crazyjoe98 Level 1 of the Dungeon [Shop] Bykhliu Acec's Armour Boutique a +0 leather armour (26 gold) a +0 scale mail (52 gold) the +1 robe "Vucwamel" {Str+3} (249 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the +4 buckler of Ru {rPois Will- Str+3} (491 gold) rPois: It protects you from poison. Will-: It decreases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 kite shield (91 gold) a +0 robe of fire resistance (102 gold) the +2 robe of Virtue {rPois rF- rC++ Will+} (496 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. a +0 cloak of poison resistance (110 gold) a +0 robe (11 gold) (0, 0, D:1) a quokka skeleton (3, 8, D:1) a frilled lizard skeleton (8, -13, D:1) a +0 dagger (11, -33, D:1) a hobgoblin skeleton (16, -31, D:1) a frilled lizard skeleton (20, -20, D:1) a rat skeleton (22, -21, D:1) a +0 club 3 stones (25, -23, D:1) a +0 club (33, -32, D:1) a +0 sling (40, -21, D:1) a bat skeleton (41, -17, D:1) a +0 club a goblin skeleton (51, -22, D:1) a ball python skeleton (53, -24, D:1) a bat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (53, -20, D:1) a bat corpse (skeletalised by now) (59, -30, D:1) a +0 sling Level 2 of the Dungeon [Shop] Wiunipil's Assorted Antiques a phial of floods (1000 gold) 2 potions of heal wounds (400 gold) a potion of ambrosia (200 gold) a scroll of enchant armour (187 gold) a scroll of enchant weapon (187 gold) a +0 spear (75 gold) a wand of digging (7) (735 gold) the ring "Feec" {rPois Will+ Int+3 Stlth-} (1027 gold) [ring of willpower] rPois: It protects you from poison. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. (0, 0, D:2) a bat corpse (skeletalised by now) (4, -23, D:2) a +0 short sword 2 stones (10, -23, D:2) a +0 whip (11, -13, D:2) a +0 mace (12, 4, D:2) a +0 whip (13, -18, D:2) a +0 club a +0 sling a goblin skeleton (13, -11, D:2) an adder corpse (skeletalised by now) (15, -9, D:2) a rat skeleton (19, -23, D:2) a +0 pair of boots (19, -21, D:2) a +0 short sword (21, -8, D:2) a +0 club (29, -25, D:2) a ball python skeleton (31, -2, D:2) 3 poisoned darts (34, -36, D:2) an adder corpse (skeletalised by now) (37, -21, D:2) a parchment of Magic Dart Level 3 of the Dungeon (10, -4, D:3) a +0 dagger (14, 25, D:3) a ball python corpse (skeletalised by now) (15, 29, D:3) a rat corpse (skeletalised by now) (21, -10, D:3) a hobgoblin corpse (22, -3, D:3) a +0 flail (22, -2, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (22, 0, D:3) a +0 short sword an orc corpse (skeletalised by now) (23, 36, D:3) a rat corpse (skeletalised by now) (25, 0, D:3) a +0 short sword 2 boomerangs a +0 ring mail (28, 7, D:3) the +6 plate armour of Zovoalua {Archery, rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (30, 31, D:3) 4 large rocks (33, 9, D:3) an adder corpse (skeletalised by now) (35, -8, D:3) a potion of attraction (38, -6, D:3) 9 gold pieces (39, -9, D:3) 3 scrolls of identify (39, -7, D:3) a +0 chain mail (43, 15, D:3) a +0 club (47, 7, D:3) a +0 leather armour