Dungeon Crawl Stone Soup version 0.25.0-1-g7eea58d (webtiles) character file. Game seed: 17098087278091760087 88 cpf86 the Grasshopper (level 4, -2/38 HPs) Began as a Gnoll Warper on June 28, 2020. Slain by a phantom (3 damage) ... on level 3 of the Dungeon. The game lasted 00:03:13 (2519 turns). cpf86 the Grasshopper (Gnoll Warper) Turns: 2519, Time: 00:03:14 Health: -2/38 AC: 3 Str: 15 XL: 4 Next: 53% Magic: 0/11 EV: 14 Int: 15 God: Gold: 106 SH: 0 Dex: 14 Spells: 13/13 levels left rFire . . . SeeInvis . a - +0 hand axe rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... G - amulet of guardian spirit HPRegen 0.12/turn C - ring of protection from cold MPRegen 0.12/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Skills: + Level 4.6 Fighting + Level 1.1 Short Blades + Level 1.1 Long Blades + Level 4.6 Axes + Level 1.1 Maces & Flails + Level 1.1 Polearms + Level 1.1 Staves + Level 1.1 Slings + Level 1.1 Bows + Level 1.1 Crossbows + Level 2.7 Throwing + Level 2.7 Armour + Level 4.6 Dodging + Level 1.1 Stealth + Level 1.1 Shields + Level 1.1 Unarmed Combat + Level 5.1 Spellcasting + Level 0.9 Conjurations + Level 0.9 Hexes + Level 0.9 Charms + Level 0.9 Summonings + Level 0.9 Necromancy + Level 5.4 Translocations + Level 0.9 Transmutations + Level 0.9 Fire Magic + Level 0.9 Ice Magic + Level 0.9 Air Magic + Level 0.9 Earth Magic + Level 0.9 Poison Magic + Level 1.2 Invocations + Level 1.1 Evocations You had 13 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 3% 2 ##..... Gell's Gravitas Tloc ###....... 6% 3 ###.... Lesser Beckoning Tloc ###....... 6% 3 ###.... Teleport Other Tloc ###..... 6% 3 ###.... Shroud of Golubria Chrm/Tloc ##.... 9% 2 ##..... Passage of Golubria Tloc N/A 21% 4 ####... Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles g - 63 stones (quivered) n - 27 arrows Armour b - a +0 leather armour (worn) Jewellery C - a ring of protection from cold (left hand) G - an amulet of guardian spirit (around neck) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of blinking i - a scroll of fog {unknown} j - 2 scrolls of identify {unknown} k - 3 scrolls of amnesia {unknown} l - 3 scrolls of remove curse {unknown} Potions m - a potion of curing {unknown} o - a potion of stabbing {unknown} Comestibles e - 2 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: #..#.###. #######........ ...[....##...>. .####.#.# ##### #.#.# ∆ #(#)### #.)!(.# #.#.#.####.###. #(.(..@.(..(.(. #(#.#W###..#.#. #.$..... ## ###.####.. ∆ #.# ... #.# .# ..# # ### You could see a phantom. Message History The orc hits you with a cursed -2 trident. * * * LOW HITPOINT WARNING * * * Items here: ))) [ ††† You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the orc. The orc barely misses you. You slash the orc! You kill the orc! You see here a cursed -2 trident. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! You barely miss the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the rat. The rat barely misses you. You hit the rat. You kill the rat! You see here a rat corpse. A phantom comes into view. A phantom is nearby! You see here a rat corpse. You butcher the rat corpse. Things that are here: a chunk of flesh; a rat skeleton h - a chunk of flesh Throwing (i - inventory. (/) - cycle) g - 76 stones (quivered) Aim: a phantom You throw a stone. The stone closely misses the phantom. Throwing (i - inventory. (/) - cycle) g - 75 stones (quivered) Aim: a phantom You throw a stone. The stone hits the phantom. Eat a chunk of flesh? (ye/n/q) You eat the chunk of flesh. Throwing (i - inventory. (/) - cycle) g - 74 stones (quivered) Aim: a phantom (lightly damaged) You throw a stone. The stone misses the phantom. Throwing (i - inventory. (/) - cycle) g - 73 stones (quivered) Aim: a phantom (lightly damaged) You throw a stone. The stone hits the phantom. You hit the phantom but do no damage. The phantom blinks! Throwing (i - inventory. (/) - cycle) g - 72 stones (quivered) Aim: a phantom (lightly damaged) You throw a stone. The stone hits the phantom but does no damage. The phantom blinks! Throwing (i - inventory. (/) - cycle) g - 71 stones (quivered) Aim: a phantom (lightly damaged) You throw a stone. The stone closely misses the phantom. The phantom blinks! Throwing (i - inventory. (/) - cycle) g - 70 stones (quivered) Aim: a phantom (lightly damaged) You throw a stone. The stone hits the phantom but does no damage. Throwing (i - inventory. (/) - cycle) g - 69 stones (quivered) Aim: a phantom (lightly damaged) You throw a stone. The stone barely misses the phantom. Throwing (i - inventory. (/) - cycle) g - 68 stones (quivered) Aim: a phantom (translocational energy, lightly damaged) You throw a stone. The stone hits the phantom but does no damage. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering f - 5 boomerangs of dispersal {=f} for throwing. Throwing (i - inventory. (/) - cycle) f - 5 boomerangs of dispersal (quivered) {=f} Aim: a phantom (lightly damaged) You throw a boomerang of dispersal {=f}. The boomerang of dispersal {=f} hits the phantom! The phantom blinks! Throwing (i - inventory. (/) - cycle) f - 4 boomerangs of dispersal (quivered) {=f} Aim: a phantom (moderately damaged) You throw a boomerang of dispersal {=f}. The boomerang of dispersal {=f} hits the phantom. The phantom blinks! Throwing (i - inventory. (/) - cycle) f - 3 boomerangs of dispersal (quivered) {=f} Aim: a phantom (moderately damaged) You throw a boomerang of dispersal {=f}. The boomerang of dispersal {=f} barely misses the phantom. Throwing (i - inventory. (/) - cycle) f - 2 boomerangs of dispersal (quivered) {=f} Aim: a phantom (moderately damaged) You throw a boomerang of dispersal {=f}. The boomerang of dispersal {=f} misses the phantom. You hit the phantom. The phantom hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Throwing (i - inventory. (/) - cycle) f - a boomerang of dispersal (quivered) {=f} Aim: a phantom (heavily damaged) Okay, then. You barely miss the phantom. The phantom closely misses you. You barely miss the phantom. The phantom hits you. * * * LOW HITPOINT WARNING * * * You slash the phantom! The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You hit the phantom but do no damage. You punch the phantom, but do no damage. The phantom barely misses you. You closely miss the phantom. The phantom blinks! Throwing (i - inventory. (/) - cycle) f - a boomerang of dispersal (quivered) {=f} Aim: a phantom (heavily damaged) You throw a boomerang of dispersal {=f}. The boomerang of dispersal {=f} closely misses the phantom. The phantom hits you. * * * LOW HITPOINT WARNING * * * You closely miss the phantom. The phantom hits you. * * * LOW HITPOINT WARNING * * * You hit the phantom but do no damage. The phantom hits you! * * * LOW HITPOINT WARNING * * * You hit the phantom but do no damage. Your bite misses the phantom. The phantom hits you! * * * LOW HITPOINT WARNING * * * You hit the phantom but do no damage. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! Throwing (i - inventory) g - 67 stones (quivered) Aim: a phantom (heavily damaged) You throw a stone. The stone hits the phantom. Throwing (i - inventory) g - 66 stones (quivered) Aim: a phantom (heavily damaged) You throw a stone. The stone closely misses the phantom. You see here a rat skeleton. Throwing (i - inventory) g - 65 stones (quivered) Aim: a phantom (heavily damaged) You throw a stone. The stone closely misses the phantom. You hit the phantom but do no damage. The phantom blinks! Throwing (i - inventory) g - 64 stones (quivered) Aim: a phantom (heavily damaged) You throw a stone. The stone hits the phantom. The phantom blinks! You hit the phantom. Your punch misses the phantom. The phantom hits you but does no damage. You barely miss the phantom. Your bite misses the phantom. The phantom misses you. You hit the phantom but do no damage. Your bite misses the phantom. The phantom hits you. * * * LOW HITPOINT WARNING * * * You hit the phantom but do no damage. The phantom misses you. You hit the phantom. The phantom closely misses you. You closely miss the phantom. You bite the phantom, but do no damage. The phantom misses you. You hit the phantom. The phantom hits you but does no damage. You hit the phantom. The phantom hits you. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.2 Short Blades | 1 | 1.1 Long Blades | 1 | 1.1 Maces & Flails | 1 | 1.1 Polearms | 1 | 1.1 Staves | 1 | 1.1 Slings | 1 | 1.1 Bows | 1 | 1.1 Crossbows | 1 | 1.1 Stealth | 1 | 1.1 Shields | 1 | 1.1 Unarmed Combat | 1 | 1.1 Evocations | 1 | 1.1 Fighting | | 4.6 Axes | | 4.6 Throwing | | 2.7 Armour | | 2.7 Dodging | | 4.6 Conjurations | | 0.9 Hexes | | 0.9 Charms | | 0.9 Summonings | | 0.9 Necromancy | | 0.9 Translocations | | 5.4 Transmutations | | 0.9 Fire Magic | | 0.9 Ice Magic | | 0.9 Air Magic | | 0.9 Earth Magic | | 0.9 Poison Magic | | 0.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 145 | 76 || 221 Bite | 12 | 7 || 19 Punch | | 1 || 1 Throw: Stone | | 14 || 14 Boomerang | | 5 || 5 Stab: Sleeping | 1 | || 1 Eat: Chunk | 2 | 3 || 5 Armor: Leather armour | 41 | 10 || 51 Dodge: Dodged | 117 | 50 || 167 Levels and vault maps discovered: D:1: dpeg_arrival_tiny_f, layout_loops_ring D:2: layout_loops_corners, minmay_pentomino_p2 D:3: layout_loops_ring, elyvilon_altar_4, minmay_between, uniq_natasha Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cpf86 the Gnoll Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 40 | D:1 | Reached XP level 2. HP: 26/26 MP: 7/7 522 | D:1 | Reached XP level 3. HP: 31/31 MP: 9/9 601 | D:1 | Reached skill level 5 in Spellcasting 976 | D:2 | Reached skill level 1 in Invocations 987 | D:2 | HP: 7/31 [poisoned by an adder] 994 | D:2 | HP: 6/31 [poisoned by an adder] 1002 | D:2 | HP: 4/31 [poisoned by an adder] 1445 | D:2 | Reached skill level 1 in Short Blades 1445 | D:2 | Reached skill level 1 in Long Blades 1445 | D:2 | Reached skill level 1 in Maces & Flails 1445 | D:2 | Reached skill level 1 in Polearms 1445 | D:2 | Reached skill level 1 in Staves 1445 | D:2 | Reached skill level 1 in Slings 1445 | D:2 | Reached skill level 1 in Bows 1445 | D:2 | Reached skill level 1 in Crossbows 1445 | D:2 | Reached skill level 1 in Stealth 1445 | D:2 | Reached skill level 1 in Shields 1445 | D:2 | Reached skill level 1 in Unarmed Combat 1445 | D:2 | Reached skill level 1 in Evocations 1530 | D:2 | Reached XP level 4. HP: 36/38 MP: 9/11 2475 | D:3 | Noticed a phantom 2504 | D:3 | HP: 5/38 [phantom (6)] 2514 | D:3 | HP: 1/38 [phantom (3)] 2519 | D:3 | Slain by a phantom Vanquished Creatures An adder (D:2) 5 worms A dart slug (D:1) 3 leopard geckos (D:1) 4 orcs (D:3) 7 bats 2 giant cockroaches 6 goblins 6 hobgoblins 6 jackals A quokka (D:2) A ball python (D:1) 3 kobolds (D:1) 8 rats 54 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.9 | 0.0 | 83.8 | 823.7 Dungeon | 100.0 | 100.0 | 1.9 | 0.0 | 83.8 | 823.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 121 | 5 | 4.0 | 51 | 3 | 5.6 +---------+---------+-------+---------+---------+------- D:1 | 47 | 0 | 0.0 | 28 | 0 | 0.0 D:2 | 57 | 4 | 6.6 | 18 | 2 | 10.0 D:3 | 17 | 1 | 5.6 | 5 | 1 | 16.7 +---------+---------+-------+---------+---------+-------