Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 4240030896872333226 45 crazyjoe98 the Conjurer (level 3, -1/31 HPs) Began as an Octopode Conjurer on Dec 31, 2025. Slain by Sigmund ... wielding a +2 heavy scythe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (1462 turns). crazyjoe98 the Conjurer (Octopode Conjurer) Turns: 1462, Time: 00:02:11 Health: -1/31 AC: 21 Str: 6 XL: 3 Next: 64% Magic: 0/6 EV: 2 Int: 22 God: Gold: 116 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) c - orb {Glass} rNeg . . . (100%) (helmet unavailable) rPois + (33%) (no amulet) rElec . (100%) d - ring of flight rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour c - an orb of glass (worn) Jewellery d - a ring of flight (worn) Talismans a - a medusa talisman Scrolls c - 3 scrolls of identify {unknown} e - a scroll of immolation {unknown} h - 2 scrolls of enchant weapon {unknown} j - a scroll of teleportation {unknown} Potions L - a potion of lignification Skills: + Level 2.0 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting + Level 4.7 Conjurations * Level 1.0 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 2% 2d6 38% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History Your Evocations skill increases to level 1! You completely miss the jackal. You grab the jackal. The jackal is almost dead. You stop channelling your searing ray. You constrict the jackal. You kill the jackal! Sigmund hits you from afar with a +2 heavy scythe!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. You float gracefully downwards. f -> L - a potion of lignification It was a potion of enlightenment. Your roots keep you in place. Magic courses through your body. Sigmund hits you but does no damage. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +2 heavy scythe and wearing a +0 robe (75% to hit) You focus your ray upon Sigmund. The searing ray misses Sigmund. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund casts a spell at you. The magic dart hits you but does no damage. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You finish channelling your searing ray. Your enlightenment fades. Something hits you but does no damage. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You focus your ray upon something. The searing ray hits something! (Press . to maintain the ray.) Something hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Without enough magic to sustain it, your Searing Ray dissipates. Something hits you. You die... ### #P.P....# # #.#.## ..##....P.P#.# #.#.## ..#P...P.P#.# #....< #.........# #######.## #P........# .......... #....P.P.P# #####.#... #.....P.P.# ##...... #####{###########...#..# #..P..†♣..#.........#..# #.....P...#......†..#..# #..PPPPP..#.........#..# ##+#####.....P..P#.........#).. #.......#PP..P..#..........#.## #......##.......#.##..####.#.# #......##...PP..#.##.## #.# #......#.##P..##..##.# .# #.........#...###....# .# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) A ribbon worm (D:2) 4 endoplasms (D:1) 3 hobgoblins 4 jackals A quokka (D:1) A ball python (D:1) 3 bats (D:1) 6 frilled lizards A goblin (D:1) 2 kobolds (D:1) 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crazyjoe98 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 207 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 311 | D:1 | Learned a level 2 spell: Searing Ray 1008 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1434 | D:2 | Found a faded altar of an unknown god. 1444 | D:2 | Encountered Sigmund 1450 | D:2 | Reached skill level 1 in Evocations 1460 | D:2 | HP: 1/31 [something (5)] 1462 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_gd, nicolae_figureground_pulse, minmay_quadrilaterals, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Evocations | 1 | 1.0 Dodging | | 2.0 Spellcasting | | 2.2 Conjurations | | 4.7 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 2 Dagger || 7 Tentacles || 3 Constrict || 3 Cast: Magic Dart || 53 Searing Ray || 5 Drink: Enlightenment || 1 Magic || 1 Lignification || 1 Armour: None || 9 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1460 | 1408 | 52 | 0 | 1244 | 2 | 730.0 | Dungeon | 1460 | 1408 | 52 | 0 | 1244 | 2 | 730.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1299 daAuts D:2: 161 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+