Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 4916762834003692883 86 crawlisdead the Conjurer (level 4, 0/35 HPs) Began as a Draconian Conjurer on Dec 13, 2025. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:02:52 (2244 turns). crawlisdead the Conjurer (Draconian Conjurer) Turns: 2244, Time: 00:02:53 Health: 0/35 AC: 5 Str: 10 XL: 4 Next: 26% Magic: 9/17 EV: 11 Int: 18 God: Gold: 87 SH: 0 Dex: 17 Spells: 6/9 levels left rFire + . . (50%) c - +5 hand axe of Diuti {heavy, rF+} rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... b - +6 ring of dexterity Stlth ++ a - ring of magical power HPRegen 0.25/turn MPRegen 0.15/turn %: no passive effects @: lethally poisoned (0 -> -23) A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons c - the +5 hand axe of Diuti (weapon) {heavy, rF+} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. It cannot be enchanted further. Jewellery a - a ring of magical power (worn) b - a +6 ring of dexterity (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of identify {unknown} Potions d - a potion of mutation {unknown} h - a potion of haste j - 2 potions of moonshine {unknown} c - 2 potions of curing l - a potion of enlightenment {unknown} Skills: + Level 1.6 Fighting * Level 2.3 Dodging - Level 1.7 Stealth * Level 3.1 Spellcasting + Level 4.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 3-4/arc 10% 2 Freeze Ice 8% 1d3 16% 1 Blink Tloc 4% N/A 24% 2 Confusing Touch Hex 2% N/A 43% 3 Maxwell's Portable Pile Tloc 2% (3-9)d2 43% 3 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Alistair's Walking Alem Alch/Frge 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Cheibriados Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Deactivating autopickup; reactivate with Ctrl-A. Something tries to affect you, but you resist. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) The searing ray hits something. A magic dart appears from out of thin air! The magic dart hits you! You finish channelling your searing ray. Something hits you but does no damage. You are poisoned. You feel sick. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Unknown command. You feel sick. Something hits you. You are more poisoned. You feel very sick. Something hits you. You are lethally poisoned! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The searing ray hits something. * * * LOW HITPOINT WARNING * * * You feel very sick. Something hits you but does no damage. You are more poisoned. The searing ray hits something. You die... #......##.#........... #......##.#.>÷....#... ###....##.##.#....#... ####.##....#....#### #.##....#....# #.........#### #####.P.♣PP..####### ######.##.P♣.♣.♣......... ###.......@{♣.♣♣♣P.######## #...♣#♣..###..♣♣♣P.# #.... #.♣.....♣# #......## #.### #........# ##....## #.# #♣..♣.♣..♣ ###### #†# #.......##############†# ♣..♣.♣..♣..)...........# #.......#.############## #♣.....♣#.# There were no monsters in sight! Vanquished Creatures A clockroach (D:2) A gnoll (D:1) 4 ribbon worms A dart slug (D:2) An endoplasm (D:2) 4 hobgoblins (D:1) 7 jackals 2 quokkas 5 ball pythons 8 bats 6 frilled lizards (D:1) 2 goblins 3 kobolds 3 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crawlisdead the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 85 | D:1 | Reached XP level 2. HP: 5/22 MP: 0/5 360 | D:1 | Reached skill level 1 in Fighting 851 | D:1 | Reached XP level 3. HP: 22/28 MP: 7/7 957 | D:1 | Learned a level 2 spell: Searing Ray 1477 | D:2 | Identified the +5 hand axe of Diuti {heavy, rF+} 1478 | D:2 | Found a snail-covered altar of Cheibriados. 1601 | D:2 | Reached XP level 4. HP: 28/35 MP: 8/8 2149 | D:2 | Encountered Sigmund 2244 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic D:2: layout_basic, serial_forest, infiniplex_forest_end_1, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_double, infiniplex_forest_split, infiniplex_forest_clump_medium, infiniplex_forest_lined_ring, basic_altar, minivault_11, grunt_ministairs_13, roderic_roman_lattice, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.6 Dodging | 2 | 2.3 Spellcasting | 3 | 3.1 Stealth | | 1.7 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 170 | 21 || 191 Melee: Unarmed | 8 | || 8 Tailslap | 20 | 2 || 22 Whip | 149 | || 149 Hand axe | 13 | 21 || 34 Cast: Magic Dart | 21 | || 21 Searing Ray | 1 | 2 || 3 Drink: Magic | 1 | || 1 Curing | | 1 || 1 Haste | | 1 || 1 Stab: Sleeping | 5 | || 5 Armour: None | 135 | 22 || 157 Dodge: Dodged | 163 | 15 || 178 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2281 | 2246 | 35 | 349 | 1288 | 2 | 1140.5 | Dungeon | 2281 | 2246 | 35 | 349 | 1288 | 2 | 1140.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1208 daAuts D:2: 1072 daAuts