crazyjoe98 Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (7, -11, D:1) a +0 leather armour (11, -24, D:1) a +0 whip (11, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (21, -20, D:1) a +0 leather armour (27, -6, D:1) a kobold skeleton (28, -15, D:1) a +0 spear (30, -40, D:1) a +0 robe (33, -9, D:1) a +0 club (34, -36, D:1) a bat skeleton (34, -29, D:1) a +0 dagger a kobold skeleton (39, -40, D:1) 4 curare-tipped darts (43, -50, D:1) a rat skeleton (45, -46, D:1) a +0 dagger a kobold skeleton (46, -23, D:1) a parchment of Searing Ray (47, -19, D:1) 3 stones a kobold skeleton (51, -49, D:1) a +0 club 5 stones (59, -15, D:1) 3 poisoned darts Level 2 of the Dungeon (0, 4, D:2) a +0 flail a +0 club (2, 6, D:2) a +0 whip (6, 2, D:2) a +0 ring mail (6, 11, D:2) a bat corpse (skeletalised by now) (12, 5, D:2) a +2 whip of electrocution a kobold corpse (skeletalised by now) (17, 22, D:2) a hobgoblin corpse (skeletalised by now) (19, 20, D:2) an adder corpse (skeletalised by now) (19, 23, D:2) a hobgoblin corpse (skeletalised by now) (21, 25, D:2) a hobgoblin skeleton (29, 3, D:2) a +0 robe (40, 6, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (41, 6, D:2) a rat corpse (skeletalised by now) (42, 6, D:2) a quokka corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (43, 6, D:2) a rat corpse (skeletalised by now) (44, 32, D:2) a parchment of Searing Ray (45, 26, D:2) a +0 dagger 2 stones a kobold skeleton (47, 29, D:2) a hobgoblin skeleton (49, 8, D:2) 4 stones (51, 31, D:2) a ball python skeleton (53, 33, D:2) a +0 robe (64, 20, D:2) the +0 scale mail of Siequo {Harm Rampage +Blink rF-} Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. +Blink: It lets you blink. rF-: It makes you vulnerable to fire. It cannot be enchanted further. Level 3 of the Dungeon (8, 20, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (11, 19, D:3) a quokka skeleton (12, 18, D:3) an adder skeleton (14, 37, D:3) a +0 falchion of draining (18, 49, D:3) a +0 dagger (19, 28, D:3) a ball python skeleton (24, 4, D:3) a bat skeleton (25, -2, D:3) a ball python corpse (skeletalised by now) (25, 14, D:3) a +0 robe (29, -2, D:3) a +0 club (29, 12, D:3) a +0 trident (30, 7, D:3) a +0 flail (31, 30, D:3) a +0 spear (32, 16, D:3) a +0 whip (42, 23, D:3) a +0 spear a gnoll skeleton (42, 25, D:3) a +0 spear a gnoll skeleton (43, 20, D:3) a +0 dagger (46, 49, D:3) a +0 cloak (48, 22, D:3) the +3 robe of Ximiucw {-Tele rElec SInv Stlth+} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (48, 47, D:3) a +0 mace (56, 31, D:3) a rat corpse (skeletalised by now) (62, 36, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (1, 0, D:4) a jackal corpse (skeletalised by now) (6, -31, D:4) a +0 flail (10, -2, D:4) the +0 scale mail of Divine Compulsion {rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (11, -20, D:4) a +0 dagger (15, -21, D:4) a +0 scale mail (16, 4, D:4) a ball python corpse (skeletalised by now) (20, -5, D:4) a +0 leather armour (22, -15, D:4) a +0 club an adder skeleton (27, 7, D:4) a +0 barding (28, 3, D:4) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 4, D:4) a +0 dagger (29, -1, D:4) a +0 dagger a goblin skeleton (29, 4, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (30, -2, D:4) a +0 dagger a +0 robe (30, 4, D:4) a +0 club a goblin corpse (skeletalised by now) (31, 5, D:4) a +0 hand axe a +0 ring mail a +0 club (34, 3, D:4) a parchment of Confusing Touch (39, 4, D:4) a +0 dagger a +0 ring mail a hobgoblin skeleton an adder skeleton an orc skeleton (51, -4, D:4) a +0 whip (52, -7, D:4) a +0 chain mail (55, -12, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Daepp's Weapon Shoppe a +0 war axe (45 gold) a +0 orcbow (52 gold) a +0 short sword (39 gold) a +0 dagger of venom (57 gold) a +0 short sword (39 gold) a +0 quarterstaff (65 gold) a +0 hand axe (39 gold) [Shop] Myisougo's Book Shoppe (Shop contents are unknown) [Shop] Qod Huwi's Assorted Antiques (Shop contents are unknown) [Shop] Xiffamac's Antique Weapon Emporium a +0 sling (34 gold) a +2 dire flail of protection (414 gold) a +0 mace (69 gold) a +2 whip of freezing (379 gold) a +0 war axe (80 gold) a +0 sling (34 gold) a +0 sling (34 gold) a +0 club (11 gold) [Shop] Saffack's Antique Weapon Boutique a +2 devious rapier (420 gold) a +0 falchion of valour (120 gold) a +0 sling (36 gold) a +0 falchion (72 gold) the +1 battleaxe of Law {vamp, +Blink rPois rC+ Stlth+} (1512 gold) +Blink: It lets you blink. rPois: It protects you from poison. rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +6 long sword of Kiza {reap, rF++} (1392 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 trident of protection (148 gold) a +0 spear (72 gold) (2, -12, D:5) a +0 rapier (15, -15, D:5) a +0 club a +0 leather armour a +0 short sword (18, -16, D:5) a +0 mace (24, 1, D:5) a potion of invisibility