Seeded DCSS version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 6485853502499922268 (custom seed) 97 crazyjoe98 the Conjurer (level 4, -1/27 HPs) Began as an Octopode Conjurer on Jan 5, 2026. Succumbed to an orc priest's poison ... on level 3 of the Dungeon. The game lasted 00:02:43 (1901 turns). crazyjoe98 the Conjurer (Octopode Conjurer) Turns: 1901, Time: 00:02:44 Health: -1/27 AC: 1 Str: 6 XL: 4 Next: 68% Magic: 1/7 EV: 12 Int: 28 God: Gold: 68 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) c - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) b - +6 ring of intelligence rCorr . (100%) a - ring of willpower SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) d - quill talisman %: no passive effects @: lethally poisoned (-1 -> -9), quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 68 gold pieces. Inventory: Magical Staves c - a staff of conjuration (weapon) Jewellery a - a ring of willpower (worn) b - a +6 ring of intelligence (worn) Talismans d - a quill talisman (worn) Scrolls c - a scroll of fog {unknown} d - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of noise {unknown} j - a scroll of vulnerability {unknown} Potions g - 2 potions of magic f - a potion of berserk rage {unknown} k - a potion of brilliance {unknown} Skills: * Level 1.1 Staves + Level 2.0 Dodging + Level 3.0 Stealth * Level 2.4 Spellcasting * Level 5.3 Conjurations * Level 0.7 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 9% 1 Fulminant Prism Conj/Alch 13% 3d9 28% 4 Iskenderun's Battlesphe Conj/Frge 27% 2d10 28% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You encounter an orc priest. It is wielding a +1 dagger of venom. The searing ray hits the orc priest. You kill the orc priest! The searing ray hits the orc. You kill the orc! You stop channelling your searing ray. The orc priest shouts! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +1 dagger of venom and wearing a +0 chain mail (87% to hit) You feel a surge of power! You focus your ray upon the orc priest. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest! The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! Your Stealth skill increases to level 3! The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Things that are here: a +0 dagger; a +0 ring mail; an orc corpse You hit the orc priest but do no damage. Your grab misses the orc priest. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" You squeeze the orc priest. The orc priest is severely wounded. The orc priest hits you but does no damage. You are lethally poisoned! You hit the orc priest but do no damage. The orc priest shouts, "Surrender to Beogh and we'll let you live!" Your grab misses the orc priest. The orc priest is severely wounded. You die... #.# #.# # #^# .# #.# #.### #.####### ##..... #.......# ....# #######.####....# ##########....))o.# #[.....@o)....###....# #.########.#..# #...# #.# #.#..# ..$o.. #.# #.#..# .#### #.# #.#.o# .# #.# ####.#..# # #.# #.......# #.# #.##.##o# #.# #.##.##<# You could see an orc priest. Vanquished Creatures An orc priest (D:3) 3 gnolls (D:3) 2 dart slugs 3 orcs (D:3) 4 endoplasms A hobgoblin (D:2) 4 jackals (D:1) A quokka (D:1) 3 ball pythons (D:2) A bat (D:1) 4 frilled lizards 2 goblins 6 kobolds 4 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crazyjoe98 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 328 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 991 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1070 | D:2 | Learned a level 2 spell: Searing Ray 1736 | D:3 | Reached skill level 5 in Conjurations 1739 | D:3 | Reached skill level 1 in Staves 1739 | D:3 | Reached XP level 4. HP: 18/27 MP: 2/7 1897 | D:3 | HP: 1/27 [orc priest/divine providence (14)] 1901 | D:3 | Succumbed to an orc priest's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms D:2: layout_loops_ring D:3: layout_loops_ring, shapermc_ecumenical_altar_starsandcircs Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.3 Staves | 1 | 1.1 Stealth | 3 | 3.0 Dodging | | 2.0 Spellcasting | | 2.4 Evocations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 13 | 3 || 16 Melee: Unarmed | 9 | || 9 Constrict | 5 | || 5 Tentacles | 3 | 1 || 4 Staff | 4 | 3 || 7 Cast: Magic Dart | 56 | || 56 Searing Ray | 2 | 4 || 6 Armour: None | 4 | 5 || 9 Dodge: Dodged | 9 | 5 || 14 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1902 | 1805 | 97 | 0 | 1604 | 3 | 634.0 | Dungeon | 1902 | 1805 | 97 | 0 | 1604 | 3 | 634.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 893 daAuts D:1: 879 daAuts D:3: 130 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+