Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 13878443825233211006 40 cpf86 the Trooper (level 3, -2/31 HPs) Began as a Ghoul Fighter on Jan 25, 2024. Slain by a quokka (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:02 (903 turns). cpf86 the Trooper (Ghoul Fighter) Turns: 903, Time: 00:01:02 Health: -2/31 AC: 6 Str: 21 XL: 3 Next: 50% Magic: 3/3 EV: 9 Int: 7 God: Gold: 5 SH: 4 Dex: 8 Spells: 2/2 levels left rFire . . . - Unarmed rCold + . . b - +0 buckler rNeg + + + a - +0 scale mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth d - ring of see invisible HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Skills: + Level 3.6 Fighting + Level 3.0 Armour + Level 3.0 Shields * Level 3.1 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 83% 1 Blink Tloc 0% N/A 93% 2 Call Imp Summ 0% N/A 93% 2 Inventory: Armour a - a +0 scale mail (worn) b - a +0 buckler (worn) Jewellery d - a ring of see invisible (left claw) (You found it on level 1 of the Dungeon) Potions c - a potion of might e - 2 potions of attraction {unknown} f - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11099 Altars: #......###. .......... ......#.## . .... ... ... ##... #.# ## ....#...###.# ... ..#.....##..###### ...r #......@r.r....).##..... ##...#..#.....##w<...... ... #..#.....#####..... . #..#.....# .... #........# ... .........# .. ..........# # ..........# You could see a quokka and a rat. Message History The jackal bites you but does no damage. The jackal barely misses you. x2 You completely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You claw the jackal! You kill the jackal! The jackal bites you but does no damage. Your Armour skill increases to level 3! You claw the jackal! You kill the jackal! You feel better. 😎 HP[+2] Your hp is fully restored (31). No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! You scratch the hobgoblin. The hobgoblin hits you but does no damage. You scratch the hobgoblin but do no damage. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin hits you. 😕 HP[-1] You take 1 damage, and now have 30/31 hp. You barely miss the hobgoblin. The hobgoblin hits you. 😕 HP[-2] You take 2 damage, and now have 28/31 hp. You scratch the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You scratch the hobgoblin. You kill the hobgoblin! You feel better. 😕 HP[+2] You regained 2 hp, and now have 30/31 hp. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Your movement speed is average. Your attack delay is about 0.9. Your damage rating with unarmed combat is about 10 (Base [5 + 3 (UC)] x 127% (Str) x 106% (Fight)). Unknown command. Done exploring. 😎 HP[+1] Your hp is fully restored (31). Done exploring. Done exploring. No target in view! Done exploring. Done exploring. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. The rat squeaks loudly. There is a stone staircase leading up here. There are monsters nearby! You scratch the kobold but do no damage. The kobold closely misses you. You miss the kobold. The kobold hits you with a +2 whip of electrocution. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You scratch the kobold. You kill the kobold! 😨 HP[-22] You take 22 damage, and now have 9/31 hp. MASSIVE DAMAGE!! (PAUSE) You block the quokka's attack. Things that are here: a +2 whip of electrocution {mace}; 2 stones {throwing}; a kobold corpse The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-3] You take 3 damage, and now have 6/31 hp. You block the quokka's attack. The quokka attacks as it pursues you! The quokka bites you but does no damage. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * 😱 HP[-4] You take 4 damage, and now have 2/31 hp. You are too injured to fight recklessly! You barely miss the quokka. The quokka bites you. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 3 | 3.1 Shields | 3 | 3.0 Armour | 3 | 3.0 Fighting | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 105 Armour: Scale mail || 69 Dodge: Dodged || 51 Block: Buckler || 25 Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_loops_ring, minmay_misc_feat_room D:2: layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cpf86 the Ghoul Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 53 | D:1 | You pick up a book of Minor Magic and begin reading... 53 | D:1 | You add the spells Magic Dart, Blink and Call Imp to your | library. 77 | D:1 | Reached XP level 2. HP: 18/26 MP: 2/2 358 | D:1 | Reached XP level 3. HP: 22/31 MP: 3/3 425 | D:1 | Reached skill level 3 in Unarmed Combat 526 | D:1 | Reached skill level 3 in Shields 759 | D:1 | Reached skill level 3 in Armour 896 | D:2 | HP: 6/31 [quokka (3)] 902 | D:2 | HP: 2/31 [quokka (4)] 903 | D:2 | Slain by a quokka Vanquished Creatures 3 dart slugs (D:1) 4 ball pythons (D:1) 5 bats (D:1) 3 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 5 jackals (D:1) 3 quokkas (D:1) 2 kobolds 2 rats (D:1) 30 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 58 | 0 | 0.0 | 30 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 56 | 0 | 0.0 | 29 | 0 | 0.0 D:2 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 3 | 3.1 Shields | 3 | 3.0 Armour | 3 | 3.0 Fighting | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 105 Armour: Scale mail || 69 Dodge: Dodged || 51 Block: Buckler || 25 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 899 | 848 | 51 | 0 | 655 | 2 | 449.5 | Dungeon | 899 | 848 | 51 | 0 | 655 | 2 | 449.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 886 daAuts D:2: 13 daAuts