Seeded DCSS version 0.34-a0-1959-ge88a74dfdf (webtiles) character file. Game seed: 6485853502499922268 (custom seed) 65 crazyjoe98 the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Jan 8, 2026. Slain by a phantom (7 damage) ... on level 4 of the Dungeon. The game lasted 00:02:19 (1918 turns). crazyjoe98 the Conjurer (Octopode Conjurer) Turns: 1918, Time: 00:02:19 Health: -2/27 AC: 1 Str: 6 XL: 4 Next: 13% Magic: 1/7 EV: 12 Int: 28 God: Gold: 71 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . (100%) c - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) a - ring of willpower rCorr . (100%) b - +6 ring of intelligence SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) d - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 71 gold pieces. Inventory: Magical Staves c - a staff of conjuration (weapon) Jewellery a - a ring of willpower (worn) b - a +6 ring of intelligence (worn) e - the ring of the Hare {EV+10} (You took it off a hobgoblin on level 3 of the Dungeon) [ring of evasion] EV+10: It affects your evasion (+10). f - a +6 ring of dexterity Talismans d - a quill talisman (worn) Scrolls c - a scroll of fog {unknown} d - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} h - a scroll of noise {unknown} j - a scroll of vulnerability {unknown} l - a scroll of teleportation {unknown} Potions g - 2 potions of magic f - a potion of berserk rage {unknown} k - a potion of enlightenment {unknown} Skills: * Level 0.4 Staves + Level 2.0 Dodging + Level 3.5 Stealth * Level 2.5 Spellcasting * Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 9% 1 Fulminant Prism Conj/Alch 12% 3d9 30% 4 Iskenderun's Battlesphe Conj/Frge 25% 2d9 30% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the orc priest! The orc priest is severely wounded. You finish channelling your searing ray. You hear a shout! The orc priest calls upon Beogh to heal the orc wizard. The orc wizard is healed somewhat. You encounter an orc. It is wielding a +0 short sword. The orc wizard closely misses you. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard is healed somewhat. You climb downwards. You encounter a phantom. There is a stone staircase leading up here. The orc wizard hits you with a +1 dagger of pain. You writhe in agony. The orc wizard hits you with a +1 dagger of pain. Found a steel ring. You see here a +6 ring of dexterity. f - a +6 ring of dexterity Found 12 gold pieces. The phantom closely misses you. The phantom hits you. The phantom blinks! You blink. The orc wizard gestures at you while chanting. You resist with almost no effort. The orc wizard gestures at you while chanting. The puff of flame hits you! The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. The phantom attacks as it pursues you! The phantom hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a phantom (75% to hit) You feel a surge of power! You focus your ray upon the phantom. The searing ray hits the phantom! The phantom is moderately damaged. (Press . to maintain the ray.) The phantom hits you! You die... ###### ### ##..... #.## ###...... #..###<....... #..##......... ##............. #.............. ######..###......... #..@W..## #......... #........# ##........ #######..# ##....... #...# ##...... ##..# #...... #..# #..... ##.# #.... .. #### You could see a phantom. Vanquished Creatures An orc wizard (D:3) 2 dart slugs 6 endoplasms 2 hobgoblins 4 jackals (D:1) A quokka (D:1) 3 ball pythons (D:2) A bat (D:1) 6 frilled lizards 2 goblins 6 kobolds 6 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crazyjoe98 the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 250 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 945 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1683 | D:3 | Learned a level 2 spell: Searing Ray 1742 | D:3 | Found a faded altar of an unknown god. 1804 | D:3 | Got the ring of the Hare {EV+10} 1890 | D:3 | Reached XP level 4. HP: 27/27 MP: 1/7 1892 | D:4 | Encountered a phantom 1918 | D:4 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms D:2: layout_loops_ring D:3: layout_loops_ring, shapermc_ecumenical_altar_starsandcircs D:4: layout_cave_pods, minmay_temple_entry_glass, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.5 Staves | | 0.4 Dodging | | 2.0 Spellcasting | | 2.5 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 8 | || 8 Melee: Unarmed | 8 | || 8 Constrict | 2 | || 2 Tentacles | 1 | || 1 Cast: Magic Dart | 69 | || 69 Searing Ray | 1 | 1 || 2 Armour: None | 3 | 7 || 10 Dodge: Dodged | 9 | 2 || 11 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1918 | 1877 | 41 | 0 | 1673 | 4 | 479.5 | Dungeon | 1918 | 1877 | 41 | 0 | 1673 | 4 | 479.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 844 daAuts D:1: 823 daAuts D:3: 224 daAuts D:4: 26 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+