Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 16963434742253172470 6 crawlisdead the Conjurer (level 1, 11/11 HPs) Began as an Octopode Conjurer on Sept 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:27 (690 turns). crawlisdead the Conjurer (Octopode Conjurer) Turns: 690, Time: 00:00:28 Health: 11/11 AC: 1 Str: 6 XL: 1 Next: 90% Magic: 3/3 EV: 12 Int: 20 God: Gold: 15 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Scrolls c - a scroll of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of poison {unknown} j - a scroll of noise {unknown} Potions g - a potion of magic d - 2 potions of enlightenment {unknown} f - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.3 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Blink Tloc 4% N/A 22% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Cause Fear Hex 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You don't have enough magic to cast this spell. You start resting. Magic restored. A bat comes into view. A bat is nearby! A bat is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat is severely wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You start resting. Magic restored. You now have 15 gold pieces (gained 8). h - a scroll labelled DECSADEBOM You see here a +4 whip. j - a scroll labelled ISECUSIETI Found a short sword. You see here a +0 short sword. You pick up a parchment of Cause Fear and begin reading... You add the spell Cause Fear to your library. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. Done exploring. Done exploring. Press: ? - help, v - describe, . - travel The floor. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .##.#.# #.# #.# .##.#.# #.# #.# .##)#.# #.# #.# .##.#.# #.# #.# .##.#.# #.# #.# .##.#.# #.# #.# .##.#.# #.# #.# .##.#.# #.# #.# ......# #.# #@# ###.######.# #.# #........# #.# ########## #.# #.# #.# #.# ### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crawlisdead the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 690 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 689 | 689 | 0 | 57 | 594 | 1 | 689.0 | Dungeon | 689 | 689 | 0 | 57 | 594 | 1 | 689.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 689 daAuts