Dungeon Crawl Stone Soup version 0.34-a0-2080-g3eaa6fa3b2 (webtiles) character file. Game seed: 15814056131120434232 25 cpf86 the Trooper (level 3, -2/30 HPs) Began as a Barachi Fighter on Jan 23, 2026. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (652 turns). cpf86 the Trooper (Barachi Fighter) Turns: 652, Time: 00:01:16 Health: -2/30 AC: 8 Str: 19 XL: 3 Next: 4% Magic: 3/3 EV: 8 Int: 8 God: Gold: 70 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . (100%) a - +0 war axe {axe} rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) e - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: confused, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%), Convert to Beogh (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Skills: + Level 3.9 Fighting * Level 2.9 Axes + Level 3.9 Armour + Level 3.5 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 94% 2 Arcjolt Conj/Air 0% 1d10 100% 5 Inventory: Hand Weapons a - a +0 war axe (weapon) {axe} Missiles d - 4 curare-tipped darts {=fthrowing} Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) e - a +0 helmet (worn) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of identify {unknown} d - a scroll of acquirement {unknown} e - a scroll of teleportation {unknown} Potions m - 2 potions of might f - a potion of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11221 Altars: ############ #..........# #...## # #...<# # #.#+##...##.# #........'..# #........#### #.....o..# #...o.@..# #.%..o.[.# #...o....# #.....#### ...#+## ... .. . You could see an orc priest, an orc wizard and 2 orcs. Message History No target in view! No target in view! No target in view! No target in view! You now have 36 gold pieces (gained 6). There is a stone staircase leading down here. You see here a +0 leather armour. You now have 50 gold pieces (gained 14). You see here a +0 leather armour. There is a stone staircase leading down here. You see here a +0 chain mail. You open the door. There is an open door here. There is an open door here. There is an open door, spattered with blood here. You open the door. There is an open door here. You open the door. There is an open door here. f - a fuming blue potion 😎 HP[+2] Your hp is fully restored (30). As you open the door, it creaks loudly! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. You now have 59 gold pieces (gained 9). You now have 63 gold pieces (gained 4). You open the door. There is an open door here. You open the door. There is an open door here. You now have 70 gold pieces (gained 7). Done exploring. Done exploring. Done exploring. Done exploring. No target in view! Search for what [? for help]? . Unknown command. Unknown command. Unknown command. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door, spattered with blood here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. No target in view! No target in view! As you open the door, it creaks loudly! You hear a shout! x3 You encounter an orc wizard. It is wielding a +0 dagger. You encounter an orc. It is wielding a +0 short sword. There is an open door here. There are monsters nearby! You encounter an orc priest. It is wielding a +0 short sword. You encounter an orc. It is wielding a +0 dagger. The orc shouts! The orc wizard gestures at you while chanting. You resist with significant effort. The orc wizard casts a spell at you. You are confused. The orc hits you but does no damage. The orc wizard hits you but does no damage. The orc hits you but does no damage. You're too confused to move! The orc hits you with a +0 short sword. The orc wizard points at you and mumbles some strange words. The magic dart hits you. 😕 HP[-5] You take 5 damage, and now have 25/30 hp. You are too confused! You barely miss the orc wizard. You hit the orc. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc wizard points at you and mumbles some strange words. The magic dart hits you. * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... Action || total ---------------------------++------- Attack: Normal || 47 Melee: War axe || 57 Armour: Scale mail || 46 Dodge: Dodged || 22 Block: Buckler || 14 Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic D:2: layout_basic, uniq_jessica Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cpf86 the Barachi Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 133 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 382 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 652 | D:2 | HP: 7/30 [orc wizard/magic dart (6)] 652 | D:2 | Killed from afar by an orc priest Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 6 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 4 bats (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 22 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 36 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 22 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Attack: Normal || 47 Melee: War axe || 57 Armour: Scale mail || 46 Dodge: Dodged || 22 Block: Buckler || 14 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 777 | 717 | 60 | 0 | 567 | 2 | 388.5 | Dungeon | 777 | 717 | 60 | 0 | 567 | 2 | 388.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 762 daAuts D:2: 15 daAuts