Dungeon Crawl Stone Soup version 0.34-a0-740-g3737fe9480 (webtiles) character file. Game seed: 16720492703567503730 24 cowcow the Gusty (level 3, -3/19 HPs) Began as a Tengu Air Elementalist on Sept 6, 2025. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:56 (1011 turns). cowcow the Gusty (Tengu Air Elementalist) Turns: 1011, Time: 00:01:57 Health: -3/19 AC: 2 Str: 8 XL: 3 Next: 2% Magic: 0/7 EV: 11 Int: 17 God: Gold: 49 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of silence {unknown} e - a scroll of amnesia {unknown} h - 2 scrolls of revelation {unknown} k - 2 scrolls of identify {unknown} Potions g - a potion of magic d - 2 potions of enlightenment {unknown} f - a potion of cancellation {unknown} j - a potion of berserk rage {unknown} Skills: + Level 2.4 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 1.7 Conjurations + Level 4.9 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 b - Static Discharge Conj/Air 26% 3-5/arc 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 18% N/A 8% 3 Soul Splinter Necr 4% N/A 19% 1 Sublimation of Blood Necr 1% N/A 28% 2 Airstrike Air 9% 2d(2-18) 24% 4 Iskenderun's Mystic Bla Conj/Tloc 4% 2d3 (+2d1 78% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You open the door. There is an open door here. Found a sling. You pick up a parchment of Alistair's Intoxication and begin reading... You add the spell Alistair's Intoxication to your library. k - 2 scrolls labelled GISKUA PUGOSMINU (gained 1) Terence the Veteran comes into view. He is wielding a +0 flail. Terence is nearby! Terence is struck by an arc of lightning. Terence shouts! Terence is lightly wounded. You are struck by an arc of lightning. The lightning grounds out. Terence screams, "I want to be left alone!" Terence barely misses you. Terence is struck by an arc of lightning. Terence is lightly wounded. You are struck by an arc of lightning. Terence is struck by an arc of lightning. Terence is moderately wounded. You are struck by an arc of lightning. The lightning grounds out. Terence barely misses you. Terence is struck by an arc of lightning. Terence is moderately wounded. You are struck by an arc of lightning. The lightning grounds out. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Static Discharge (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses Terence. The zap hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ## #. .. #. ..# #. #..# #.###.####..# #.....@.##..# #####@#.#...## #.#......## #.##......# #.......#.#### ####.#........ #...##..### #..##..## #...#..##### You could see Terence. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 3 jackals (D:1) 2 quokkas 2 ball pythons (D:1) 5 bats (D:1) A frilled lizard (D:1) 4 goblins (D:1) 3 hobgoblins 2 kobolds 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cowcow the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 192 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 885 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/7 896 | D:2 | Learned a level 2 spell: Static Discharge 1006 | D:2 | Noticed Terence 1011 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms D:2: layout_loops_corners, basic_altar, grunt_ministairs_2, minmay_pentomino_r2, uniq_terence, uniq_sigmund, uniq_natasha Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Shock || 50 Static Discharge || 4 Armour: Robe || 9 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1010 | 1010 | 0 | 0 | 874 | 2 | 505.0 | Dungeon | 1010 | 1010 | 0 | 0 | 874 | 2 | 505.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 848 daAuts D:2: 162 daAuts