Dungeon Crawl Stone Soup version 0.33-a0-1099-gb9a02fdcf7 (webtiles) character file. Game seed: 7475372235216068468 8 cpf86 the Ruffian (level 2, 18/23 HPs) Began as a Mountain Dwarf Shapeshifter on Sept 20, 2024. Quit the game on level 1 of the Dungeon on Mar 17, 2025. The game lasted 00:02:44 (114 turns). cpf86 the Ruffian (Mountain Dwarf Shapeshifter) Turns: 114, Time: 00:02:45 Health: 18/23 AC: 2 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 10 Int: 10 God: Gold: 17 SH: 0 Dex: 9 Spells: 1/1 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 animal skin rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: beast-form A: beast (slay +1), runic magic, artefact enchanting a: Begin Untransformation You were on level 1 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: + Level 1.4 Fighting + Level 1.5 Dodging * Level 3.3 Unarmed Combat - Level 2.6 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Armour a - a +0 animal skin (worn) Jewellery e - a ring of resist corrosion (You found it on level 1 of the Dungeon) Talismans c - a beast talisman (active) d - a flux talisman Potions b - a potion of lignification {!q} f - a potion of ambrosia {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5887 Altars: ..~.~~~~~... ..~......~.....#######.# ..~.<~....~..#.#.#.#.#.# ...~.~)..~............. .....~.~~....#.......## .~...~....#.#.........# .~.|.~.###..##.......## .~..~.............>...# .~.~..#.##.#.#..h....## .~.~.##.##............# ..~..##....>.#)#.#.#.## ....## ####.......# # ....# #.####### ..##########.### #..............# #######........### #..........# There were no monsters in sight! Message History 😮 HP[+1] Found a stone staircase leading down. 😮 HP[+1] You now have 17 gold pieces (gained 5). 😕 HP[+1] A ball python comes into view. 😕 HP[+1] A frilled lizard comes into view. 🤖 Initializing magus.rc ... Bad monster_list_colour key: strict_neutral Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' ✅ Successfully initialized magus.rc [v1.9.6] Welcome back, cpf86 the Mountain Dwarf Shapeshifter. Press ? for a list of commands and other information. 🤖 Initializing magus.rc ... Bad monster_list_colour key: strict_neutral Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' ✅ Successfully initialized magus.rc [v1.9.6] Welcome back, cpf86 the Mountain Dwarf Shapeshifter. Press ? for a list of commands and other information. The frilled lizard hisses angrily. You hear a loud squeak. You hit the ball python. You kill the ball python! 😕 HP[+1] You miss the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! A rat comes into view. You see here a frilled lizard corpse. The rat squeaks loudly. The rat bites you. 😮 HP[-3] You take 3 damage, and now have 12/16 hp. You hit the rat. The rat barely misses you. 😕 HP[+1] You closely miss the rat. The rat bites you. 😮 HP[-1] You take 1 damage, and now have 12/16 hp. You hit the rat. You kill the rat! 😕 HP[+1] You see here a frilled lizard corpse. A kobold and a rat come into view. The kobold shouts! The rat squeaks loudly. 😎 HP[+3] Your hp is fully restored (16). Found a stone staircase leading down. A frilled lizard comes into view. An endoplasm comes into view. The rat bites you. 😕 HP[-2] You take 2 damage, and now have 14/16 hp. You completely miss the rat. The frilled lizard hisses angrily. The endoplasm quivers. You punch the rat. You kill the rat! You closely miss the kobold. The kobold hits you with a +0 short sword. 😕 HP[-1] You take 1 damage, and now have 13/16 hp. You completely miss the kobold. The kobold barely misses you. You hit the kobold. You kill the kobold! You barely miss the frilled lizard. The frilled lizard bites you. 😮 HP[-2] You take 2 damage, and now have 11/16 hp. You hit the frilled lizard. The frilled lizard misses you. You closely miss the frilled lizard. The frilled lizard barely misses you. 😮 HP[+1] You closely miss the frilled lizard. The frilled lizard bites you. 😮 HP[-1] You take 1 damage, and now have 11/16 hp. You hit the frilled lizard. You kill the frilled lizard! You hit the endoplasm but do no damage. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm barely misses you. You punch the endoplasm! You kill the endoplasm! You have reached level 2! 😮 HP[+6] MP[+1] You now have 23 max hp (+7). You regained 6 hp, and now have 17/23 hp. Your mp is fully restored (2). Things that are here: a +0 short sword {short}; a kobold corpse; a rat corpse 😕 HP[+1] You are a hulking beast. Your movement speed is average. Your attack delay is about 0.9. Your damage rating with unarmed combat is about 8 (Base [3 + 3 (UC)] x 115% (Str) x 102% (Fight) + 1 (Slay)). You are not religious. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action || total ---------------------------++------- Melee: Unarmed || 27 Punch || 1 Armour: Animal skin || 10 Dodge: Dodged || 14 Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, nicolae_concentric_dashed_squares_wild, st_stairs_4, minmay_misc_feat_chi, grunt_decor_arrowhead Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cpf86 the Mountain Dwarf Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 0 | D:1 | Upgraded the game from 0.33-a0-123-gd67f649 to | 0.33-a0-218-g443864507a 0 | D:1 | magus.rc [v1.9.6] 48 | D:1 | Upgraded the game from 0.33-a0-218-g443864507a to | 0.33-a0-717-ga3f7f667d0 48 | D:1 | magus.rc [v1.9.6] 48 | D:1 | Upgraded the game from 0.33-a0-717-ga3f7f667d0 to | 0.33-a0-1099-gb9a02fdcf7 48 | D:1 | magus.rc [v1.9.6] 111 | D:1 | Reached XP level 2. HP: 17/23 MP: 2/2 114 | D:1 | Quit the game Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A kobold (D:1) A quokka (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 8 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 3 | 25.0 | 6 | 2 | 25.0 +---------+---------+-------+---------+---------+------- D:1 | 9 | 3 | 25.0 | 6 | 2 | 25.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Unarmed || 27 Punch || 1 Armour: Animal skin || 10 Dodge: Dodged || 14 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 113 | 82 | 31 | 0 | 32 | 1 | 113.0 | Dungeon | 113 | 82 | 31 | 0 | 32 | 1 | 113.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 113 daAuts