Dungeon Crawl Stone Soup version 0.34-a0-1079-g4b5df66c0b (webtiles) character file. Game seed: 5242289079723252271 802 crawlisdead the Destroyer (level 7, 36/36 HPs) Began as a Deep Elf Conjurer on Nov 4, 2025. Was an Initiate of Vehumet. Quit the game on level 5 of the Dungeon. The game lasted 00:04:30 (3606 turns). crawlisdead the Destroyer (Deep Elf Conjurer) Turns: 3606, Time: 00:04:31 Health: 36/36 AC: 7 Str: 6 XL: 7 Next: 59% Magic: 19/19 EV: 8 Int: 23 God: Vehumet [......] Gold: 256 SH: 0 Dex: 13 Spells: 17/20 levels left rFire . . . (100%) f - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) g - +0 cloak rCorr . (100%) a - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: weakened A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 256 gold pieces. Inventory: Hand Weapons c - a +0 dagger f - a +0 sling (weapon) Missiles e - 3 stones Armour a - a +0 pair of gloves (worn) d - a +0 ring mail (worn) g - a +0 cloak (worn) Jewellery b - a ring of see invisible h - a +6 ring of strength Scrolls c - a scroll of poison {unknown} e - a scroll of enchant armour {unknown} h - 7 scrolls of identify {unknown} l - 2 scrolls of amnesia {unknown} m - a scroll of noise {unknown} q - a scroll of teleportation {unknown} u - 2 scrolls of fog {unknown} v - a scroll of immolation {unknown} Potions g - 2 potions of magic d - a potion of attraction {unknown} f - a potion of heal wounds {unknown} j - 3 potions of enlightenment {unknown} k - a potion of might {unknown} n - 2 potions of resistance {unknown} o - a potion of haste {unknown} p - a potion of moonshine {unknown} s - a potion of curing {unknown} t - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.1 Spellcasting * Level 8.9 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 4% 1 Sandblast Erth 16% 2d6 30% 1 Summon Small Mammal Summ 32% N/A 30% 1 Sublimation of Blood Necr 8% N/A 43% 2 Fulminant Prism Conj/Alch 14% 3d8 45% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 45% 4 Teleport Other Tloc 8% N/A 67% 3 Vampiric Draining Necr 8% 2d6 67% 3 Passage of Golubria Tloc 8% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the bes kemwar. The searing ray misses the bes kemwar. (Press . to maintain the ray.) The searing ray hits the bes kemwar but does no damage. The bes kemwar is lightly damaged. The bes kemwar writhes about, and something writhes within you. You feel as though your spells will be weakened yet longer. The searing ray hits the bes kemwar. The bes kemwar is heavily damaged. The bes kemwar bites you but does no damage. The searing ray hits the bes kemwar! The bes kemwar is severely damaged. You finish channelling your searing ray. The bes kemwar bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bes kemwar (severely damaged, 79% to hit) You focus your ray upon the bes kemwar. The searing ray hits the bes kemwar! You destroy the bes kemwar! Vehumet accepts your kill. (Press . to maintain the ray.) You stop channelling your searing ray. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You start resting. Your spells return to their normal power. You now have 256 gold pieces (gained 7). You see here a +0 cloak of air. A gnoll bouda, 3 gnolls and an ice beast come into view. The gnoll bouda shouts! The gnoll shouts! x2 A gnoll comes into view. It is wielding a +0 club. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll moves out of view. The gnoll shouts! x2 You see here a ring of wizardry. There are monsters nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ≈~~~~≈♣............##..........>. .................##............ P~~............##............ ~~~............##............ ~~........................... ♣.....#[...............###... ......####.............+.#... ...... ###...........#.#... ..... #@..........#.#... .. ...Y..j.##........#....† . jj.j..... .............# .........#..........†... ##.......#..........†... #...:.................. ...:.................... ............#...#.....†. .................. You could see an ice beast, a gnoll bouda and 3 gnolls. Vanquished Creatures A black bear (D:5) 2 ogres (D:4) A scorpion (D:5) A bes kemwar (D:5) 2 hounds (D:5) A clockroach (D:3) 2 iguanas Terence (D:2) Natasha (thrice) (D:2) 2 orc wizards (D:4) 3 gnolls 4 adders A shadow imp (D:4) 2 ufetubi (D:5) A dart slug (D:4) 9 orcs 3 ribbon worms 6 endoplasms 8 hobgoblins 2 jackals (D:2) 8 quokkas 8 ball pythons 4 bats 2 frilled lizards 5 goblins 5 kobolds 3 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crawlisdead the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 292 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 742 | D:1 | Learned a level 2 spell: Searing Ray 772 | D:2 | Noticed Natasha 807 | D:2 | Found an iron altar of Okawaru. 823 | D:2 | Reached skill level 5 in Conjurations 884 | D:2 | Killed Natasha 885 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 984 | D:2 | Found a faded altar of an unknown god. 1007 | D:2 | Noticed Natasha 1012 | D:2 | Killed Natasha 1013 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1122 | D:2 | Noticed Terence 1136 | D:2 | Killed Terence 1137 | D:2 | Reached skill level 6 in Conjurations 1376 | D:2 | Noticed Natasha 1380 | D:2 | Killed Natasha 1381 | D:2 | Reached XP level 5. HP: 28/28 MP: 10/14 1789 | D:3 | Reached skill level 5 in Spellcasting 2304 | D:4 | Noticed an ogre 2311 | D:4 | Killed an ogre 2312 | D:4 | Reached skill level 7 in Conjurations 2312 | D:4 | Reached XP level 6. HP: 10/32 MP: 7/16 3107 | D:5 | Entered Level 5 of the Dungeon 3175 | D:5 | Found a staircase to the Ecumenical Temple. 3181 | D:5 | Reached skill level 8 in Conjurations 3181 | D:5 | Reached XP level 7. HP: 36/36 MP: 13/18 3182 | D:5 | Found a statue of an orb of fire. 3183 | D:5 | Found a statue of an orb of fire. 3191 | Temple | Entered the Ecumenical Temple 3196 | Temple | Became a worshipper of Vehumet 3196 | Temple | Offered knowledge of Foxfire by Vehumet. 3606 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_loops_ring, minivault_19, chequers_serial_rivers_small_b D:2: layout_basic, basic_altar, basic_ecumenical_altar, uniq_terence, uniq_natasha D:3: layout_rooms D:4: layout_loops_ring, kennysheep_flooded_box, hangedman_decor_points D:5: layout_basic, minmay_temple_entry_arrows, serial_bayou_lagoon_b Temple: nicolae_temple_ziggedy_zaggedy Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 | 8.9 Spellcasting | 4 5 6 7 | 7.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 4 | | || 4 Melee: Dagger | 4 | | || 4 Fire: Sling | | 2 | || 2 Cast: Magic Dart | 45 | 104 | 24 || 173 Searing Ray | | 13 | 7 || 20 Armour: Robe | 4 | | || 4 Ring mail | | 18 | 21 || 39 Dodge: Dodged | 4 | 14 | 12 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3607 | 3487 | 120 | 638 | 2321 | 6 | 601.2 | Dungeon | 3596 | 3480 | 116 | 638 | 2321 | 5 | 719.2 | Temple | 10 | 6 | 4 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 962 daAuts D:4: 900 daAuts D:1: 797 daAuts D:5: 488 daAuts D:3: 447 daAuts Temple: 10 daAuts