cpf86 Level 1 of the Dungeon [Shop] Lehoelut's Antique Weapon Emporium a +0 dagger (36 gold) a +0 quarterstaff (72 gold) a +0 flail (63 gold) a +0 short sword (54 gold) a +0 hand axe (54 gold) a +0 long sword (63 gold) a +0 dagger (36 gold) a +0 spear (54 gold) a +0 sling (27 gold) a +3 war axe of freezing (419 gold) [Shop] Bijul's Book Shop the Writings on Baleful Transportation (420 gold) Spells Type Level a - Jinxbite Hexes 2 b - Volatile Blastmotes Fire/Translocation 3 c - Enfeeble Hexes 7 the Information on the Niveous Tincture (420 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Olgreb's Toxic Radiance Alchemy 4 c - Metabolic Englaciation Hexes/Ice 5 the Almanac of the Vexing Tincture (504 gold) Spells Type Level a - Ignite Poison Fire/Alchemy 4 b - Yara's Violent Unravelling Hexes/Alchemy 5 c - Sculpt Simulacrum Ice/Alchemy 6 a book of Scorching (420 gold) a Trismegistus Codex (392 gold) a book of Minor Magic (224 gold) the Lectures on Firn and Electricity (420 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Summon Ice Beast Ice/Summoning 3 d - Airstrike Air 4 the Book of the Map (308 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Dispersal Translocation 6 a book of Spontaneous Combustion (532 gold) [Shop] Tuj Tom's Armour Emporium a +2 cloak of stealth (258 gold) the +0 scale mail of Rotini {rC+ rCorr Stlth+} (316 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the +1 ring mail "Zuesuli" {rN+ Int+5} (368 gold) Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. a +0 ring mail (48 gold) a +0 robe (8 gold) [Shop] Vaky's Distillery a potion of resistance (140 gold) a potion of ambrosia (112 gold) a potion of might (56 gold) a potion of mutation (112 gold) a potion of might (56 gold) 2 potions of might (112 gold) a potion of brilliance (56 gold) (3, -1, D:1) a +0 dagger of venom {short} (12, 14, D:1) a +0 club (16, -14, D:1) a +0 short sword {short} (20, -28, D:1) a +0 pair of boots (20, -9, D:1) a +0 leather armour (30, 16, D:1) a +0 short sword (31, 29, D:1) a +0 ring mail (33, -8, D:1) a +0 dagger (53, 4, D:1) 7 stones {throwing} Level 2 of the Dungeon (0, 0, D:2) a +0 robe a +3 club {mace} (16, 18, D:2) a +0 club {mace} (17, -15, D:2) 6 stones {throwing} (27, -3, D:2) a +0 trident Level 3 of the Dungeon (2, -26, D:3) a +2 heavy mace {mace} a +0 leather armour (4, -14, D:3) a +0 scale mail a +0 club {mace} a +0 mace {mace} a +0 ring mail a +0 dagger {short} a +0 robe (16, -15, D:3) 5 stones {throwing} (19, -28, D:3) a +0 leather armour (19, -16, D:3) a +0 ring mail (20, -16, D:3) a +0 mace {mace} (41, -38, D:3) 3 stones (45, -6, D:3) a +0 club {mace} a +0 ring mail Level 4 of the Dungeon (4, 15, D:4) a +1 dagger of distortion {!wshort} (21, 14, D:4) a +0 flail a +0 ring mail (33, -22, D:4) a +0 leather armour (47, 9, D:4) a +0 flail {mace} (48, 8, D:4) a +0 ring mail a +0 flail {mace} a +0 ring mail a +0 dagger {short} a +0 short sword {short} a +0 leather armour a +0 club {mace} (48, 18, D:4) a +0 spear (56, 4, D:4) a +0 falchion of holy wrath {long} a +0 leather armour (61, 12, D:4) a +0 club {mace} Level 5 of the Dungeon (0, 0, D:5) a +0 giant club {mace} (4, 30, D:5) a +0 club {mace} a +0 dagger {short} a +0 robe (5, 7, D:5) a +0 dagger {short} (5, 30, D:5) a +0 mace {mace} (6, 29, D:5) a +0 hand axe {axe} (6, 30, D:5) a +0 dagger {short} a +0 robe (7, 12, D:5) a +0 flail {mace} (7, 32, D:5) 7 stones (10, 37, D:5) a +1 mace of protection {mace} (13, 18, D:5) the +5 rapier "Luqimp" {heavy, rElec rPois rC- Str+4, short} Str+4: It affects your strength (+4). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison (14, 7, D:5) a +1 heavy mace {mace} a +0 chain mail (15, 29, D:5) a +0 giant spiked club {mace} (18, 22, D:5) a +0 club {mace} (19, 14, D:5) 4 stones (25, 27, D:5) a +0 ring mail (27, 12, D:5) a +0 short sword {short} Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow {bow} (10, 17, D:6) a +0 spear {polearm} (14, 26, D:6) a +0 hand axe {axe} (19, 37, D:6) a +0 hand axe {axe} a +0 giant club {mace} (19, 38, D:6) a +0 hand axe a +0 ring mail a +0 buckler a +0 flail a +0 leather armour (33, 40, D:6) a +0 spear {polearm} (48, 27, D:6) a +0 club {mace} (49, 44, D:6) a +0 dagger {short} Level 7 of the Dungeon (0, 0, D:7) a scroll of identify (2, 1, D:7) a +0 flail (3, 1, D:7) a +0 trident an orc corpse (3, 2, D:7) a +0 dagger {short} a +0 leather armour an orc corpse (22, -1, D:7) a +0 flail an orc corpse (26, 4, D:7) a +0 scimitar of electrocution {long} (41, -43, D:7) a +0 trident (43, -6, D:7) a +3 mace of venom {mace} (54, -5, D:7) a +0 long sword {long} (57, -3, D:7) 5 stones (63, -28, D:7) a +0 short sword {short} a +0 short sword {short} a +0 short sword {short} a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (63, -27, D:7) 4 stones {throwing} a +0 dagger {short} a +0 short sword {short} a kobold corpse (skeletalised by now) (64, -27, D:7) 3 stones a +0 club (65, -28, D:7) a +0 whip a kobold corpse (skeletalised by now) the Ecumenical Temple