cpf86 Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -1, D:1) a +0 ring mail (6, -13, D:1) a +0 spear (8, 10, D:1) a +0 spear {polearm} (11, 12, D:1) a +0 dagger (12, -21, D:1) a +0 dagger {short} (21, 6, D:1) a +0 robe (31, -5, D:1) a +0 club {mace} (33, 16, D:1) 5 stones {throwing} (43, -15, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger {short} (0, 1, D:2) a +0 club (9, -9, D:2) a +0 flail {mace} (9, -7, D:2) a +0 whip (10, -6, D:2) 4 stones {throwing} a +0 dagger {short} (32, -33, D:2) 2 stones Level 3 of the Dungeon [Shop] Ete Roi's Weapon Shoppe a +1 whip of electrocution (132 gold) a +0 dagger (20 gold) a +2 mace of protection (156 gold) 8 stones (8 gold) a +0 dagger (20 gold) a +4 mace of draining (274 gold) 5 stones (5 gold) 2 stones (2 gold) a +0 hand axe (30 gold) (0, 0, D:3) a +0 club (10, 9, D:3) a +0 hand axe {axe} a +0 leather armour (10, 10, D:3) a +0 hand axe a +0 mace a +0 leather armour (11, 9, D:3) a +0 mace {mace} (11, 10, D:3) a +0 dagger a +0 leather armour (13, -5, D:3) a +0 short sword a stone (24, -12, D:3) a +0 dagger (24, -4, D:3) a +0 dagger {short} (25, -6, D:3) a +0 short sword {short} (32, -17, D:3) a scarf of shadows (41, 2, D:3) a +0 leather armour (46, 20, D:3) a +0 halberd (48, 21, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, -2, D:4) a +0 dagger {short} 4 stones {throwing} (7, 5, D:4) a +0 dagger {short} (11, -13, D:4) a +0 dagger {short} a +0 crystal plate armour (11, 26, D:4) a +0 long sword (16, 17, D:4) a +0 whip {mace} 4 stones {throwing} (18, 17, D:4) a +0 dagger (18, 18, D:4) a +0 trident {polearm} (35, 31, D:4) a +0 chain mail (45, 21, D:4) a +0 ring mail (52, -3, D:4) 3 stones {throwing} Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger {short} (0, 1, D:5) a +0 ring mail a +0 club {mace} (0, 2, D:5) a +0 robe a +0 dagger {short} (0, 12, D:5) a +0 whip {mace} (1, -4, D:5) a +0 chain mail a +0 mace {mace} (2, -5, D:5) a +0 club {mace} (2, -4, D:5) a +0 robe a +1 dagger of draining {short} (12, 14, D:5) a +0 flail {mace} (21, 34, D:5) a +0 trident a +0 leather armour (22, 2, D:5) a +0 rapier {short} (22, 39, D:5) 5 stones {throwing} (38, 0, D:5) a +0 club {mace} (47, 19, D:5) a +0 robe (55, 16, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Erowurig's Assorted Antiques a +3 leather armour of positive energy (567 gold) the +9 dagger "No More Talking" {freeze, rF+ Stlth+} (1765 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. a +0 whip of venom (135 gold) a +4 dagger (648 gold) (0, 0, D:6) a +0 club (1, 0, D:6) a +0 club {mace} a +0 short sword {short} a +0 ring mail (1, 1, D:6) a +0 hand axe {axe} a +0 leather armour a +0 trident {polearm} (5, -27, D:6) a +0 ring mail (24, -30, D:6) the +1 war axe of Defence by Offence {pain, rN+, axe} rN+: It protects you from negative energy. (36, -39, D:6) a +0 pair of gloves (49, -37, D:6) a +0 leather armour (52, 5, D:6) a +0 club {mace} (57, -6, D:6) a +0 flail {mace} a +4 heavy trident {polearm} a +0 scale mail (57, -5, D:6) a +3 whip of electrocution {mace} a +0 spear {polearm} (58, -4, D:6) a +0 spear {polearm} Level 7 of the Dungeon (0, 0, D:7) a potion of curing (0, 5, D:7) the +4 scale mail of the Everdark {*Corrode +Inv Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. (7, 0, D:7) a +0 club (13, -9, D:7) a +0 dagger a +0 dagger a +0 robe a ring of poison resistance (14, -9, D:7) a +0 club (15, -9, D:7) a +0 cloak a +0 dagger (16, -3, D:7) a +0 dagger {short} the Ecumenical Temple