Seeded DCSS version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 6485853502499922268 (custom seed) 134 crazyjoe98 the Conjurer (level 5, -1/31 HPs) Began as an Octopode Conjurer on Jan 5, 2026. Slain by an orc priest ... wielding a +1 dagger of venom (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:10 (2194 turns). crazyjoe98 the Conjurer (Octopode Conjurer) Turns: 2194, Time: 00:04:10 Health: -1/31 AC: 1 Str: 6 XL: 5 Next: 17% Magic: 1/8 EV: 12 Int: 29 God: Gold: 117 SH: 0 Dex: 16 Spells: 1/8 levels left rFire . . . (100%) c - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) b - +6 ring of intelligence rCorr . (100%) a - ring of willpower SInv . e - +6 ring of dexterity Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) d - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 117 gold pieces. Inventory: Magical Staves c - a staff of conjuration (weapon) Jewellery a - a ring of willpower (worn) b - a +6 ring of intelligence (worn) e - a +6 ring of dexterity (worn) Talismans d - a quill talisman (worn) Scrolls c - a scroll of fog {unknown} d - 2 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of noise {unknown} j - a scroll of fear {unknown} Potions g - 2 potions of magic f - a potion of berserk rage {unknown} k - a potion of enlightenment {unknown} Skills: * Level 0.8 Staves + Level 2.3 Dodging + Level 3.3 Stealth + Level 2.4 Spellcasting + Level 5.3 Conjurations * Level 0.5 Alchemy * Level 1.3 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 9% 1 Iskenderun's Battlesphe Conj/Frge 28% 2d10 26% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You don't have enough magic to cast this spell. Unknown command. You stop channelling your searing ray. The orc throws a boomerang. The boomerang hits you. You encounter an orc. It is wielding the +4 trident of Magnificence {flame, rC+ Int+5 Dex-5}. The orc throws a boomerang. The boomerang hits you. You hit the orc priest but do no damage. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" You grab the orc priest. You constrict the orc priest. The orc priest hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. The orc priest is lightly wounded. You constrict the orc priest. The orc priest barely misses you. You hit the orc priest but do no damage. You squeeze the orc priest, but do no damage. The orc priest is moderately wounded. You constrict the orc priest, but do no damage. The orc priest closely misses you. You hit the orc priest but do no damage. The orc priest is moderately wounded. You constrict the orc priest, but do no damage. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! You hit the orc priest but do no damage. The orc priest is moderately wounded. You constrict the orc priest. The orc priest struggles to escape constriction. You hit the orc priest but do no damage. The orc priest is heavily wounded. You constrict the orc priest. The orc priest escapes! The orc priest hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. Your grab misses the orc priest. The orc priest is severely wounded. The orc closely misses you. The orc priest hits you with a +1 dagger of venom. You die... #<# #...>#...# #.# #.###.#.## #.# #.# #.#.# #.# ##.###.#.# #.###...#....######### #.....#...#..........# #####...#...########.# ##.###.## #@# #.# ...######o# #.# .....†).oo# #.# ##.#.###### #.# #.# #.# ... You could see an orc priest and 2 orcs. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 2 gnolls (D:3) An adder (D:3) 2 dart slugs A ribbon worm (D:4) 3 orcs 6 endoplasms 4 hobgoblins 4 jackals (D:1) A quokka (D:1) 3 ball pythons (D:2) 2 bats 5 frilled lizards 2 goblins 6 kobolds 6 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crazyjoe98 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 292 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 896 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1635 | D:3 | Found a faded altar of an unknown god. 1872 | D:3 | Reached skill level 5 in Conjurations 1872 | D:3 | Reached XP level 4. HP: 11/27 MP: 3/7 1969 | D:3 | Learned a level 2 spell: Searing Ray 1974 | D:3 | Learned a level 4 spell: Fulminant Prism 2175 | D:3 | Reached skill level 1 in Evocations 2175 | D:3 | Reached XP level 5. HP: 12/31 MP: 1/8 2181 | D:3 | Identified the +4 trident of Magnificence {flame, rC+ Int+5 | Dex-5} 2194 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms D:2: layout_loops_ring D:3: layout_loops_ring, shapermc_ecumenical_altar_starsandcircs D:4: layout_cave_pods, minmay_temple_entry_glass, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.3 Conjurations | 5 | 5.3 Evocations | 1 | 1.3 Staves | | 0.8 Dodging | | 2.3 Spellcasting | | 2.4 Alchemy | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 9 | 20 || 29 Melee: Unarmed | 5 | || 5 Constrict | 4 | 6 || 10 Tentacles | 2 | 4 || 6 Punch | 1 | || 1 Staff | 4 | 20 || 24 Cast: Magic Dart | 71 | 8 || 79 Searing Ray | | 5 || 5 Armour: None | 6 | 11 || 17 Dodge: Dodged | 5 | 11 || 16 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2197 | 2127 | 70 | 92 | 1759 | 4 | 549.2 | Dungeon | 2197 | 2127 | 70 | 92 | 1759 | 4 | 549.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 813 daAuts D:2: 747 daAuts D:3: 520 daAuts D:4: 117 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+