crazyjoe98 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (2, -9, D:1) a +0 dagger a kobold skeleton (3, -8, D:1) a bat skeleton (7, -28, D:1) a bat skeleton (8, -8, D:1) a +0 mace (14, 17, D:1) a +0 mace (22, -30, D:1) a rat corpse (skeletalised by now) (26, 12, D:1) 5 boomerangs (28, 2, D:1) a +0 sling (35, -5, D:1) a +0 flail (36, -32, D:1) a +0 short sword (38, -32, D:1) a kobold skeleton (44, -28, D:1) a +0 club (49, -25, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 23, D:2) a ball python corpse (skeletalised by now) (4, 8, D:2) an adder skeleton (5, 2, D:2) a jackal skeleton (7, 5, D:2) a +2 heavy scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (20, 19, D:2) an adder corpse (skeletalised by now) (35, 5, D:2) a +0 dagger a kobold skeleton (45, 3, D:2) a ball python skeleton (49, -9, D:2) an adder skeleton (51, 16, D:2) a hobgoblin skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 leather armour of the Earth {Fly rPois Int+4 Dex+4} (6210 gold) Fly: It grants you flight. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the necromancy staff of Eternity {rN+ rCorr Summ Necro} (4320 gold) [staff of necromancy] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Summ: It increases the power of your Summonings spells. Necro: It increases the power of your Necromancy spells. the ring "Padwoal" {rElec rC+ Str-4 Int+4 Dex-5} (2850 gold) [ring of protection from cold] rElec: It insulates you from electricity. rC+: It protects you from cold. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). the conjuration staff of Wuopn {rPois Conj} (3620 gold) [staff of conjuration] rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. the air staff of Crystal {rElec Tloc Air} (3760 gold) [staff of air] rElec: It insulates you from electricity. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. the ring "Bof Mop" {rC+ Stlth+} (3480 gold) [ring of protection from cold] rC+: It protects you from cold. Stlth+: It makes you more stealthy. the ring "Baxtyrch" {rElec rN+ rCorr Dex+2} (4380 gold) [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). the fire staff of the Imbibing Madman {rF+ Tloc Fire Air} (4320 gold) [staff of fire] rF+: It protects you from fire. Tloc: It increases the power of your Translocations spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. the fortress talisman of Relativism {rF- rC+ Dex+3 Stlth+} (4950 gold) [fortress talisman] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the ring "Noprel" {Fly Dex+6 Stlth-} (3570 gold) [ring of flight] Fly: It grants you flight. Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. the +7 mace of Uskayaw {freeze, rElec rF- rN+++ Str+2} (7260 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. the sanguine talisman "Qomos" {Will++ Int-4} (8400 gold) [sanguine talisman] Will++: It greatly increases your willpower. Int-4: It affects your intelligence (-4). the amulet "Zypseng" {Harm RegenMP+ SInv} (4120 gold) [amulet of magic regeneration] Harm: It increases damage dealt and taken. RegenMP+: It increases your rate of magic regeneration. SInv: It lets you see invisible. the alchemy staff of Fotol {rElec rPois rF+ Alch} (4600 gold) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. Alch: It increases the power of your Alchemy spells. the death talisman of Grot {Will+ Str+6 Int-2 Dex+3} (15650 gold) [talisman of death] Will+: It increases your willpower. Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). Dex+3: It affects your dexterity (+3). the death talisman of Least Resistance {Will+ Dex-5 Slay+3} (11630 gold) [talisman of death] Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +5 hand axe of the Fortifying Gods {speed, rC+ Int+3 Stlth+} (5710 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 robe of Ushricoro {Slay+3} (2550 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the ring of Light {Will+ SInv} (2760 gold) [ring of see invisible] Will+: It increases your willpower. SInv: It lets you see invisible. the +8 dagger of Gallantry {reap, ^Drain +Blink rF+} (5740 gold) ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rF+: It protects you from fire. It cannot be enchanted further. (0, 5, D:3) a frilled lizard corpse (skeletalised by now) (8, 35, D:3) a +0 sling (8, 52, D:3) a ball python corpse (10, 26, D:3) a +0 short sword a kobold corpse (skeletalised by now) (10, 27, D:3) a +0 short sword 3 boomerangs a +0 leather armour a +0 club (11, 28, D:3) a +0 dagger an orc corpse (skeletalised by now) (11, 29, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (12, -4, D:3) a +0 flail an orc skeleton (15, 38, D:3) a +0 dagger 3 stones a kobold skeleton (16, 14, D:3) an adder skeleton (19, 12, D:3) a jackal skeleton (19, 13, D:3) a jackal skeleton (19, 35, D:3) a +0 dagger (24, 46, D:3) a +0 robe (37, 7, D:3) a +0 dagger a +0 robe an orc skeleton (38, 5, D:3) a +0 dagger an orc skeleton (38, 7, D:3) a +0 whip a +0 scale mail a +0 whip a +0 leather armour (48, 6, D:3) a +0 whip a kobold corpse