Dungeon Crawl Stone Soup version 0.34-a0-524-g117922889b (webtiles) character file. Game seed: 9916965078279234977 4 cpf86 the Tinkerer (level 1, -1/14 HPs) Began as a Mountain Dwarf Forgewright on Aug 4, 2025. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (84 turns). cpf86 the Tinkerer (Mountain Dwarf Forgewright) Turns: 84, Time: 00:00:26 Health: -1/14 AC: 2 Str: 12 XL: 1 Next: 58% Magic: 3/3 EV: 10 Int: 15 God: Gold: 18 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Skills: + Level 0.4 Maces & Flails + Level 0.4 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting * Level 5.0 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Launch Clockwork Bee Frge 16% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic d - a potion of resistance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5907 Altars: ##...## ......#... #≈.<.≈# .........# #≈...≈# .........####≈...≈# ............#≈...≈# . ...........#≈...≈# .............##...## .....##.......#...#### .....rg@......+ß.ß'..# ....###.#.....##.###.### . ##.#......#.##..... ..........#'##..... .............#..... ###...........###..# #.....#.....†....# #.....##.......#.# ##...)#......†...# You could see a hobgoblin and a rat. Message History No target in view! No target in view! You now have 18 gold pieces (gained 17). A goblin comes into view. It is wielding a +0 dagger. You see here a smoky sapphire potion. A goblin is nearby! A goblin is nearby! A goblin is nearby! A kobold comes into view. It is wielding a +0 dagger. You closely miss the goblin. The kobold shouts! The goblin hits you with a +0 dagger. 😕 HP[-3] You take 3 damage, and now have 11/14 hp. MASSIVE DAMAGE!! (PAUSE) You barely miss the kobold. The goblin hits you but does no damage. The kobold hits you with a +0 dagger. The goblin hits you but does no damage. The kobold misses you. 😮 HP[-1] You take 1 damage, and now have 10/14 hp. You hit the kobold. You kill the kobold! The goblin hits you with a +0 dagger. Your Forgecraft skill increases to level 5! 😮 HP[-1] You take 1 damage, and now have 9/14 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin. You kill the goblin! 😮 HP[+1] An endoplasm comes into view. You see here a +0 dagger {short}. An endoplasm is nearby! An endoplasm is nearby! d - a smoky sapphire potion 😎 HP[+4] Your hp is fully restored (14). You open the door. A hobgoblin comes into view. The hobgoblin shouts! A rat comes into view. There are monsters nearby! There are monsters nearby! The rat squeaks loudly. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin hits you. 😕 HP[-2] You take 2 damage, and now have 12/14 hp. You hit the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! 😨 HP[-6] You take 6 damage, and now have 6/14 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.0 Maces & Flails | | 0.4 Armour | | 0.4 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 1.7 Action || total ---------------------------++------- Melee: Mace || 18 Armour: Robe || 16 Dodge: Dodged || 12 Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_rooms, minmay_pentomino_s2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cpf86 the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 45 | D:1 | Reached skill level 5 in Forgecraft 84 | D:1 | Slain by a hobgoblin Vanquished Creatures 4 bats (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 | ---------------+----+----- Forgecraft | 5 | 5.0 Maces & Flails | | 0.4 Armour | | 0.4 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 1.7 Action || total ---------------------------++------- Melee: Mace || 18 Armour: Robe || 16 Dodge: Dodged || 12 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 45 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 45 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts