Dungeon Crawl Stone Soup version 0.34-a0-760-gc40730ba34 (webtiles) character file. Game seed: 2637919747235582098 50 cowcow the Conjurer (level 3, -4/19 HPs) Began as a Tengu Conjurer on Sept 14, 2025. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:04 (1488 turns). cowcow the Conjurer (Tengu Conjurer) Turns: 1488, Time: 00:03:05 Health: -4/19 AC: 2 Str: 7 XL: 3 Next: 79% Magic: 1/7 EV: 11 Int: 20 God: Gold: 63 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - an orb of attunement Scrolls c - a scroll of noise {unknown} e - 2 scrolls of identify {unknown} h - 2 scrolls of torment {unknown} j - a scroll of poison {unknown} Potions g - a potion of magic d - a potion of enlightenment {unknown} f - 3 potions of curing {unknown} Skills: + Level 0.1 Short Blades + Level 2.5 Dodging + Level 2.0 Stealth + Level 2.3 Spellcasting + Level 6.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 8% N/A 16% 1 Frozen Ramparts Ice 4% 1d1 41% 3 Inner Flame Hex/Fire 2% N/A 41% 3 Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dispel Undead Necr 2% 3d7 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You kill the goblin! HP restored. Magic restored. Found an escape hatch in the floor. Found a stone staircase leading down. A gnoll comes into view. It is wielding a +0 flail. There is a stone staircase leading down here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading up. The gnoll shouts! You hear a shout! x3 You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll! You kill the gnoll! A gnoll comes into view. It is wielding a +0 whip. You finish channelling your searing ray. A giant cockroach comes into view. A gnoll comes into view. It is wielding a +0 spear. An endoplasm comes into view. You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The endoplasm quivers. You are out of magic! You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear! The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. The gnoll hits you from afar with a +0 spear! You die... ########## #........### #........... #))......# #@.j.....##### ###.j....>...# #.....####.. ####B.....# #.####... #.# # #j## #>.## #J..# You could see 2 gnolls and a giant cockroach. Vanquished Creatures Robin (D:1) A gnoll (D:2) 2 dart slugs (D:1) An endoplasm (D:2) A giant cockroach (D:1) 6 hobgoblins 3 jackals 3 ball pythons (D:1) A bat (D:1) 9 goblins A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cowcow the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 530 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 843 | D:1 | Reached skill level 6 in Conjurations 1020 | D:1 | Learned a level 2 spell: Searing Ray 1241 | D:2 | Noticed Robin 1264 | D:1 | Killed Robin 1265 | D:1 | Reached XP level 3. HP: 5/19 MP: 0/7 1488 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_shiawase, layout_loops_corners, chequers_serial_rivers_large_b D:2: layout_rooms, ebering_ecumenical_altar_webs, uniq_jessica, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.5 Short Blades | | 0.1 Dodging | | 2.5 Stealth | | 2.0 Spellcasting | | 2.3 Action || total ---------------------------++------- Attack: Normal || 17 Melee: Dagger || 16 Kick || 5 Peck || 4 Unarmed || 1 Cast: Magic Dart || 31 Searing Ray || 8 Armour: Robe || 26 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1519 | 1410 | 109 | 68 | 1159 | 2 | 759.5 | Dungeon | 1519 | 1410 | 109 | 68 | 1159 | 2 | 759.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1375 daAuts D:2: 143 daAuts