1) 4 stones (24, -16, Spider:1) a +0 partisan (25, -30, Spider:1) a +0 robe (26, -41, Spider:1) a +0 club (32, -37, Spider:1) a staff of cold (35, -35, Spider:1) a +0 robe Level 2 of the Spider Nest (0, 0, Spider:2) a staff of alchemy (11, -4, Spider:2) 5 stones (19, 37, Spider:2) a potion of degeneration (24, 13, Spider:2) a +0 spear (26, 5, Spider:2) a +0 pair of gloves (29, 29, Spider:2) 4 potions of ambrosia (32, 32, Spider:2) a +0 kite shield (35, 15, Spider:2) a +0 dire flail (37, 13, Spider:2) a +0 short sword Level 3 of the Spider Nest (0, 0, Spider:3) a +0 great sword (14, -12, Spider:3) a +0 spear (20, 6, Spider:3) a +6 ring of intelligence a wand of polymorph (27) (45, 11, Spider:3) a +0 helmet (53, -16, Spider:3) a +0 sling (53, 26, Spider:3) a +0 ring mail Level 4 of the Spider Nest (0, 0, Spider:4) a +0 plate armour (6, -1, Spider:4) a +0 leather armour (7, -17, Spider:4) a wand of charming (3) (8, -17, Spider:4) 33 gold pieces (9, -17, Spider:4) 2 scrolls of blinking (10, -17, Spider:4) a potion of heal wounds (10, -16, Spider:4) the +2 pair of gloves of Gonwour {rF- rC+ Str+2} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). (unseen) (11, -17, Spider:4) the +7 trident "Tinoluwn" {drain, rF+ Dex+4} rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). (unseen) (11, 1, Spider:4) a +0 halberd (12, -17, Spider:4) a scroll of teleportation (18, -17, Spider:4) a +0 dagger (21, -23, Spider:4) a potion of lignification (23, 14, Spider:4) a potion of ambrosia (24, -23, Spider:4) a wand of polymorph (2) a wand of charming (14) (24, -16, Spider:4) a stone (24, -15, Spider:4) a +0 leather armour (25, 15, Spider:4) a potion of ambrosia (28, 13, Spider:4) an orb of mayhem (29, 14, Spider:4) a potion of ambrosia (30, -3, Spider:4) a +0 helmet (30, 13, Spider:4) a scarf of resistance (34, -2, Spider:4) a +0 leather armour a +1 hand axe of flaming (34, 15, Spider:4) an orb of energy (unseen) (35, 14, Spider:4) a potion of ambrosia