crawlisdead Level 1 of the Dungeon (0, 0, D:1) 2 flux baubles (5, -13, D:1) a bat corpse (skeletalised by now) (12, 17, D:1) a +0 club (12, 32, D:1) a +0 mace (13, 33, D:1) a quokka corpse (skeletalised by now) (14, 23, D:1) a rat skeleton (21, 19, D:1) 6 stones (26, 40, D:1) a +0 dagger a kobold skeleton (34, 30, D:1) a bat skeleton (41, 1, D:1) a +0 robe (43, 42, D:1) a quokka corpse (skeletalised by now) (46, 21, D:1) a +0 club a goblin skeleton (48, -6, D:1) a +0 dagger (49, 19, D:1) a +0 dagger (62, 32, D:1) 5 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -20, D:2) a +0 hand axe (9, 8, D:2) a +0 rapier (13, 5, D:2) a quill talisman (14, -34, D:2) a ball python corpse (skeletalised by now) (15, 5, D:2) a +0 club (23, 4, D:2) a quokka corpse (skeletalised by now) (30, -37, D:2) a bat skeleton (31, -37, D:2) a +0 barding (32, 11, D:2) a +0 spear (45, -41, D:2) 6 boomerangs (45, -21, D:2) a +0 dagger a stone (47, 11, D:2) a +0 leather armour (48, 5, D:2) a +0 dagger (60, 9, D:2) a parchment of Rending Blade Level 3 of the Dungeon (4, -1, D:3) a scroll of identify (8, 17, D:3) a +0 short sword 5 stones (13, 24, D:3) a +0 dagger a +0 chain mail the goblin corpse of Ijyb (skeletalised by now) (16, 35, D:3) a hobgoblin corpse (skeletalised by now) (18, 23, D:3) the ring "Atyseon" {^Contam rN++ Dex+3 SInv} [ring of see invisible] ^Contam: It causes magical contamination when unequipped. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (19, 23, D:3) 9 gold pieces (19, 35, D:3) a rat corpse (skeletalised by now) (21, 23, D:3) 13 gold pieces (23, 23, D:3) a parchment of Passwall (24, 14, D:3) a bat corpse (skeletalised by now) (25, 23, D:3) 7 gold pieces (26, 23, D:3) 16 gold pieces (28, 37, D:3) a +0 dagger a +0 sling (38, -1, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (38, 13, D:3) a +0 ring mail (41, 42, D:3) a +0 dagger (47, 19, D:3) a +0 club a goblin corpse (skeletalised by now) (58, 21, D:3) a +0 club a +0 leather armour an orc skeleton (60, 23, D:3) a +0 flail (60, 24, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) Level 4 of the Dungeon (7, 15, D:4) a gold piece (7, 17, D:4) a gold piece a +5 flail of venom a +0 chain mail the human corpse of Edmund (7, 19, D:4) a gold piece (7, 21, D:4) a gold piece (12, -1, D:4) 6 large rocks (15, -9, D:4) a +0 dagger a goblin corpse (skeletalised by now) a hound corpse (skeletalised by now) (16, -4, D:4) a scarf of harm (38, 37, D:4) a +0 robe (39, 27, D:4) a +0 ring mail (40, 12, D:4) a +2 whip of flaming a +2 robe the kobold skeleton of Pikel (41, 21, D:4) a scarab talisman (44, 22, D:4) a hound corpse (skeletalised by now) (46, 21, D:4) an adder corpse (skeletalised by now) (47, 19, D:4) an iguana corpse (skeletalised by now) (49, 29, D:4) a +0 dagger 4 stones a kobold skeleton (56, 0, D:4) a +0 robe (56, 24, D:4) a howler monkey corpse (skeletalised by now) a ball python corpse (skeletalised by now) (56, 26, D:4) a +0 whip (59, 24, D:4) a +0 whip a +0 scale mail