crawlisdead Level 1 of the Dungeon [Shop] Yliull's Weapon Shop a +0 whip (35 gold) 3 atropa-tipped darts (37 gold) a +2 hand axe of electrocution (273 gold) a +0 hand axe (42 gold) a +0 sling (21 gold) the +10 war axe "Jeefer" {antimagic, rPois rC++ rCorr} (1327 gold) rPois: It protects you from poison. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. 3 poisoned darts (25 gold) a +0 mace (42 gold) a +3 spectral lajatang (763 gold) [Shop] Cickul's One-of-a-Kind Rings a +6 ring of protection (unknown) (936 gold) a +8 ring of intelligence (unknown) (660 gold) a +2 ring of slaying (unknown) (120 gold) the ring "Huxefixo" {rC++ rN+} (534 gold) [ring of positive energy] rC++: It greatly protects you from cold. rN+: It protects you from negative energy. a +4 ring of dexterity (unknown) (180 gold) the ring of Zin's Scorn {rF+ Will++ EV+5} (768 gold) [ring of evasion] rF+: It protects you from fire. Will++: It greatly increases your willpower. EV+5: It affects your evasion (+5). a +8 ring of evasion (unknown) (936 gold) the ring "Atajumu" {Fly Slay+4 Clar} (663 gold) [ring of flight] Fly: It grants you flight. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 0, D:1) a +0 dagger (4, -3, D:1) a human skeleton (8, -4, D:1) a +0 leather armour (10, -38, D:1) a frilled lizard corpse (skeletalised by now) (10, -2, D:1) a +0 whip 2 stones a bat skeleton (10, 8, D:1) a +0 whip a gnoll corpse (skeletalised by now) (11, -2, D:1) a rat skeleton (12, -26, D:1) a +0 club (12, -24, D:1) a +0 dagger (12, 8, D:1) a +0 whip a gnoll corpse (skeletalised by now) (14, -11, D:1) a hobgoblin skeleton (16, -10, D:1) a +0 club (16, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (17, -2, D:1) a bat corpse (skeletalised by now) (29, -18, D:1) a +0 short sword 3 stones (44, -19, D:1) a parchment of Frozen Ramparts (47, -28, D:1) a bat corpse (skeletalised by now) (51, 4, D:1) a quokka corpse (skeletalised by now) (52, -34, D:1) a bat corpse (skeletalised by now) (53, 1, D:1) a +0 club Level 2 of the Dungeon (3, -45, D:2) 2 poisoned darts (6, -23, D:2) a +0 whip a stone the +4 mace of Brawling {antimagic, rElec rC- Will++ Int-3} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). a ball python corpse (skeletalised by now) (8, -15, D:2) a bat corpse (skeletalised by now) (10, -4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (25, -37, D:2) a +0 robe (30, -37, D:2) a ball python skeleton (34, -15, D:2) 3 boomerangs (36, -17, D:2) a +0 robe (38, -9, D:2) a +0 hand axe (38, 0, D:2) a +0 short sword (42, -40, D:2) a +0 dagger a goblin skeleton (43, -41, D:2) a +0 ring mail a +0 trident the human skeleton of Terence (43, -2, D:2) a ball python corpse (skeletalised by now) (46, -17, D:2) a +0 spear (51, -22, D:2) a +0 spear Level 3 of the Dungeon (1, 6, D:3) a +0 dagger a +0 scale mail (6, -1, D:3) 5 gold pieces (9, -21, D:3) a +0 dagger (34, -10, D:3) 8 gold pieces Level 4 of the Dungeon