Dungeon Crawl Stone Soup version 0.34-a0-1599-g9e2179861e (webtiles) character file. Game seed: 931021709911229803 97 crawlisdead the Conjurer (level 4, -3/24 HPs) Began as a Tengu Conjurer on Dec 4, 2025. Slain by Terence ... wielding a +3 short sword (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:28 (3579 turns). crawlisdead the Conjurer (Tengu Conjurer) Turns: 3579, Time: 00:02:29 Health: -3/24 AC: 2 Str: 8 XL: 4 Next: 68% Magic: 1/9 EV: 11 Int: 20 God: Gold: 156 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.11/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 156 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of protection from cold d - a ring of see invisible Wands e - a wand of charming (10) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} d - 3 scrolls of revelation {unknown} h - a scroll of enchant armour {unknown} Potions g - a potion of magic c - 3 potions of curing f - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.0 Spellcasting * Level 7.1 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Launch Clockwork Bee Frge 3% N/A 38% 3 Passwall Erth 3% N/A 38% 3 Summon Mana Viper Hex/Summ 3% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 short sword and wearing a +0 scale mail (82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence! Terence is heavily wounded. Terence closely misses you. The searing ray hits Terence. Terence is severely wounded. Terence completely misses you. The searing ray hits Terence. Terence is almost dead. You finish channelling your searing ray. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 short sword and wearing a +0 scale mail (almost dead, 82% to hit) You focus your ray upon Terence. The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) Terence hits you with a +3 short sword. Without enough magic to sustain it, your Searing Ray dissipates. Terence barely misses you. You barely miss Terence. Terence is almost dead. Terence hits you with a +3 short sword! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. You claw Terence, but do no damage. Terence is almost dead. Terence hits you with a +3 short sword! You die... Terence says, "Finally, peace and quiet." #...<..#######....# ######.##.........# #.##.####.##.# #.##.# ##.##.# #.##.# #†..#.### #.##.###.#.....# #.##.#...#...#.### #.##.#.#####.#.... #@##.#...#...#.### #..@.##.###.#.....#.. #.#####.............. # ######..###.#.. #..# #.#.. #..# #.#.. #..# #.### ########..###.##> ..............##. You could see Terence. Vanquished Creatures Ijyb (D:2) 3 adders A ribbon worm (D:2) 5 hobgoblins 3 jackals An orc (D:3) A ball python (D:2) 2 bats 9 endoplasms 6 frilled lizards 5 goblins 5 kobolds 8 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crawlisdead the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 470 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 1399 | D:2 | Reached skill level 6 in Conjurations 1547 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/7 1812 | D:2 | Found a faded altar of an unknown god. 1949 | D:2 | Learned a level 2 spell: Searing Ray 2625 | D:3 | Encountered Ijyb 2707 | D:2 | Killed Ijyb 2708 | D:2 | Reached XP level 4. HP: 7/24 MP: 0/9 3042 | D:3 | Reached skill level 7 in Conjurations 3569 | D:3 | Encountered Terence 3579 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_loops_corners D:2: layout_loops_corners, dreamdust_ecumenical_altar_grove, supply_closet_lemuel D:3: layout_loops_ring, st_stairs_12, minmay_between, uniq_ijyb, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 6 7 | 7.1 Spellcasting | 3 | 3.0 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 12 | 5 || 17 Melee: Dagger | 12 | 5 || 17 Peck | 2 | 1 || 3 Kick | 1 | 1 || 2 Cast: Magic Dart | 75 | 30 || 105 Searing Ray | 2 | 2 || 4 Drink: Curing | 1 | || 1 Haste | 1 | || 1 Invisibility | 1 | || 1 Armour: Robe | 18 | 18 || 36 Dodge: Dodged | 28 | 13 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3567 | 3514 | 53 | 593 | 2552 | 3 | 1189.0 | Dungeon | 3567 | 3514 | 53 | 593 | 2552 | 3 | 1189.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1577 daAuts D:1: 1276 daAuts D:3: 714 daAuts