Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 5325367675881713956 46 cowcow the Conjurer (level 3, 0/19 HPs) Began as a Tengu Conjurer on Sept 22, 2025. Killed from afar by Ijyb (19 damage) ... with a bolt of acid ... on level 2 of the Dungeon. The game lasted 00:02:30 (1748 turns). cowcow the Conjurer (Tengu Conjurer) Turns: 1748, Time: 00:02:31 Health: 0/19 AC: 3 Str: 7 XL: 3 Next: 68% Magic: 2/7 EV: 11 Int: 20 God: Gold: 83 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . c - amulet of magic regeneration Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.50/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak (worn) Jewellery c - an amulet of magic regeneration (worn) d - a ring of positive energy Scrolls c - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of enlightenment {unknown} j - 2 potions of cancellation {unknown} k - a potion of might {unknown} l - a potion of lignification {unknown} Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting + Level 6.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 4% N/A 43% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Airstrike Air 1% 2d(1-17) 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Ijyb Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The goblin shouts! You hear a shout! A goblin comes into view. It is wielding a +0 club. x2 2 goblins come into view. The goblin shouts! Ijyb the Inquisitive comes into view. She is wielding a +0 dagger and carrying a wand of acid. The goblin moves out of view. Ijyb shouts! The goblin shouts! x3 You hit the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You focus your ray upon the goblin. The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin. You kill the goblin! The searing ray hits the goblin! You kill the goblin! The searing ray hits Ijyb but does no damage. (Press . to maintain the ray.) The searing ray hits Ijyb. Ijyb is moderately wounded. The searing ray hits the goblin. You kill the goblin! The searing ray hits Ijyb. Ijyb is moderately wounded. The searing ray hits the goblin. You kill the goblin! The searing ray hits Ijyb! Ijyb is severely wounded. You finish channelling your searing ray. Ijyb completely misses you. You focus your ray upon Ijyb. The searing ray hits Ijyb but does no damage. Ijyb is severely wounded. The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) Ijyb zaps a wand. The bolt of acid hits you!! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" ##...g.## #...gg.. ##....g## #.......# #ß.....ß# #.......# #.......# #.###.###### #.....)))g@# ####..####.# >.#####..####.##### .........#........# #..#####..#.##.###.# ...........†##.# #.# #..#####.......# #.###### #....#### #.##..†# #....# #.##.#.# You could see Ijyb. Vanquished Creatures A gnoll (D:1) 2 dart slugs (D:1) 6 hobgoblins 8 ball pythons (D:1) 2 bats (D:1) 4 endoplasms (D:1) A frilled lizard (D:2) 9 goblins 3 kobolds (D:1) 7 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cowcow the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 256 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 346 | D:1 | Found a faded altar of an unknown god. 542 | D:1 | Reached skill level 6 in Conjurations 901 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1120 | D:1 | Learned a level 2 spell: Searing Ray 1732 | D:2 | Noticed Ijyb 1748 | D:2 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_corners, shapermc_ecumenical_altar_starsandcircs, grunt_decor_resistance, chequers_serial_rivers_marsh, minmay_tall_x D:2: kennysheep_the_goblin_king, layout_loops_corners, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.5 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.2 Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Cast: Magic Dart || 55 Searing Ray || 10 Armour: Robe || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1750 | 1733 | 17 | 0 | 1518 | 2 | 875.0 | Dungeon | 1750 | 1733 | 17 | 0 | 1518 | 2 | 875.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1564 daAuts D:2: 185 daAuts