crazyjoe98 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (13, 5, D:1) a +0 club a goblin skeleton (16, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (16, -7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (21, -8, D:1) a +0 short sword 3 stones (22, 27, D:1) a +0 ring mail (28, -4, D:1) a +0 robe (30, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, 19, D:1) 2 stones a kobold corpse (skeletalised by now) (40, -6, D:1) a +0 hand axe (43, -12, D:1) a hobgoblin skeleton (43, 9, D:1) 2 stones (43, 11, D:1) 8 stones (46, -12, D:1) a +0 dagger a goblin skeleton (48, -12, D:1) a +0 dagger a stone a kobold skeleton (53, -15, D:1) a parchment of Lesser Beckoning (58, -7, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (10, 3, D:2) a +0 chain mail (12, -1, D:2) a bat skeleton (15, -5, D:2) a parchment of Mercury Arrow (19, 2, D:2) a parchment of Launch Clockwork Bee (31, -13, D:2) a +0 club (34, 11, D:2) a +0 dagger (42, 2, D:2) a +0 mace (44, -6, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 robe of Enaamaipt {*Slow rPois Will+++ Stlth+} (3730 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. Will+++: It greatly increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. the dragon-coil talisman "Iteihoi" {rCorr} (8400 gold) [dragon-coil talisman] rCorr: It protects you from acid and corrosion. the quill talisman of Nirimeh {Dex+6} (3800 gold) [quill talisman] Dex+6: It affects your dexterity (+6). the amulet "Wulifar" {rF+ rC+ RegenMP+ Dex-4} (4260 gold) [amulet of magic regeneration] rF+: It protects you from fire. rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. Dex-4: It affects your dexterity (-4). the fire staff of the Iron City of Dis {rF+ rC++ Stlth+ Fire} (5230 gold) [staff of fire] rF+: It protects you from fire. rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. the +2 hat of Starshine {Bane Will++ SInv} (3920 gold) Bane: It inflicts you with a random bane when you equip it. Will++: It greatly increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the ring "Buseno" {rCorr Int+7} (4170 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Int+7: It affects your intelligence (+7). the ring "Noewuh" {Fly rC+ Dex+3 Stlth+} (4060 gold) [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the blade talisman of Xyaxkueq {rElec Str+4 Dex-3 Slay-6} (3000 gold) [blade talisman] rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). the riddle talisman of Theory {Int+6 Slay+3} (14220 gold) [riddle talisman] Int+6: It affects your intelligence (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the wellspring talisman of Hyoptawi {Str+3 Int+2} (4250 gold) [wellspring talisman] Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). the orb of Untruth {Energy, Harm Necro} (3260 gold) Harm: It increases damage dealt and taken. Necro: It increases the power of your Necromancy spells. a +2 hand axe of electrocution (1950 gold) the +5 dagger of Overwhelming Force {venom, rCorr} (4000 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +2 robe of the Apothecary {rPois Str+5} (3260 gold) rPois: It protects you from poison. Str+5: It affects your strength (+5). It cannot be enchanted further. the amulet "Ippedaas" {*Corrode rF+ RegenMP+ MP+7 Int+4} (6150 gold) [amulet of magic regeneration] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. RegenMP+: It increases your rate of magic regeneration. MP+7: It affects your magic capacity (+7). Int+4: It affects your intelligence (+4). the granite talisman "Vutakhicseo" {rF+ rCorr} (10970 gold) [granite talisman] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. the +8 short sword of Anxiety {freeze, Fly rElec rF+ Str-4} (6010 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rF+: It protects you from fire. Str-4: It affects your strength (-4). It cannot be enchanted further. the inkwell talisman of Indemnity {Str+3 Stlth+} (3300 gold) [inkwell talisman] Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. the +9 spear "Nirches" {protect, rElec rN+} (6680 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. (10, -5, D:3) a ball python corpse (skeletalised by now) (16, -11, D:3) an adder skeleton (30, -5, D:3) a human skeleton (31, -1, D:3) a human skeleton (33, -2, D:3) a human skeleton (35, -3, D:3) a frilled lizard corpse (skeletalised by now) (36, -1, D:3) a human corpse (skeletalised by now) (36, 10, D:3) a +0 robe (37, -3, D:3) a human corpse (skeletalised by now) (39, 23, D:3) an adder corpse (skeletalised by now) (42, -4, D:3) a rat skeleton (42, 23, D:3) a +0 short sword a +0 ring mail the human corpse of Terence (skeletalised by now) (47, 2, D:3) a +0 short sword (48, -2, D:3) 3 poisoned darts (50, 25, D:3) a +0 dagger Level 4 of the Dungeon (5, 0, D:4) a +0 club a +0 robe (5, 1, D:4) a +0 spear (5, 2, D:4) a +1 halberd of venom a gnoll skeleton (6, -9, D:4) a +0 robe (7, -13, D:4) a ball python skeleton (8, -13, D:4) a +0 club (23, 17, D:4) a +0 trident (25, -12, D:4) a +0 club (25, -10, D:4) a +0 club a goblin skeleton (26, -8, D:4) a black bear skeleton (27, -11, D:4) an adder skeleton (27, -6, D:4) a +0 dagger (30, 15, D:4) a +0 chain mail (33, -4, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (13, 14, D:5) a +0 long sword (18, -15, D:5) a +0 dagger an orc corpse (skeletalised by now) (18, -14, D:5) a +0 dagger a +0 leather armour (19, -14, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (28, 1, D:5) a +0 giant spiked club an ogre skeleton (29, -11, D:5) a parchment of Jinxbite (31, -16, D:5) a +0 short sword (31, -5, D:5) a hound skeleton (47, -10, D:5) a +0 morningstar a +0 leather armour an orc skeleton (50, -13, D:5) a +0 falchion a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (50, -12, D:5) a +0 dagger a +0 robe (51, -13, D:5) a +0 hand axe a +0 leather armour (51, -11, D:5) a +0 mace a +0 ring mail an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (2, 2, D:6) a wyvern corpse (skeletalised by now) (4, 31, D:6) a +0 hand axe (4, 38, D:6) a +0 dagger a +0 robe (10, 39, D:6) a +0 short sword (11, 16, D:6) a +0 trident (13, 39, D:6) a +0 whip a +0 leather armour (24, -12, D:6) a +0 club (32, 27, D:6) a +0 chain mail (37, 30, D:6) an adder corpse (skeletalised by now) (38, -6, D:6) a +0 leather armour (52, 16, D:6) a +0 ring mail Level 7 of the Dungeon (0, 35, D:7) a +0 shortbow a centaur corpse (skeletalised by now) (2, 40, D:7) a parchment of Alistair's Walking Alembic (4, 39, D:7) a +0 long sword (7, 35, D:7) a +0 spear a goblin corpse (skeletalised by now) (7, 36, D:7) a +0 spear (8, 35, D:7) a +0 spear a hobgoblin corpse (skeletalised by now) (9, 35, D:7) a +0 spear (10, 35, D:7) a +0 spear (27, 7, D:7) a +0 sling (29, 24, D:7) a +0 spear (30, 23, D:7) a +0 flail a gnoll corpse (skeletalised by now) (30, 24, D:7) a +0 flail the Ecumenical Temple a bailey (0, 0, Bailey) a +0 war axe (0, 4, Bailey) a +0 war axe an orc corpse (2, 4, Bailey) a +0 hand axe (3, 1, Bailey) a +0 war axe (3, 3, Bailey) a +0 hand axe an orc corpse (16, 1, Bailey) a +0 trident (16, 5, Bailey) a +0 hand axe (17, 1, Bailey) a +0 war axe an orc corpse (18, 2, Bailey) a +0 spear a +0 scale mail (18, 4, Bailey) a +0 halberd a +0 chain mail (20, 3, Bailey) a +0 war axe (22, 3, Bailey) a +0 war axe a +0 war axe (31, 0, Bailey) a +0 spear a +0 halberd an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (31, 6, Bailey) a +0 hand axe an orc corpse (skeletalised by now) (32, 0, Bailey) a +0 spear (32, 1, Bailey) a +0 trident a +0 ring mail a +0 trident a +0 chain mail a +0 trident a +0 scale mail a +0 spear a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now)