Seeded DCSS version 0.29.1-1-gd02db69 (webtiles) character file. Game seed: 4722727490338296685 (custom seed) 18 crazyjoe98 the Magician (level 2, -6/17 HPs) Began as an Octopode Hedge Wizard on Nov 29, 2022. Mangled by an orc ... wielding a +0 falchion (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (1064 turns). crazyjoe98 the Magician (Octopode Hedge Wizard) Turns: 1064, Time: 00:01:14 Health: -6/17 AC: 1 Str: 9 XL: 2 Next: 70% Magic: 4/6 EV: 13 Int: 16 God: Gold: 86 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of summoning {unknown} i - a scroll of amnesia {unknown} j - a scroll of magic mapping {unknown} Potions c - a potion of magic d - a potion of heal wounds {unknown} g - a potion of resistance {unknown} h - a potion of haste {unknown} k - a potion of mutation {unknown} Skills: + Level 2.1 Dodging + Level 3.1 Stealth + Level 3.1 Spellcasting + Level 1.4 Conjurations + Level 1.2 Summonings + Level 1.2 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 11% 1 b - Blink Tloc 12% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 6% N/A 17% 2 Slow Hex 8% N/A 19% 1 Conjure Flame Conj/Fire 4% 6-21 38% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bat closely misses you. The bat closely misses you. Things that are here: a +0 dagger; a +0 ring mail The bat barely misses you. The bat hits you but does no damage. You hit the bat. Your grab misses the bat. Your squeeze misses the bat. The bat is severely wounded. The bat barely misses you. x2 You miss the bat. You grab the bat. You squeeze the bat. You kill the bat! You see here a bat corpse. You start resting. Magic restored. You start resting. HP restored. Memorise Blink, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. There is a stone staircase leading down here. You climb downwards. The orc closely misses you. The orc barely misses you. There is a stone staircase leading up here. The orc misses you. The orc hits you with a +0 falchion. You climb upwards. There is a stone staircase leading down here. You barely miss the orc. Your grab misses the orc. You squeeze the orc. The orc is lightly wounded. The orc hits you with a +0 war axe! The orc hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc closely misses you. The orc hits you with a +0 falchion! You die... ########...# ##........ #.....##...## ####..##### #.....##....###....###### #.....##........###...... #..)..##....##....#....## #.....##....##.##......## #.....##.....#.####...... #......#####...# ##...## #......[@......## #.### ####...†oo......####..# # #......###.#.##....### #..................... #.....####..........#. #.....#####........... #...............)..... #.....##########.####. #.....# #.# ## You could see 2 orcs. Vanquished Creatures An orc (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 2 quokkas (D:1) 3 bats (D:1) A kobold (D:1) 3 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crazyjoe98 the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 360 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/6 499 | D:1 | Found Comu's Jewellery Shop. 627 | D:1 | Found a faded altar of an unknown god. 1058 | D:1 | Learned a level 2 spell: Blink 1064 | D:1 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_rooms, serial_shops, shop, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | | 2.1 Spellcasting | | 3.1 Conjurations | | 1.4 Summonings | | 1.2 Translocations | | 1.2 Action || total -------------------------++------- Melee: Dagger || 17 Tentacles || 6 Constrict || 4 Cast: Magic Dart || 36 Armor: Skin || 9 Dodge: Dodged || 25