crawlisdead Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, 2, D:1) a ball python corpse (skeletalised by now) (3, 12, D:1) a bat corpse (skeletalised by now) (4, -13, D:1) a +0 short sword (4, 12, D:1) a +0 scale mail (5, -18, D:1) a +0 sling (12, -13, D:1) a +0 club (13, 2, D:1) a +0 club a hobgoblin skeleton a goblin skeleton (30, 12, D:1) a +0 scale mail (41, 10, D:1) a jackal skeleton (41, 11, D:1) a jackal skeleton (42, 10, D:1) a +0 leather armour (43, 18, D:1) a +0 leather armour (51, 16, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (12, -18, D:2) an inkwell talisman (12, -17, D:2) a +0 ring mail (13, -7, D:2) a hobgoblin corpse (skeletalised by now) (14, 0, D:2) a +0 club (20, -10, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (21, -27, D:2) a scroll of identify (22, -13, D:2) a +0 spear of venom (24, -31, D:2) a scroll of vulnerability (24, -21, D:2) a +0 club a goblin corpse (skeletalised by now) (25, -25, D:2) the +0 leather armour of Forking Paths {Fly Will+ Dex+2} Fly: It grants you flight. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Level 3 of the Dungeon (1, -35, D:3) a scroll of identify