crazyjoe98 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, -12, D:1) a +0 hand axe (5, -13, D:1) a +2 quarterstaff of draining (7, -13, D:1) a rat corpse (skeletalised by now) (8, -10, D:1) a +0 dagger of draining (8, 0, D:1) a +0 leather armour (10, -13, D:1) a +0 dagger 3 stones (10, -9, D:1) a +0 short sword (11, -9, D:1) a rat corpse (skeletalised by now) (20, 16, D:1) a +0 leather armour (32, 25, D:1) a +5 spear (40, -5, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, -4, D:1) a jackal corpse (skeletalised by now) (43, -4, D:1) 4 poisoned darts (45, 20, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a ball python skeleton (0, 7, D:2) a +0 robe (12, 23, D:2) a +0 leather armour (16, 23, D:2) a +0 whip 3 stones a kobold skeleton (19, 24, D:2) a +1 dagger of venom (26, -21, D:2) a hobgoblin corpse (skeletalised by now) (26, 1, D:2) a +0 dagger (35, 1, D:2) a +0 ring mail (38, -12, D:2) a +0 short sword (40, -25, D:2) a +0 pair of boots Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe an orc corpse (0, 3, D:3) a +0 falchion a boomerang a +0 chain mail an orc corpse (5, 8, D:3) the +4 trident of Magnificence {flame, rC+ Int+5 Dex-5} rC+: It protects you from cold. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (6, 3, D:3) a +0 chain mail (6, 8, D:3) a +0 short sword (17, 4, D:3) a bat corpse (18, -13, D:3) a +0 club (20, -30, D:3) a +0 barding (24, -24, D:3) a rat corpse (skeletalised by now) (25, -25, D:3) a frilled lizard corpse (skeletalised by now) (25, 4, D:3) a ball python corpse (27, 4, D:3) a +0 ring mail (34, -30, D:3) a frilled lizard corpse