Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 18375027174730302364 46 cpf86 the Magician (level 3, -8/25 HPs) Began as a Djinni Hedge Wizard on Jan 23, 2024. Mangled by Edmund ... wielding a +2 flail of protection (11 damage) ... on level 5 of the Dungeon. The game lasted 00:03:09 (1828 turns). cpf86 the Magician (Djinni Hedge Wizard) Turns: 1828, Time: 00:03:10 Health: -8/25 AC: 4 Str: 9 XL: 3 Next: 95% Gold: 113 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger {short} rCold x . . (no shield) rNeg . . . g - +0 leather armour rPois ∞ c - +0 hat rElec . (no cloak) rCorr . o - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-9 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 113 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: - Level 2.1 Dodging + Level 2.3 Stealth * Level 3.7 Spellcasting * Level 3.7 Conjurations * Level 3.7 Hexes Level 0.0 Charms * Level 3.7 Summonings * Level 3.7 Necromancy * Level 3.7 Translocations Level 0.0 Transmutations * Level 3.7 Fire Magic * Level 3.7 Ice Magic * Level 3.7 Air Magic * Level 3.7 Earth Magic * Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 b - Foxfire Conj/Fire 60% 2x1d7 4% 1 c - Blink Tloc 30% N/A 8% 2 d - Call Imp Summ 30% N/A 8% 2 e - Mephitic Cloud Conj/Alch/Air 15% N/A 14% 3 f - Slow Hex 60% N/A 4% 1 Your spell library was empty. Inventory: Hand Weapons a - a +0 dagger (weapon) {short} Missiles d - 4 atropa-tipped darts {throwing} s - a throwing net {=f!fthrowing} Armour b - a +0 robe c - a +0 hat (worn) g - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) o - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) Scrolls e - a scroll of teleportation {unknown} k - a scroll of blinking {unknown} l - a scroll of fear {unknown} p - a scroll of brand weapon {unknown} q - 3 scrolls of identify {unknown} t - a scroll of vulnerability {unknown} u - a scroll of acquirement {unknown} Potions f - 2 potions of brilliance {unknown} h - 2 potions of enlightenment {unknown} i - a potion of degeneration {unknown} j - 2 potions of curing {unknown} m - a potion of resistance {unknown} n - 2 potions of haste {unknown} r - 2 potions of magic {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26974 Temple: D:4-7 Altars: Shops: D:1 = Annotations: D:5 Edmund ######### #........ #@# #@# ##### ###.##..... #.......... #.......... #.......... ###.####### #.# #.# You could see Edmund. Message History 😎 HP[+1] Your hp is fully restored (25). Casting: Slow (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! 😕 HP[-1] You take 1 damage, and now have 24/25 hp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Edmund. The foxfire hits Edmund but does no damage. 😕 HP[-1] You take 1 damage, and now have 23/25 hp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Edmund but does no damage. x2 Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Edmund. The foxfire hits Edmund but does no damage. 😕 HP[-1] You take 1 damage, and now have 22/25 hp. The foxfire hits Edmund. x2 Edmund is no longer moving slowly. 😕 HP[+1] Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Edmund. 😕 HP[-1] You take 1 damage, and now have 22/25 hp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour (moderately wounded, ally target, 100% to hit) The magic dart hits Edmund but does no damage. 😕 HP[-1] You take 1 damage, and now have 21/25 hp. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour (moderately wounded, ally target, 100% to hit) The magic dart hits Edmund but does no damage. Edmund hits you with a +2 flail of protection. 😮 HP[-7] You take 7 damage, and now have 14/25 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour (moderately wounded, ally target, 100% to hit) The magic dart hits Edmund but does no damage. Edmund hits you with a +2 flail of protection! * * * LOW HITPOINT WARNING * * * 😨 HP[-7] You take 7 damage, and now have 7/25 hp. MASSIVE DAMAGE!! (PAUSE) Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour (moderately wounded, ally target, 100% to hit) The magic dart hits Edmund. * * * LOW HITPOINT WARNING * * * Edmund barely misses you. 😱 HP[-1] You take 1 damage, and now have 6/25 hp. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits Edmund but does no damage. * * * LOW HITPOINT WARNING * * * Edmund closely misses you. 😱 HP[-1] You take 1 damage, and now have 5/25 hp. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits Edmund but does no damage. * * * LOW HITPOINT WARNING * * * Edmund closely misses you. 😱 HP[-1] You take 1 damage, and now have 4/25 hp. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +2 flail of protection and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits Edmund but does no damage. * * * LOW HITPOINT WARNING * * * Edmund hits you with a +2 flail of protection! You die... Edmund says, "That'll show my brother!" Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.3 Dodging | | 2.1 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 50 Foxfire || 27 Slow || 3 Stab: Sleeping || 1 Armour: Leather armour || 5 Dodge: Dodged || 15 Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms, serial_shops, nicolae_shop_gibbet_a_chance D:2: layout_basic D:3: layout_basic, overflow_temple_1_default, nicolae_vehumet_altar_sigil, hellmonk_ecumenical_altar_blasted D:5: layout_basic, nicolae_qazlal_beasts_of_the_sky, gammafunk_ghost_hive, uniq_prince_ribbit1, uniq_edmund, uniq_eustachio D:6: layout_basic, minitemple, kiku_gazebo_garden_becter Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cpf86 the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | cpf86 set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | magus.rc [v1.9.6] 48 | D:1 | Found Rupli's Jewellery Shop. 278 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 763 | D:2 | Reached skill level 2 in Stealth 763 | D:2 | Reached XP level 3. HP: 17/25 MP: 0/0 763 | D:2 | Learned a level 1 spell: Foxfire 1760 | D:3 | You are sucked into a shaft and drop 3 floors! 1803 | D:5 | Entered Level 5 of the Dungeon 1803 | D:5 | Noticed Edmund 1828 | D:5 | Mangled by Edmund Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 3 bats 2 endoplasms (D:3) 4 giant cockroaches 3 hobgoblins 4 quokkas A kobold (D:2) 5 rats 25 creatures vanquished. Vanquished Creatures (others) 42 foxfires 42 creatures vanquished. Grand Total: 67 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 67 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 7 | 0 | 0.0 D:2 | 41 | 0 | 0.0 | 11 | 0 | 0.0 D:3 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.3 Dodging | | 2.1 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 50 Foxfire || 27 Slow || 3 Stab: Sleeping || 1 Armour: Leather armour || 5 Dodge: Dodged || 15 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.4 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.4 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1827 | 1796 | 31 | 0 | 1563 | 5 | 365.4 | Dungeon | 1827 | 1796 | 31 | 0 | 1563 | 5 | 365.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 996 daAuts D:1: 457 daAuts D:3: 305 daAuts D:6: 42 daAuts D:5: 24 daAuts