Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 6058623256398385027 175 crazyjoe98 the Conjurer (level 5, -2/31 HPs) Began as an Octopode Conjurer on Dec 20, 2025. Slain by a hound (5 damage) ... on level 6 of the Dungeon. The game lasted 00:10:46 (5389 turns). crazyjoe98 the Conjurer (Octopode Conjurer) Turns: 5389, Time: 00:10:47 Health: -2/31 AC: 1 Str: 7 XL: 5 Next: 55% Magic: 3/9 EV: 12 Int: 22 God: Gold: 114 SH: 0 Dex: 16 Spells: 2/10 levels left rFire . . . (100%) b - +1 dagger (protect) rCold . . . (100%) e - orb {Pyromania} rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) c - +6 ring of dexterity rCorr . (100%) d - ring of see invisible SInv + (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +1 dagger of protection (weapon) Armour e - an orb of pyromania (worn) Jewellery c - a +6 ring of dexterity (worn) d - a ring of see invisible (worn) Talismans f - the rimehorn talisman of the Wilderness {rF- rN+ Int+6} (You found it on level 3 of the Dungeon) [rimehorn talisman] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Wands e - a wand of paralysis (9) Scrolls c - 4 scrolls of enchant weapon {unknown} e - a scroll of fog {unknown} h - 3 scrolls of amnesia {unknown} m - 2 scrolls of identify {unknown} n - a scroll of teleportation {unknown} q - a scroll of enchant armour {unknown} u - a scroll of immolation {unknown} v - a scroll of noise {unknown} Potions g - 2 potions of magic d - a potion of curing {unknown} f - 2 potions of enlightenment {unknown} j - a potion of might {unknown} k - 3 potions of attraction {unknown} l - a potion of brilliance {unknown} o - a potion of berserk rage {unknown} p - 2 potions of heal wounds {unknown} Baubles g - 3 flux baubles Skills: + Level 0.1 Fighting + Level 2.1 Dodging + Level 3.7 Stealth + Level 3.0 Spellcasting + Level 5.4 Conjurations * Level 0.4 Ice Magic * Level 0.2 Air Magic * Level 0.2 Evocations * Level 0.2 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Static Discharge Conj/Air 32% 3-5/arc 6% 2 d - Hailstorm Conj/Ice 16% 3d6 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 6% 2d7 19% 2 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Airstrike Air 2% 2d(1-17) 73% 4 Forge Blazeheart Golem Fire/Frge 5% N/A 77% 4 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Cheibriados Dithmenos Elyvilon Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian The Shining One Shops: D:4 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hound resists with significant effort. You are too injured to fight recklessly! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (71% to hit) You focus your ray upon the hound. The searing ray hits the hound. The hound is lightly wounded. (Press . to maintain the ray.) You are too injured to fight recklessly! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hound (lightly wounded, 71% to hit) You focus your ray upon the hound. The searing ray hits the hound. The hound is moderately wounded. (Press . to maintain the ray.) You encounter an ufetubus. You closely miss the hound. The ufetubus shouts! Your grab misses the hound. You squeeze the hound. The hound is severely wounded. You stop channelling your searing ray. The hound closely misses you. You encounter a black bear. The black bear growls angrily. You hit the hound. Your weapon exudes an aura of protection. Your grab misses the hound. The hound is severely wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. * * * LOW HITPOINT WARNING * * * You closely miss the hound. Your grab misses the hound. The hound is severely wounded. The hound misses you. You completely miss the hound. You grab the hound. The hound is severely wounded. You constrict the hound. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. You die... #..........## #........... #.........# #......h..# #.........# #........># #......5..# #......h..## ###...!@...# #.....?..# #..###.### #..#....# #..###.### #..#.....# #. ###.### #.....# ###.### You could see a black bear, a hound and an ufetubus. Vanquished Creatures A sleepcap (D:6) Terence (D:2) Robin (D:2) 4 adders 2 dart slugs 4 ribbon worms 7 endoplasms 8 hobgoblins 4 jackals (D:2) 2 orcs A quokka (D:1) 6 ball pythons 5 bats 2 frilled lizards (D:1) 20 goblins 9 kobolds 5 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crazyjoe98 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 304 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 812 | D:1 | Learned a level 2 spell: Searing Ray 1279 | D:1 | Learned a level 2 spell: Static Discharge 1380 | D:2 | Reached XP level 3. HP: 13/21 MP: 0/6 1620 | D:2 | Encountered Terence 1949 | D:2 | Killed Terence 1950 | D:2 | Reached XP level 4. HP: 26/27 MP: 3/8 2052 | D:2 | Reached skill level 5 in Conjurations 2315 | D:2 | Encountered Robin 2333 | D:2 | Killed Robin 2997 | D:3 | Reached XP level 5. HP: 31/31 MP: 4/9 3318 | D:3 | Identified the rimehorn talisman of the Wilderness {rF- rN+ | Int+6} 3348 | D:3 | Learned a level 3 spell: Hailstorm 3419 | D:3 | Found a sacrificial altar of Ru. 3448 | D:3 | Found an ornate altar of the Wu Jian Council. 3850 | D:4 | Found a statue of an orb of entropy. 3851 | D:4 | Found a staircase to the Ecumenical Temple. 3852 | D:4 | Found a statue of an orb of entropy. 3857 | D:4 | Found Leicok's Assorted Antiques. 3864 | Temple | Entered the Ecumenical Temple 5326 | D:5 | Entered Level 5 of the Dungeon 5352 | D:5 | You fall into a shaft and drop 1 floor! 5386 | D:6 | Encountered a black bear 5389 | D:6 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic D:2: layout_basic, serial_curves, eino_curves_04, eino_curves_03, minmay_heptomino_d4, uniq_terence, uniq_robin D:3: layout_loops_ring, mainiacjoe_overflow_swirl D:4: layout_basic, minmay_temple_entry_stoned_glass, serial_shops, shop D:5: layout_gridville, makhleb_altar_promises_db, nicolae_overflow_hallway_of_the_gods, water_maze_lemuel D:6: layout_rooms, grunt_temple_overflow_forces_of_nature, minmay_misc_feat_hallway, kennysheep_pointless_box Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.7 Conjurations | 5 | 5.4 Spellcasting | 3 | 3.0 Fighting | | 0.1 Dodging | | 2.1 Ice Magic | | 0.4 Air Magic | | 0.2 Evocations | | 0.2 Shapeshifting | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 12 | 19 || 31 Melee: Dagger | 12 | 18 || 30 Constrict | 3 | 6 || 9 Tentacles | 3 | 6 || 9 Unarmed | | 1 || 1 Cast: Magic Dart | 64 | || 64 Searing Ray | 2 | 42 || 44 Evoke: Wand of paralysis | | 1 || 1 Armour: None | 4 | 22 || 26 Dodge: Dodged | 12 | 9 || 21 Form: Default | | 1 || 1 Yak | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5392 | 4913 | 479 | 247 | 4205 | 7 | 770.3 | Dungeon | 5302 | 4910 | 392 | 247 | 4205 | 6 | 883.7 | Temple | 89 | 2 | 87 | 0 | 0 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1566 daAuts D:4: 1291 daAuts D:3: 1225 daAuts D:2: 1156 daAuts Temple: 89 daAuts D:6: 37 daAuts D:5: 26 daAuts