Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 10707618482426942176 428 crazyjoe98 the Conjurer (level 6, -4/36 HPs) Began as an Octopode Conjurer on Dec 23, 2025. Slain by a killer bee (7 damage) ... on level 5 of the Dungeon. The game lasted 00:06:34 (4929 turns). crazyjoe98 the Conjurer (Octopode Conjurer) Turns: 4929, Time: 00:06:34 Health: -4/36 AC: 0 Str: 6 XL: 6 Next: 98% Magic: 20/24 EV: 17 Int: 22 God: Gold: 155 SH: 0 Dex: 11 Spells: 9/12 levels left rFire x . . (150%) a - melded +0 dagger rCold + + . (33%) (offhand unavailable) rNeg + . . (50%) (helmet unavailable) rPois ∞ (0%) (no amulet) rElec . (100%) b - ring of protection from cold rCorr . (100%) e - ring of magical power SInv . f - ring of positive energy Will ..... g - +4 ring of slaying Stlth ++ h - ring of protection from cold HPRegen 0.26/turn (no ring) MPRegen 0.19/turn (no ring) (no ring) c - inkwell talisman %: no passive effects @: mighty, brilliant, scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 5 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons a - a +0 dagger (melded) d - a +1 dagger of protection Jewellery b - a ring of protection from cold (worn) e - a ring of magical power (worn) f - a ring of positive energy (worn) g - a +4 ring of slaying (worn) h - a ring of protection from cold (worn) Talismans c - an inkwell talisman (worn) Scrolls c - 3 scrolls of identify {unknown} e - 3 scrolls of blinking {unknown} h - a scroll of teleportation {unknown} j - a scroll of noise {unknown} k - a scroll of enchant armour {unknown} l - 2 scrolls of fog {unknown} m - a scroll of fear {unknown} Potions g - a potion of magic f - 3 potions of curing {unknown} n - a potion of resistance {unknown} o - a potion of enlightenment {unknown} b - 2 potions of brilliance q - a potion of berserk rage {unknown} s - a potion of heal wounds {unknown} t - a potion of haste {unknown} Skills: + Level 2.1 Dodging + Level 3.8 Stealth - Level 0.4 Unarmed Combat + Level 3.7 Spellcasting + Level 5.6(6.1) Conjurations * Level 2.1(2.6) Fire Magic * Level 2.9(3.4) Alchemy + Level 0.1 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 36% 1d5 10% 1 Slow Hex 36% N/A 10% 1 Lesser Beckoning Tloc 18% N/A 14% 2 Fulminant Prism Conj/Alch 19% 3d10 16% 4 Flame Wave Conj/Fire 35% 2d10 19% 4 Ozocubu's Armour Ice 9% N/A 28% 3 Passwall Erth 9% N/A 28% 3 Swiftness Air 9% N/A 28% 3 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 28% 4 Martyr's Knell Necr/Summ 9% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Nemelex Xobeh Wu Jian Shops: D:1 ( D:3 [ Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History You encounter a killer bee. x2 You focus your ray upon the killer bee. The searing ray misses the killer bee. (Press . to maintain the ray.) The killer bee buzzes angrily. x3 The killer bee barely misses you. The searing ray hits the killer bee. The killer bee is moderately wounded. The searing ray hits the killer bee. The killer bee is moderately wounded. The killer bee closely misses you. The killer bee stings you. You stop channelling your searing ray. The killer bee stings you! You encounter a killer bee. The killer bee misses you. You see here 11 gold pieces. The killer bee buzzes angrily. The killer bee attacks as it pursues you! The killer bee closely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a killer bee (58% to hit) You focus your ray upon the killer bee. The searing ray hits the killer bee! The killer bee is almost dead. The searing ray misses the killer bee. The searing ray hits the killer bee. The killer bee is lightly wounded. (Press . to maintain the ray.) The killer bee stings you. The killer bee misses you. The killer bee stings you! The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee closely misses you. The killer bee misses you. It was a potion of brilliance. You feel clever all of a sudden. p -> b - 2 potions of brilliance You stop channelling your searing ray. The killer bee stings you! * * * LOW HITPOINT WARNING * * * The killer bee misses you. The killer bee completely misses you. x2 The killer bee closely misses you. The killer bee misses you. It was a potion of might. You feel very mighty all of a sudden. The killer bee closely misses you. The killer bee stings you! You die... #..#....#...#... #####..## ..#.....# ####..# #....[..# ##....#####.......# #......#.#........# ##...............# ###....>.##.....# #.......##y...# #.......yy;...# #..........y##..## #...........yy....# ##....###.........# ..<...#...........# #.........#.......# ........##..)....# .#.......#........ #.##....##.#..##. You could see 5 killer bees. Vanquished Creatures 2 scorpions (D:4) A bombardier beetle (D:4) 2 orc priests (D:4) A clockroach (D:3) Terence (D:3) A gnoll (D:5) 6 adders A hound zombie (D:2) A clockroach zombie (D:2) 3 ribbon worms 3 adder zombies (D:2) 3 dart slugs 9 orcs 5 endoplasms 7 hobgoblins 3 jackals (D:2) 4 quokkas 9 ball pythons 3 ball python zombies (D:2) 4 bats A bat zombie (D:2) 2 frilled lizards 9 goblins 7 kobolds 2 quokka zombies (D:2) 5 rats 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crazyjoe98 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 148 | D:1 | Found Rich's Antique Weapon Emporium. 321 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 804 | D:2 | Learned a level 2 spell: Searing Ray 1130 | D:2 | Reached XP level 3. HP: 17/21 MP: 5/10 1618 | D:2 | Reached skill level 1 in Fire Magic 1619 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/11 2051 | D:2 | Reached skill level 5 in Conjurations 2638 | D:3 | Reached skill level 1 in Alchemy 2758 | D:3 | Encountered Terence 2768 | D:3 | Killed Terence 2769 | D:3 | Reached XP level 5. HP: 23/31 MP: 6/12 3105 | D:3 | Found an ornate altar of the Wu Jian Council. 3105 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3109 | D:3 | Identified the +1 leather armour of the Cobbler {rElec | Str+3 Int-3 Dex+3} 3404 | D:3 | Found Jeirawn's Armour Shop. 3993 | D:4 | Reached XP level 6. HP: 36/36 MP: 14/14 4858 | D:5 | Entered Level 5 of the Dungeon 4929 | D:5 | Slain by a killer bee Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, serial_shops, shop D:2: layout_basic, serial_undead, serial_undead_e, serial_undead_d, serial_undead_a, serial_undead_d, serial_undead_e D:3: layout_basic, amethyst_overflow_temple_binary, serial_shops, nicolae_shop_well_armoured, uniq_terence D:4: layout_loops_corners D:5: wad_crossroads, layout_cave_pools, lemuel_tele_altar Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.8 Fire Magic | 1 2 | 2.1 Conjurations | 5 | 5.6 Alchemy | 1 2 | 2.9 Spellcasting | 3 | 3.7 Dodging | | 2.1 Unarmed Combat | | 0.4 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 12 | 10 || 22 Melee: Unarmed | 9 | 10 || 19 Constrict | 3 | || 3 Dagger | 3 | || 3 Tentacles | 1 | || 1 Cast: Magic Dart | 78 | 52 || 130 Searing Ray | | 47 || 47 Drink: Might | | 1 || 1 Brilliance | | 1 || 1 Armour: None | 6 | 21 || 27 Dodge: Dodged | 13 | 54 || 67 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4928 | 4780 | 148 | 0 | 4266 | 5 | 985.6 | Dungeon | 4928 | 4780 | 148 | 0 | 4266 | 5 | 985.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1825 daAuts D:4: 1251 daAuts D:3: 983 daAuts D:1: 796 daAuts D:5: 71 daAuts